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Side by Side Diff: gpu/blink/webgraphicscontext3d_impl.h

Issue 972713002: gpu/blink: Cleanup - Remove 'using' declarations from webgraphicscontext3d_impl.h. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: review + REBASE Created 5 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ 5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_
6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ 6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "gpu/blink/gpu_blink_export.h" 13 #include "gpu/blink/gpu_blink_export.h"
14 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" 14 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
15 #include "third_party/WebKit/public/platform/WebString.h" 15 #include "third_party/WebKit/public/platform/WebString.h"
16 16
17 namespace gpu { 17 namespace gpu {
18 18
19 namespace gles2 { 19 namespace gles2 {
20 class GLES2Interface; 20 class GLES2Interface;
21 class GLES2ImplementationErrorMessageCallback; 21 class GLES2ImplementationErrorMessageCallback;
22 struct ContextCreationAttribHelper; 22 struct ContextCreationAttribHelper;
23 } 23 }
24 } 24 }
25 25
26 using blink::WebGLId;
27
28 using blink::WGC3Dbyte;
29 using blink::WGC3Dchar;
30 using blink::WGC3Denum;
31 using blink::WGC3Dboolean;
32 using blink::WGC3Dbitfield;
33 using blink::WGC3Dint;
34 using blink::WGC3Dsizei;
35 using blink::WGC3Duint;
36 using blink::WGC3Dfloat;
37 using blink::WGC3Dclampf;
38 using blink::WGC3Dintptr;
39 using blink::WGC3Dsizeiptr;
40 using blink::WGC3Duint64;
41
42 namespace gpu_blink { 26 namespace gpu_blink {
43 27
44 class WebGraphicsContext3DErrorMessageCallback; 28 class WebGraphicsContext3DErrorMessageCallback;
45 29
46 class GPU_BLINK_EXPORT WebGraphicsContext3DImpl 30 class GPU_BLINK_EXPORT WebGraphicsContext3DImpl
47 : public NON_EXPORTED_BASE(blink::WebGraphicsContext3D) { 31 : public NON_EXPORTED_BASE(blink::WebGraphicsContext3D) {
48 public: 32 public:
49 virtual ~WebGraphicsContext3DImpl(); 33 virtual ~WebGraphicsContext3DImpl();
50 34
51 //---------------------------------------------------------------------- 35 //----------------------------------------------------------------------
52 // WebGraphicsContext3D methods 36 // WebGraphicsContext3D methods
53 37
54 virtual uint32_t lastFlushID(); 38 virtual uint32_t lastFlushID();
55 39
56 virtual unsigned int insertSyncPoint(); 40 virtual unsigned int insertSyncPoint();
57 virtual void waitSyncPoint(unsigned int sync_point); 41 virtual void waitSyncPoint(unsigned int sync_point);
58 42
59 virtual void loseContextCHROMIUM(WGC3Denum current, WGC3Denum other); 43 virtual void loseContextCHROMIUM(blink::WGC3Denum current,
44 blink::WGC3Denum other);
60 45
61 virtual void reshapeWithScaleFactor( 46 virtual void reshapeWithScaleFactor(
62 int width, int height, float scale_factor); 47 int width, int height, float scale_factor);
63 48
64 virtual void prepareTexture(); 49 virtual void prepareTexture();
65 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); 50 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height);
66 51
67 virtual void activeTexture(WGC3Denum texture); 52 virtual void activeTexture(blink::WGC3Denum texture);
68 virtual void attachShader(WebGLId program, WebGLId shader); 53 virtual void attachShader(blink::WebGLId program, blink::WebGLId shader);
69 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, 54 virtual void bindAttribLocation(blink::WebGLId program,
70 const WGC3Dchar* name); 55 blink::WGC3Duint index,
71 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); 56 const blink::WGC3Dchar* name);
72 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); 57 virtual void bindBuffer(blink::WGC3Denum target, blink::WebGLId buffer);
73 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); 58 virtual void bindFramebuffer(blink::WGC3Denum target,
74 virtual void bindTexture(WGC3Denum target, WebGLId texture); 59 blink::WebGLId framebuffer);
75 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, 60 virtual void bindRenderbuffer(blink::WGC3Denum target,
76 WGC3Dclampf blue, WGC3Dclampf alpha); 61 blink::WebGLId renderbuffer);
77 virtual void blendEquation(WGC3Denum mode); 62 virtual void bindTexture(blink::WGC3Denum target, blink::WebGLId texture);
78 virtual void blendEquationSeparate(WGC3Denum modeRGB, 63 virtual void blendColor(blink::WGC3Dclampf red,
79 WGC3Denum modeAlpha); 64 blink::WGC3Dclampf green,
80 virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor); 65 blink::WGC3Dclampf blue,
81 virtual void blendFuncSeparate(WGC3Denum srcRGB, 66 blink::WGC3Dclampf alpha);
82 WGC3Denum dstRGB, 67 virtual void blendEquation(blink::WGC3Denum mode);
83 WGC3Denum srcAlpha, 68 virtual void blendEquationSeparate(blink::WGC3Denum modeRGB,
84 WGC3Denum dstAlpha); 69 blink::WGC3Denum modeAlpha);
85 70 virtual void blendFunc(blink::WGC3Denum sfactor, blink::WGC3Denum dfactor);
86 virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, 71 virtual void blendFuncSeparate(blink::WGC3Denum srcRGB,
87 const void* data, WGC3Denum usage); 72 blink::WGC3Denum dstRGB,
88 virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, 73 blink::WGC3Denum srcAlpha,
89 WGC3Dsizeiptr size, const void* data); 74 blink::WGC3Denum dstAlpha);
90 75
91 virtual WGC3Denum checkFramebufferStatus(WGC3Denum target); 76 virtual void bufferData(blink::WGC3Denum target,
92 virtual void clear(WGC3Dbitfield mask); 77 blink::WGC3Dsizeiptr size,
93 virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, 78 const void* data,
94 WGC3Dclampf blue, WGC3Dclampf alpha); 79 blink::WGC3Denum usage);
95 virtual void clearDepth(WGC3Dclampf depth); 80 virtual void bufferSubData(blink::WGC3Denum target,
96 virtual void clearStencil(WGC3Dint s); 81 blink::WGC3Dintptr offset,
97 virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, 82 blink::WGC3Dsizeiptr size,
98 WGC3Dboolean blue, WGC3Dboolean alpha); 83 const void* data);
99 virtual void compileShader(WebGLId shader); 84
100 85 virtual blink::WGC3Denum checkFramebufferStatus(blink::WGC3Denum target);
101 virtual void compressedTexImage2D(WGC3Denum target, 86 virtual void clear(blink::WGC3Dbitfield mask);
102 WGC3Dint level, 87 virtual void clearColor(blink::WGC3Dclampf red,
103 WGC3Denum internalformat, 88 blink::WGC3Dclampf green,
104 WGC3Dsizei width, 89 blink::WGC3Dclampf blue,
105 WGC3Dsizei height, 90 blink::WGC3Dclampf alpha);
106 WGC3Dint border, 91 virtual void clearDepth(blink::WGC3Dclampf depth);
107 WGC3Dsizei imageSize, 92 virtual void clearStencil(blink::WGC3Dint s);
93 virtual void colorMask(blink::WGC3Dboolean red,
94 blink::WGC3Dboolean green,
95 blink::WGC3Dboolean blue,
96 blink::WGC3Dboolean alpha);
97 virtual void compileShader(blink::WebGLId shader);
98
99 virtual void compressedTexImage2D(blink::WGC3Denum target,
100 blink::WGC3Dint level,
101 blink::WGC3Denum internalformat,
102 blink::WGC3Dsizei width,
103 blink::WGC3Dsizei height,
104 blink::WGC3Dint border,
105 blink::WGC3Dsizei imageSize,
108 const void* data); 106 const void* data);
109 virtual void compressedTexSubImage2D(WGC3Denum target, 107 virtual void compressedTexSubImage2D(blink::WGC3Denum target,
110 WGC3Dint level, 108 blink::WGC3Dint level,
111 WGC3Dint xoffset, 109 blink::WGC3Dint xoffset,
112 WGC3Dint yoffset, 110 blink::WGC3Dint yoffset,
113 WGC3Dsizei width, 111 blink::WGC3Dsizei width,
114 WGC3Dsizei height, 112 blink::WGC3Dsizei height,
115 WGC3Denum format, 113 blink::WGC3Denum format,
116 WGC3Dsizei imageSize, 114 blink::WGC3Dsizei imageSize,
117 const void* data); 115 const void* data);
118 virtual void copyTexImage2D(WGC3Denum target, 116 virtual void copyTexImage2D(blink::WGC3Denum target,
119 WGC3Dint level, 117 blink::WGC3Dint level,
120 WGC3Denum internalformat, 118 blink::WGC3Denum internalformat,
121 WGC3Dint x, 119 blink::WGC3Dint x,
122 WGC3Dint y, 120 blink::WGC3Dint y,
123 WGC3Dsizei width, 121 blink::WGC3Dsizei width,
124 WGC3Dsizei height, 122 blink::WGC3Dsizei height,
125 WGC3Dint border); 123 blink::WGC3Dint border);
126 virtual void copyTexSubImage2D(WGC3Denum target, 124 virtual void copyTexSubImage2D(blink::WGC3Denum target,
127 WGC3Dint level, 125 blink::WGC3Dint level,
128 WGC3Dint xoffset, 126 blink::WGC3Dint xoffset,
129 WGC3Dint yoffset, 127 blink::WGC3Dint yoffset,
130 WGC3Dint x, 128 blink::WGC3Dint x,
131 WGC3Dint y, 129 blink::WGC3Dint y,
132 WGC3Dsizei width, 130 blink::WGC3Dsizei width,
133 WGC3Dsizei height); 131 blink::WGC3Dsizei height);
134 virtual void cullFace(WGC3Denum mode); 132 virtual void cullFace(blink::WGC3Denum mode);
135 virtual void depthFunc(WGC3Denum func); 133 virtual void depthFunc(blink::WGC3Denum func);
136 virtual void depthMask(WGC3Dboolean flag); 134 virtual void depthMask(blink::WGC3Dboolean flag);
137 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar); 135 virtual void depthRange(blink::WGC3Dclampf zNear, blink::WGC3Dclampf zFar);
138 virtual void detachShader(WebGLId program, WebGLId shader); 136 virtual void detachShader(blink::WebGLId program, blink::WebGLId shader);
139 virtual void disable(WGC3Denum cap); 137 virtual void disable(blink::WGC3Denum cap);
140 virtual void disableVertexAttribArray(WGC3Duint index); 138 virtual void disableVertexAttribArray(blink::WGC3Duint index);
141 virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count); 139 virtual void drawArrays(blink::WGC3Denum mode,
142 virtual void drawElements(WGC3Denum mode, 140 blink::WGC3Dint first,
143 WGC3Dsizei count, 141 blink::WGC3Dsizei count);
144 WGC3Denum type, 142 virtual void drawElements(blink::WGC3Denum mode,
145 WGC3Dintptr offset); 143 blink::WGC3Dsizei count,
146 144 blink::WGC3Denum type,
147 virtual void enable(WGC3Denum cap); 145 blink::WGC3Dintptr offset);
148 virtual void enableVertexAttribArray(WGC3Duint index); 146
147 virtual void enable(blink::WGC3Denum cap);
148 virtual void enableVertexAttribArray(blink::WGC3Duint index);
149 virtual void finish(); 149 virtual void finish();
150 virtual void flush(); 150 virtual void flush();
151 virtual void framebufferRenderbuffer(WGC3Denum target, 151 virtual void framebufferRenderbuffer(blink::WGC3Denum target,
152 WGC3Denum attachment, 152 blink::WGC3Denum attachment,
153 WGC3Denum renderbuffertarget, 153 blink::WGC3Denum renderbuffertarget,
154 WebGLId renderbuffer); 154 blink::WebGLId renderbuffer);
155 virtual void framebufferTexture2D(WGC3Denum target, 155 virtual void framebufferTexture2D(blink::WGC3Denum target,
156 WGC3Denum attachment, 156 blink::WGC3Denum attachment,
157 WGC3Denum textarget, 157 blink::WGC3Denum textarget,
158 WebGLId texture, 158 blink::WebGLId texture,
159 WGC3Dint level); 159 blink::WGC3Dint level);
160 virtual void frontFace(WGC3Denum mode); 160 virtual void frontFace(blink::WGC3Denum mode);
161 virtual void generateMipmap(WGC3Denum target); 161 virtual void generateMipmap(blink::WGC3Denum target);
162 162
163 virtual bool getActiveAttrib(WebGLId program, 163 virtual bool getActiveAttrib(blink::WebGLId program,
164 WGC3Duint index, 164 blink::WGC3Duint index,
165 ActiveInfo&); 165 ActiveInfo&);
166 virtual bool getActiveUniform(WebGLId program, 166 virtual bool getActiveUniform(blink::WebGLId program,
167 WGC3Duint index, 167 blink::WGC3Duint index,
168 ActiveInfo&); 168 ActiveInfo&);
169 169
170 virtual void getAttachedShaders(WebGLId program, 170 virtual void getAttachedShaders(blink::WebGLId program,
171 WGC3Dsizei maxCount, 171 blink::WGC3Dsizei maxCount,
172 WGC3Dsizei* count, 172 blink::WGC3Dsizei* count,
173 WebGLId* shaders); 173 blink::WebGLId* shaders);
174 174
175 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name); 175 virtual blink::WGC3Dint getAttribLocation(blink::WebGLId program,
176 176 const blink::WGC3Dchar* name);
177 virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value); 177
178 178 virtual void getBooleanv(blink::WGC3Denum pname, blink::WGC3Dboolean* value);
179 virtual void getBufferParameteriv(WGC3Denum target, 179
180 WGC3Denum pname, 180 virtual void getBufferParameteriv(blink::WGC3Denum target,
181 WGC3Dint* value); 181 blink::WGC3Denum pname,
182 182 blink::WGC3Dint* value);
183 virtual WGC3Denum getError(); 183
184 184 virtual blink::WGC3Denum getError();
185 virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value); 185
186 186 virtual void getFloatv(blink::WGC3Denum pname, blink::WGC3Dfloat* value);
187 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, 187
188 WGC3Denum attachment, 188 virtual void getFramebufferAttachmentParameteriv(blink::WGC3Denum target,
189 WGC3Denum pname, 189 blink::WGC3Denum attachment,
190 WGC3Dint* value); 190 blink::WGC3Denum pname,
191 191 blink::WGC3Dint* value);
192 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value); 192
193 193 virtual void getIntegerv(blink::WGC3Denum pname, blink::WGC3Dint* value);
194 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value); 194
195 195 virtual void getProgramiv(blink::WebGLId program,
196 virtual blink::WebString getProgramInfoLog(WebGLId program); 196 blink::WGC3Denum pname,
197 197 blink::WGC3Dint* value);
198 virtual void getRenderbufferParameteriv(WGC3Denum target, 198
199 WGC3Denum pname, 199 virtual blink::WebString getProgramInfoLog(blink::WebGLId program);
200 WGC3Dint* value); 200
201 201 virtual void getRenderbufferParameteriv(blink::WGC3Denum target,
202 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value); 202 blink::WGC3Denum pname,
203 203 blink::WGC3Dint* value);
204 virtual blink::WebString getShaderInfoLog(WebGLId shader); 204
205 205 virtual void getShaderiv(blink::WebGLId shader,
206 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, 206 blink::WGC3Denum pname,
207 WGC3Denum precisiontype, 207 blink::WGC3Dint* value);
208 WGC3Dint* range, 208
209 WGC3Dint* precision); 209 virtual blink::WebString getShaderInfoLog(blink::WebGLId shader);
210 210
211 virtual blink::WebString getShaderSource(WebGLId shader); 211 virtual void getShaderPrecisionFormat(blink::WGC3Denum shadertype,
212 virtual blink::WebString getString(WGC3Denum name); 212 blink::WGC3Denum precisiontype,
213 213 blink::WGC3Dint* range,
214 virtual void getTexParameterfv(WGC3Denum target, 214 blink::WGC3Dint* precision);
215 WGC3Denum pname, 215
216 WGC3Dfloat* value); 216 virtual blink::WebString getShaderSource(blink::WebGLId shader);
217 virtual void getTexParameteriv(WGC3Denum target, 217 virtual blink::WebString getString(blink::WGC3Denum name);
218 WGC3Denum pname, 218
219 WGC3Dint* value); 219 virtual void getTexParameterfv(blink::WGC3Denum target,
220 220 blink::WGC3Denum pname,
221 virtual void getUniformfv(WebGLId program, 221 blink::WGC3Dfloat* value);
222 WGC3Dint location, 222 virtual void getTexParameteriv(blink::WGC3Denum target,
223 WGC3Dfloat* value); 223 blink::WGC3Denum pname,
224 virtual void getUniformiv(WebGLId program, 224 blink::WGC3Dint* value);
225 WGC3Dint location, 225
226 WGC3Dint* value); 226 virtual void getUniformfv(blink::WebGLId program,
227 227 blink::WGC3Dint location,
228 virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name); 228 blink::WGC3Dfloat* value);
229 229 virtual void getUniformiv(blink::WebGLId program,
230 virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, 230 blink::WGC3Dint location,
231 WGC3Dfloat* value); 231 blink::WGC3Dint* value);
232 virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, 232
233 WGC3Dint* value); 233 virtual blink::WGC3Dint getUniformLocation(blink::WebGLId program,
234 234 const blink::WGC3Dchar* name);
235 virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname); 235
236 236 virtual void getVertexAttribfv(blink::WGC3Duint index,
237 virtual void hint(WGC3Denum target, WGC3Denum mode); 237 blink::WGC3Denum pname,
238 virtual WGC3Dboolean isBuffer(WebGLId buffer); 238 blink::WGC3Dfloat* value);
239 virtual WGC3Dboolean isEnabled(WGC3Denum cap); 239 virtual void getVertexAttribiv(blink::WGC3Duint index,
240 virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer); 240 blink::WGC3Denum pname,
241 virtual WGC3Dboolean isProgram(WebGLId program); 241 blink::WGC3Dint* value);
242 virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer); 242
243 virtual WGC3Dboolean isShader(WebGLId shader); 243 virtual blink::WGC3Dsizeiptr getVertexAttribOffset(blink::WGC3Duint index,
244 virtual WGC3Dboolean isTexture(WebGLId texture); 244 blink::WGC3Denum pname);
245 virtual void lineWidth(WGC3Dfloat); 245
246 virtual void linkProgram(WebGLId program); 246 virtual void hint(blink::WGC3Denum target, blink::WGC3Denum mode);
247 virtual void pixelStorei(WGC3Denum pname, WGC3Dint param); 247 virtual blink::WGC3Dboolean isBuffer(blink::WebGLId buffer);
248 virtual void polygonOffset(WGC3Dfloat factor, WGC3Dfloat units); 248 virtual blink::WGC3Dboolean isEnabled(blink::WGC3Denum cap);
249 249 virtual blink::WGC3Dboolean isFramebuffer(blink::WebGLId framebuffer);
250 virtual void readPixels(WGC3Dint x, 250 virtual blink::WGC3Dboolean isProgram(blink::WebGLId program);
251 WGC3Dint y, 251 virtual blink::WGC3Dboolean isRenderbuffer(blink::WebGLId renderbuffer);
252 WGC3Dsizei width, 252 virtual blink::WGC3Dboolean isShader(blink::WebGLId shader);
253 WGC3Dsizei height, 253 virtual blink::WGC3Dboolean isTexture(blink::WebGLId texture);
254 WGC3Denum format, 254 virtual void lineWidth(blink::WGC3Dfloat);
255 WGC3Denum type, 255 virtual void linkProgram(blink::WebGLId program);
256 virtual void pixelStorei(blink::WGC3Denum pname, blink::WGC3Dint param);
257 virtual void polygonOffset(blink::WGC3Dfloat factor, blink::WGC3Dfloat units);
258
259 virtual void readPixels(blink::WGC3Dint x,
260 blink::WGC3Dint y,
261 blink::WGC3Dsizei width,
262 blink::WGC3Dsizei height,
263 blink::WGC3Denum format,
264 blink::WGC3Denum type,
256 void* pixels); 265 void* pixels);
257 266
258 virtual void releaseShaderCompiler(); 267 virtual void releaseShaderCompiler();
259 virtual void renderbufferStorage(WGC3Denum target, 268 virtual void renderbufferStorage(blink::WGC3Denum target,
260 WGC3Denum internalformat, 269 blink::WGC3Denum internalformat,
261 WGC3Dsizei width, 270 blink::WGC3Dsizei width,
262 WGC3Dsizei height); 271 blink::WGC3Dsizei height);
263 virtual void sampleCoverage(WGC3Dfloat value, WGC3Dboolean invert); 272 virtual void sampleCoverage(blink::WGC3Dfloat value,
264 virtual void scissor(WGC3Dint x, WGC3Dint y, 273 blink::WGC3Dboolean invert);
265 WGC3Dsizei width, WGC3Dsizei height); 274 virtual void scissor(blink::WGC3Dint x,
266 virtual void shaderSource(WebGLId shader, const WGC3Dchar* string); 275 blink::WGC3Dint y,
267 virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask); 276 blink::WGC3Dsizei width,
268 virtual void stencilFuncSeparate(WGC3Denum face, 277 blink::WGC3Dsizei height);
269 WGC3Denum func, 278 virtual void shaderSource(blink::WebGLId shader,
270 WGC3Dint ref, 279 const blink::WGC3Dchar* string);
271 WGC3Duint mask); 280 virtual void stencilFunc(blink::WGC3Denum func,
272 virtual void stencilMask(WGC3Duint mask); 281 blink::WGC3Dint ref,
273 virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask); 282 blink::WGC3Duint mask);
274 virtual void stencilOp(WGC3Denum fail, 283 virtual void stencilFuncSeparate(blink::WGC3Denum face,
275 WGC3Denum zfail, 284 blink::WGC3Denum func,
276 WGC3Denum zpass); 285 blink::WGC3Dint ref,
277 virtual void stencilOpSeparate(WGC3Denum face, 286 blink::WGC3Duint mask);
278 WGC3Denum fail, 287 virtual void stencilMask(blink::WGC3Duint mask);
279 WGC3Denum zfail, 288 virtual void stencilMaskSeparate(blink::WGC3Denum face,
280 WGC3Denum zpass); 289 blink::WGC3Duint mask);
281 290 virtual void stencilOp(blink::WGC3Denum fail,
282 virtual void texImage2D(WGC3Denum target, 291 blink::WGC3Denum zfail,
283 WGC3Dint level, 292 blink::WGC3Denum zpass);
284 WGC3Denum internalformat, 293 virtual void stencilOpSeparate(blink::WGC3Denum face,
285 WGC3Dsizei width, 294 blink::WGC3Denum fail,
286 WGC3Dsizei height, 295 blink::WGC3Denum zfail,
287 WGC3Dint border, 296 blink::WGC3Denum zpass);
288 WGC3Denum format, 297
289 WGC3Denum type, 298 virtual void texImage2D(blink::WGC3Denum target,
299 blink::WGC3Dint level,
300 blink::WGC3Denum internalformat,
301 blink::WGC3Dsizei width,
302 blink::WGC3Dsizei height,
303 blink::WGC3Dint border,
304 blink::WGC3Denum format,
305 blink::WGC3Denum type,
290 const void* pixels); 306 const void* pixels);
291 307
292 virtual void texParameterf(WGC3Denum target, 308 virtual void texParameterf(blink::WGC3Denum target,
293 WGC3Denum pname, 309 blink::WGC3Denum pname,
294 WGC3Dfloat param); 310 blink::WGC3Dfloat param);
295 virtual void texParameteri(WGC3Denum target, 311 virtual void texParameteri(blink::WGC3Denum target,
296 WGC3Denum pname, 312 blink::WGC3Denum pname,
297 WGC3Dint param); 313 blink::WGC3Dint param);
298 314
299 virtual void texSubImage2D(WGC3Denum target, 315 virtual void texSubImage2D(blink::WGC3Denum target,
300 WGC3Dint level, 316 blink::WGC3Dint level,
301 WGC3Dint xoffset, 317 blink::WGC3Dint xoffset,
302 WGC3Dint yoffset, 318 blink::WGC3Dint yoffset,
303 WGC3Dsizei width, 319 blink::WGC3Dsizei width,
304 WGC3Dsizei height, 320 blink::WGC3Dsizei height,
305 WGC3Denum format, 321 blink::WGC3Denum format,
306 WGC3Denum type, 322 blink::WGC3Denum type,
307 const void* pixels); 323 const void* pixels);
308 324
309 virtual void uniform1f(WGC3Dint location, WGC3Dfloat x); 325 virtual void uniform1f(blink::WGC3Dint location, blink::WGC3Dfloat x);
310 virtual void uniform1fv(WGC3Dint location, 326 virtual void uniform1fv(blink::WGC3Dint location,
311 WGC3Dsizei count, const WGC3Dfloat* v); 327 blink::WGC3Dsizei count,
312 virtual void uniform1i(WGC3Dint location, WGC3Dint x); 328 const blink::WGC3Dfloat* v);
313 virtual void uniform1iv(WGC3Dint location, 329 virtual void uniform1i(blink::WGC3Dint location, blink::WGC3Dint x);
314 WGC3Dsizei count, const WGC3Dint* v); 330 virtual void uniform1iv(blink::WGC3Dint location,
315 virtual void uniform2f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y); 331 blink::WGC3Dsizei count,
316 virtual void uniform2fv(WGC3Dint location, 332 const blink::WGC3Dint* v);
317 WGC3Dsizei count, const WGC3Dfloat* v); 333 virtual void uniform2f(blink::WGC3Dint location,
318 virtual void uniform2i(WGC3Dint location, WGC3Dint x, WGC3Dint y); 334 blink::WGC3Dfloat x,
319 virtual void uniform2iv(WGC3Dint location, 335 blink::WGC3Dfloat y);
320 WGC3Dsizei count, const WGC3Dint* v); 336 virtual void uniform2fv(blink::WGC3Dint location,
321 virtual void uniform3f(WGC3Dint location, 337 blink::WGC3Dsizei count,
322 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); 338 const blink::WGC3Dfloat* v);
323 virtual void uniform3fv(WGC3Dint location, 339 virtual void uniform2i(blink::WGC3Dint location,
324 WGC3Dsizei count, const WGC3Dfloat* v); 340 blink::WGC3Dint x,
325 virtual void uniform3i(WGC3Dint location, 341 blink::WGC3Dint y);
326 WGC3Dint x, WGC3Dint y, WGC3Dint z); 342 virtual void uniform2iv(blink::WGC3Dint location,
327 virtual void uniform3iv(WGC3Dint location, 343 blink::WGC3Dsizei count,
328 WGC3Dsizei count, const WGC3Dint* v); 344 const blink::WGC3Dint* v);
329 virtual void uniform4f(WGC3Dint location, 345 virtual void uniform3f(blink::WGC3Dint location,
330 WGC3Dfloat x, WGC3Dfloat y, 346 blink::WGC3Dfloat x,
331 WGC3Dfloat z, WGC3Dfloat w); 347 blink::WGC3Dfloat y,
332 virtual void uniform4fv(WGC3Dint location, 348 blink::WGC3Dfloat z);
333 WGC3Dsizei count, const WGC3Dfloat* v); 349 virtual void uniform3fv(blink::WGC3Dint location,
334 virtual void uniform4i(WGC3Dint location, 350 blink::WGC3Dsizei count,
335 WGC3Dint x, WGC3Dint y, WGC3Dint z, WGC3Dint w); 351 const blink::WGC3Dfloat* v);
336 virtual void uniform4iv(WGC3Dint location, 352 virtual void uniform3i(blink::WGC3Dint location,
337 WGC3Dsizei count, const WGC3Dint* v); 353 blink::WGC3Dint x,
338 virtual void uniformMatrix2fv(WGC3Dint location, 354 blink::WGC3Dint y,
339 WGC3Dsizei count, 355 blink::WGC3Dint z);
340 WGC3Dboolean transpose, 356 virtual void uniform3iv(blink::WGC3Dint location,
341 const WGC3Dfloat* value); 357 blink::WGC3Dsizei count,
342 virtual void uniformMatrix3fv(WGC3Dint location, 358 const blink::WGC3Dint* v);
343 WGC3Dsizei count, 359 virtual void uniform4f(blink::WGC3Dint location,
344 WGC3Dboolean transpose, 360 blink::WGC3Dfloat x,
345 const WGC3Dfloat* value); 361 blink::WGC3Dfloat y,
346 virtual void uniformMatrix4fv(WGC3Dint location, 362 blink::WGC3Dfloat z,
347 WGC3Dsizei count, 363 blink::WGC3Dfloat w);
348 WGC3Dboolean transpose, 364 virtual void uniform4fv(blink::WGC3Dint location,
349 const WGC3Dfloat* value); 365 blink::WGC3Dsizei count,
350 366 const blink::WGC3Dfloat* v);
351 virtual void useProgram(WebGLId program); 367 virtual void uniform4i(blink::WGC3Dint location,
352 virtual void validateProgram(WebGLId program); 368 blink::WGC3Dint x,
353 369 blink::WGC3Dint y,
354 virtual void vertexAttrib1f(WGC3Duint index, WGC3Dfloat x); 370 blink::WGC3Dint z,
355 virtual void vertexAttrib1fv(WGC3Duint index, const WGC3Dfloat* values); 371 blink::WGC3Dint w);
356 virtual void vertexAttrib2f(WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y); 372 virtual void uniform4iv(blink::WGC3Dint location,
357 virtual void vertexAttrib2fv(WGC3Duint index, const WGC3Dfloat* values); 373 blink::WGC3Dsizei count,
358 virtual void vertexAttrib3f(WGC3Duint index, 374 const blink::WGC3Dint* v);
359 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); 375 virtual void uniformMatrix2fv(blink::WGC3Dint location,
360 virtual void vertexAttrib3fv(WGC3Duint index, const WGC3Dfloat* values); 376 blink::WGC3Dsizei count,
361 virtual void vertexAttrib4f(WGC3Duint index, 377 blink::WGC3Dboolean transpose,
362 WGC3Dfloat x, WGC3Dfloat y, 378 const blink::WGC3Dfloat* value);
363 WGC3Dfloat z, WGC3Dfloat w); 379 virtual void uniformMatrix3fv(blink::WGC3Dint location,
364 virtual void vertexAttrib4fv(WGC3Duint index, const WGC3Dfloat* values); 380 blink::WGC3Dsizei count,
365 virtual void vertexAttribPointer(WGC3Duint index, 381 blink::WGC3Dboolean transpose,
366 WGC3Dint size, 382 const blink::WGC3Dfloat* value);
367 WGC3Denum type, 383 virtual void uniformMatrix4fv(blink::WGC3Dint location,
368 WGC3Dboolean normalized, 384 blink::WGC3Dsizei count,
369 WGC3Dsizei stride, 385 blink::WGC3Dboolean transpose,
370 WGC3Dintptr offset); 386 const blink::WGC3Dfloat* value);
371 387
372 virtual void viewport(WGC3Dint x, WGC3Dint y, 388 virtual void useProgram(blink::WebGLId program);
373 WGC3Dsizei width, WGC3Dsizei height); 389 virtual void validateProgram(blink::WebGLId program);
374 390
375 virtual WebGLId createBuffer(); 391 virtual void vertexAttrib1f(blink::WGC3Duint index, blink::WGC3Dfloat x);
376 virtual WebGLId createFramebuffer(); 392 virtual void vertexAttrib1fv(blink::WGC3Duint index,
377 virtual WebGLId createRenderbuffer(); 393 const blink::WGC3Dfloat* values);
378 virtual WebGLId createTexture(); 394 virtual void vertexAttrib2f(blink::WGC3Duint index,
379 395 blink::WGC3Dfloat x,
380 virtual void deleteBuffer(WebGLId); 396 blink::WGC3Dfloat y);
381 virtual void deleteFramebuffer(WebGLId); 397 virtual void vertexAttrib2fv(blink::WGC3Duint index,
382 virtual void deleteRenderbuffer(WebGLId); 398 const blink::WGC3Dfloat* values);
383 virtual void deleteTexture(WebGLId); 399 virtual void vertexAttrib3f(blink::WGC3Duint index,
384 400 blink::WGC3Dfloat x,
385 virtual WebGLId createProgram(); 401 blink::WGC3Dfloat y,
386 virtual WebGLId createShader(WGC3Denum); 402 blink::WGC3Dfloat z);
387 403 virtual void vertexAttrib3fv(blink::WGC3Duint index,
388 virtual void deleteProgram(WebGLId); 404 const blink::WGC3Dfloat* values);
389 virtual void deleteShader(WebGLId); 405 virtual void vertexAttrib4f(blink::WGC3Duint index,
390 406 blink::WGC3Dfloat x,
391 virtual void synthesizeGLError(WGC3Denum); 407 blink::WGC3Dfloat y,
392 408 blink::WGC3Dfloat z,
393 virtual void* mapBufferSubDataCHROMIUM( 409 blink::WGC3Dfloat w);
394 WGC3Denum target, WGC3Dintptr offset, 410 virtual void vertexAttrib4fv(blink::WGC3Duint index,
395 WGC3Dsizeiptr size, WGC3Denum access); 411 const blink::WGC3Dfloat* values);
412 virtual void vertexAttribPointer(blink::WGC3Duint index,
413 blink::WGC3Dint size,
414 blink::WGC3Denum type,
415 blink::WGC3Dboolean normalized,
416 blink::WGC3Dsizei stride,
417 blink::WGC3Dintptr offset);
418
419 virtual void viewport(blink::WGC3Dint x,
420 blink::WGC3Dint y,
421 blink::WGC3Dsizei width,
422 blink::WGC3Dsizei height);
423
424 virtual blink::WebGLId createBuffer();
425 virtual blink::WebGLId createFramebuffer();
426 virtual blink::WebGLId createRenderbuffer();
427 virtual blink::WebGLId createTexture();
428
429 virtual void deleteBuffer(blink::WebGLId);
430 virtual void deleteFramebuffer(blink::WebGLId);
431 virtual void deleteRenderbuffer(blink::WebGLId);
432 virtual void deleteTexture(blink::WebGLId);
433
434 virtual blink::WebGLId createProgram();
435 virtual blink::WebGLId createShader(blink::WGC3Denum);
436
437 virtual void deleteProgram(blink::WebGLId);
438 virtual void deleteShader(blink::WebGLId);
439
440 virtual void synthesizeGLError(blink::WGC3Denum);
441
442 virtual void* mapBufferSubDataCHROMIUM(blink::WGC3Denum target,
443 blink::WGC3Dintptr offset,
444 blink::WGC3Dsizeiptr size,
445 blink::WGC3Denum access);
396 virtual void unmapBufferSubDataCHROMIUM(const void*); 446 virtual void unmapBufferSubDataCHROMIUM(const void*);
397 virtual void* mapTexSubImage2DCHROMIUM( 447 virtual void* mapTexSubImage2DCHROMIUM(blink::WGC3Denum target,
398 WGC3Denum target, 448 blink::WGC3Dint level,
399 WGC3Dint level, 449 blink::WGC3Dint xoffset,
400 WGC3Dint xoffset, 450 blink::WGC3Dint yoffset,
401 WGC3Dint yoffset, 451 blink::WGC3Dsizei width,
402 WGC3Dsizei width, 452 blink::WGC3Dsizei height,
403 WGC3Dsizei height, 453 blink::WGC3Denum format,
404 WGC3Denum format, 454 blink::WGC3Denum type,
405 WGC3Denum type, 455 blink::WGC3Denum access);
406 WGC3Denum access);
407 virtual void unmapTexSubImage2DCHROMIUM(const void*); 456 virtual void unmapTexSubImage2DCHROMIUM(const void*);
408 457
409 virtual void setVisibilityCHROMIUM(bool visible); 458 virtual void setVisibilityCHROMIUM(bool visible);
410 459
411 virtual void discardFramebufferEXT(WGC3Denum target, 460 virtual void discardFramebufferEXT(blink::WGC3Denum target,
412 WGC3Dsizei numAttachments, 461 blink::WGC3Dsizei numAttachments,
413 const WGC3Denum* attachments); 462 const blink::WGC3Denum* attachments);
414 virtual void copyTextureToParentTextureCHROMIUM( 463 virtual void copyTextureToParentTextureCHROMIUM(blink::WebGLId texture,
415 WebGLId texture, WebGLId parentTexture); 464 blink::WebGLId parentTexture);
416 465
417 virtual blink::WebString getRequestableExtensionsCHROMIUM(); 466 virtual blink::WebString getRequestableExtensionsCHROMIUM();
418 virtual void requestExtensionCHROMIUM(const char*); 467 virtual void requestExtensionCHROMIUM(const char*);
419 468
420 virtual void blitFramebufferCHROMIUM( 469 virtual void blitFramebufferCHROMIUM(blink::WGC3Dint srcX0,
421 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, 470 blink::WGC3Dint srcY0,
422 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, 471 blink::WGC3Dint srcX1,
423 WGC3Dbitfield mask, WGC3Denum filter); 472 blink::WGC3Dint srcY1,
473 blink::WGC3Dint dstX0,
474 blink::WGC3Dint dstY0,
475 blink::WGC3Dint dstX1,
476 blink::WGC3Dint dstY1,
477 blink::WGC3Dbitfield mask,
478 blink::WGC3Denum filter);
424 virtual void renderbufferStorageMultisampleCHROMIUM( 479 virtual void renderbufferStorageMultisampleCHROMIUM(
425 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, 480 blink::WGC3Denum target,
426 WGC3Dsizei width, WGC3Dsizei height); 481 blink::WGC3Dsizei samples,
427 482 blink::WGC3Denum internalformat,
428 virtual blink::WebString getTranslatedShaderSourceANGLE(WebGLId shader); 483 blink::WGC3Dsizei width,
484 blink::WGC3Dsizei height);
485
486 virtual blink::WebString getTranslatedShaderSourceANGLE(
487 blink::WebGLId shader);
429 488
430 virtual void setContextLostCallback( 489 virtual void setContextLostCallback(
431 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); 490 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback);
432 491
433 virtual void setErrorMessageCallback( 492 virtual void setErrorMessageCallback(
434 WebGraphicsContext3D::WebGraphicsErrorMessageCallback* callback); 493 WebGraphicsContext3D::WebGraphicsErrorMessageCallback* callback);
435 494
436 virtual void texImageIOSurface2DCHROMIUM( 495 virtual void texImageIOSurface2DCHROMIUM(blink::WGC3Denum target,
437 WGC3Denum target, WGC3Dint width, WGC3Dint height, 496 blink::WGC3Dint width,
438 WGC3Duint ioSurfaceId, WGC3Duint plane); 497 blink::WGC3Dint height,
439 498 blink::WGC3Duint ioSurfaceId,
440 virtual void texStorage2DEXT( 499 blink::WGC3Duint plane);
441 WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, 500
442 WGC3Dint width, WGC3Dint height); 501 virtual void texStorage2DEXT(blink::WGC3Denum target,
443 502 blink::WGC3Dint levels,
444 virtual WebGLId createQueryEXT(); 503 blink::WGC3Duint internalformat,
445 virtual void deleteQueryEXT(WebGLId query); 504 blink::WGC3Dint width,
446 virtual WGC3Dboolean isQueryEXT(WGC3Duint query); 505 blink::WGC3Dint height);
447 virtual void beginQueryEXT(WGC3Denum target, WebGLId query); 506
448 virtual void endQueryEXT(WGC3Denum target); 507 virtual blink::WebGLId createQueryEXT();
449 virtual void getQueryivEXT( 508 virtual void deleteQueryEXT(blink::WebGLId query);
450 WGC3Denum target, WGC3Denum pname, WGC3Dint* params); 509 virtual blink::WGC3Dboolean isQueryEXT(blink::WGC3Duint query);
451 virtual void getQueryObjectuivEXT( 510 virtual void beginQueryEXT(blink::WGC3Denum target, blink::WebGLId query);
452 WebGLId query, WGC3Denum pname, WGC3Duint* params); 511 virtual void endQueryEXT(blink::WGC3Denum target);
512 virtual void getQueryivEXT(blink::WGC3Denum target,
513 blink::WGC3Denum pname,
514 blink::WGC3Dint* params);
515 virtual void getQueryObjectuivEXT(blink::WebGLId query,
516 blink::WGC3Denum pname,
517 blink::WGC3Duint* params);
453 518
454 // TODO(dshwang): Remove |level| in Blink and then remove it. 519 // TODO(dshwang): Remove |level| in Blink and then remove it.
455 void copyTextureCHROMIUM(WGC3Denum target, 520 void copyTextureCHROMIUM(blink::WGC3Denum target,
456 WebGLId source_id, 521 blink::WebGLId source_id,
457 WebGLId dest_id, 522 blink::WebGLId dest_id,
458 WGC3Dint level, 523 blink::WGC3Dint level,
459 WGC3Denum internal_format, 524 blink::WGC3Denum internal_format,
460 WGC3Denum dest_type) override; 525 blink::WGC3Denum dest_type) override;
461 526
462 void copySubTextureCHROMIUM(WGC3Denum target, 527 void copySubTextureCHROMIUM(blink::WGC3Denum target,
463 WebGLId source_id, 528 blink::WebGLId source_id,
464 WebGLId dest_id, 529 blink::WebGLId dest_id,
465 WGC3Dint level, 530 blink::WGC3Dint level,
466 WGC3Dint xoffset, 531 blink::WGC3Dint xoffset,
467 WGC3Dint yoffset) override; 532 blink::WGC3Dint yoffset) override;
468 533
469 virtual void copyTextureCHROMIUM(WGC3Denum target, 534 virtual void copyTextureCHROMIUM(blink::WGC3Denum target,
470 WebGLId source_id, 535 blink::WebGLId source_id,
471 WebGLId dest_id, 536 blink::WebGLId dest_id,
472 WGC3Denum internal_format, 537 blink::WGC3Denum internal_format,
473 WGC3Denum dest_type); 538 blink::WGC3Denum dest_type);
474 539
475 virtual void copySubTextureCHROMIUM(WGC3Denum target, 540 virtual void copySubTextureCHROMIUM(blink::WGC3Denum target,
476 WebGLId sourceId, 541 blink::WebGLId sourceId,
477 WebGLId destId, 542 blink::WebGLId destId,
478 WGC3Dint xoffset, 543 blink::WGC3Dint xoffset,
479 WGC3Dint yoffset); 544 blink::WGC3Dint yoffset);
480 545
481 virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, 546 virtual void bindUniformLocationCHROMIUM(blink::WebGLId program,
482 const WGC3Dchar* uniform); 547 blink::WGC3Dint location,
548 const blink::WGC3Dchar* uniform);
483 549
484 virtual void shallowFlushCHROMIUM(); 550 virtual void shallowFlushCHROMIUM();
485 virtual void shallowFinishCHROMIUM(); 551 virtual void shallowFinishCHROMIUM();
486 552
487 virtual void genMailboxCHROMIUM(WGC3Dbyte* mailbox); 553 virtual void genMailboxCHROMIUM(blink::WGC3Dbyte* mailbox);
488 virtual void produceTextureCHROMIUM(WGC3Denum target, 554 virtual void produceTextureCHROMIUM(blink::WGC3Denum target,
489 const WGC3Dbyte* mailbox); 555 const blink::WGC3Dbyte* mailbox);
490 virtual void produceTextureDirectCHROMIUM(WebGLId texture, WGC3Denum target, 556 virtual void produceTextureDirectCHROMIUM(blink::WebGLId texture,
491 const WGC3Dbyte* mailbox); 557 blink::WGC3Denum target,
492 virtual void consumeTextureCHROMIUM(WGC3Denum target, 558 const blink::WGC3Dbyte* mailbox);
493 const WGC3Dbyte* mailbox); 559 virtual void consumeTextureCHROMIUM(blink::WGC3Denum target,
494 virtual WebGLId createAndConsumeTextureCHROMIUM(WGC3Denum target, 560 const blink::WGC3Dbyte* mailbox);
495 const WGC3Dbyte* mailbox); 561 virtual blink::WebGLId createAndConsumeTextureCHROMIUM(
496 562 blink::WGC3Denum target,
497 virtual void genValuebuffersCHROMIUM(WGC3Dsizei count, WebGLId* ids); 563 const blink::WGC3Dbyte* mailbox);
498 virtual WebGLId createValuebufferCHROMIUM(); 564
499 virtual void deleteValuebuffersCHROMIUM(WGC3Dsizei count, WebGLId* ids); 565 virtual void genValuebuffersCHROMIUM(blink::WGC3Dsizei count,
500 virtual void deleteValuebufferCHROMIUM(WebGLId); 566 blink::WebGLId* ids);
501 virtual void bindValuebufferCHROMIUM(WGC3Denum target, WebGLId valuebuffer); 567 virtual blink::WebGLId createValuebufferCHROMIUM();
502 virtual WGC3Dboolean isValuebufferCHROMIUM(WebGLId renderbuffer); 568 virtual void deleteValuebuffersCHROMIUM(blink::WGC3Dsizei count,
503 virtual void subscribeValueCHROMIUM(WGC3Denum target, WGC3Denum subscription); 569 blink::WebGLId* ids);
504 virtual void populateSubscribedValuesCHROMIUM(WGC3Denum target); 570 virtual void deleteValuebufferCHROMIUM(blink::WebGLId);
505 virtual void uniformValuebufferCHROMIUM(WGC3Dint location, 571 virtual void bindValuebufferCHROMIUM(blink::WGC3Denum target,
506 WGC3Denum target, 572 blink::WebGLId valuebuffer);
507 WGC3Denum subscription); 573 virtual blink::WGC3Dboolean isValuebufferCHROMIUM(
508 virtual void traceBeginCHROMIUM(const WGC3Dchar* category_name, 574 blink::WebGLId renderbuffer);
509 const WGC3Dchar* trace_name); 575 virtual void subscribeValueCHROMIUM(blink::WGC3Denum target,
576 blink::WGC3Denum subscription);
577 virtual void populateSubscribedValuesCHROMIUM(blink::WGC3Denum target);
578 virtual void uniformValuebufferCHROMIUM(blink::WGC3Dint location,
579 blink::WGC3Denum target,
580 blink::WGC3Denum subscription);
581 virtual void traceBeginCHROMIUM(const blink::WGC3Dchar* category_name,
582 const blink::WGC3Dchar* trace_name);
510 virtual void traceEndCHROMIUM(); 583 virtual void traceEndCHROMIUM();
511 584
512 virtual void insertEventMarkerEXT(const WGC3Dchar* marker); 585 virtual void insertEventMarkerEXT(const blink::WGC3Dchar* marker);
513 virtual void pushGroupMarkerEXT(const WGC3Dchar* marker); 586 virtual void pushGroupMarkerEXT(const blink::WGC3Dchar* marker);
514 virtual void popGroupMarkerEXT(); 587 virtual void popGroupMarkerEXT();
515 588
516 // GL_OES_vertex_array_object 589 // GL_OES_vertex_array_object
517 virtual WebGLId createVertexArrayOES(); 590 virtual blink::WebGLId createVertexArrayOES();
518 virtual void deleteVertexArrayOES(WebGLId array); 591 virtual void deleteVertexArrayOES(blink::WebGLId array);
519 virtual WGC3Dboolean isVertexArrayOES(WebGLId array); 592 virtual blink::WGC3Dboolean isVertexArrayOES(blink::WebGLId array);
520 virtual void bindVertexArrayOES(WebGLId array); 593 virtual void bindVertexArrayOES(blink::WebGLId array);
521 594
522 virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint image_id); 595 virtual void bindTexImage2DCHROMIUM(blink::WGC3Denum target,
523 virtual void releaseTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint image_id); 596 blink::WGC3Dint image_id);
524 597 virtual void releaseTexImage2DCHROMIUM(blink::WGC3Denum target,
525 virtual void* mapBufferCHROMIUM(WGC3Denum target, WGC3Denum access); 598 blink::WGC3Dint image_id);
526 virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target); 599
600 virtual void* mapBufferCHROMIUM(blink::WGC3Denum target,
601 blink::WGC3Denum access);
602 virtual blink::WGC3Dboolean unmapBufferCHROMIUM(blink::WGC3Denum target);
527 603
528 // Async pixel transfer functions. 604 // Async pixel transfer functions.
529 virtual void asyncTexImage2DCHROMIUM( 605 virtual void asyncTexImage2DCHROMIUM(blink::WGC3Denum target,
530 WGC3Denum target, 606 blink::WGC3Dint level,
531 WGC3Dint level, 607 blink::WGC3Denum internalformat,
532 WGC3Denum internalformat, 608 blink::WGC3Dsizei width,
533 WGC3Dsizei width, 609 blink::WGC3Dsizei height,
534 WGC3Dsizei height, 610 blink::WGC3Dint border,
535 WGC3Dint border, 611 blink::WGC3Denum format,
536 WGC3Denum format, 612 blink::WGC3Denum type,
537 WGC3Denum type, 613 const void* pixels);
538 const void* pixels); 614 virtual void asyncTexSubImage2DCHROMIUM(blink::WGC3Denum target,
539 virtual void asyncTexSubImage2DCHROMIUM( 615 blink::WGC3Dint level,
540 WGC3Denum target, 616 blink::WGC3Dint xoffset,
541 WGC3Dint level, 617 blink::WGC3Dint yoffset,
542 WGC3Dint xoffset, 618 blink::WGC3Dsizei width,
543 WGC3Dint yoffset, 619 blink::WGC3Dsizei height,
544 WGC3Dsizei width, 620 blink::WGC3Denum format,
545 WGC3Dsizei height, 621 blink::WGC3Denum type,
546 WGC3Denum format, 622 const void* pixels);
547 WGC3Denum type, 623 virtual void waitAsyncTexImage2DCHROMIUM(blink::WGC3Denum target);
548 const void* pixels);
549 virtual void waitAsyncTexImage2DCHROMIUM(WGC3Denum target);
550 624
551 // GL_EXT_draw_buffers 625 // GL_EXT_draw_buffers
552 virtual void drawBuffersEXT( 626 virtual void drawBuffersEXT(blink::WGC3Dsizei n,
553 WGC3Dsizei n, 627 const blink::WGC3Denum* bufs);
554 const WGC3Denum* bufs);
555 628
556 // GL_ANGLE_instanced_arrays 629 // GL_ANGLE_instanced_arrays
557 virtual void drawArraysInstancedANGLE(WGC3Denum mode, WGC3Dint first, 630 virtual void drawArraysInstancedANGLE(blink::WGC3Denum mode,
558 WGC3Dsizei count, WGC3Dsizei primcount); 631 blink::WGC3Dint first,
559 virtual void drawElementsInstancedANGLE(WGC3Denum mode, WGC3Dsizei count, 632 blink::WGC3Dsizei count,
560 WGC3Denum type, WGC3Dintptr offset, WGC3Dsizei primcount); 633 blink::WGC3Dsizei primcount);
561 virtual void vertexAttribDivisorANGLE(WGC3Duint index, WGC3Duint divisor); 634 virtual void drawElementsInstancedANGLE(blink::WGC3Denum mode,
635 blink::WGC3Dsizei count,
636 blink::WGC3Denum type,
637 blink::WGC3Dintptr offset,
638 blink::WGC3Dsizei primcount);
639 virtual void vertexAttribDivisorANGLE(blink::WGC3Duint index,
640 blink::WGC3Duint divisor);
562 641
563 // GL_CHROMIUM_gpu_memory_buffer_image 642 // GL_CHROMIUM_gpu_memory_buffer_image
564 virtual WGC3Duint createGpuMemoryBufferImageCHROMIUM(WGC3Dsizei width, 643 virtual blink::WGC3Duint createGpuMemoryBufferImageCHROMIUM(
565 WGC3Dsizei height, 644 blink::WGC3Dsizei width,
566 WGC3Denum internalformat, 645 blink::WGC3Dsizei height,
567 WGC3Denum usage); 646 blink::WGC3Denum internalformat,
568 virtual void destroyImageCHROMIUM(WGC3Duint image_id); 647 blink::WGC3Denum usage);
648 virtual void destroyImageCHROMIUM(blink::WGC3Duint image_id);
569 649
570 // GL_EXT_multisampled_render_to_texture 650 // GL_EXT_multisampled_render_to_texture
571 virtual void framebufferTexture2DMultisampleEXT(WGC3Denum target, 651 virtual void framebufferTexture2DMultisampleEXT(blink::WGC3Denum target,
572 WGC3Denum attachment, 652 blink::WGC3Denum attachment,
573 WGC3Denum textarget, 653 blink::WGC3Denum textarget,
574 WebGLId texture, 654 blink::WebGLId texture,
575 WGC3Dint level, 655 blink::WGC3Dint level,
576 WGC3Dsizei samples); 656 blink::WGC3Dsizei samples);
577 virtual void renderbufferStorageMultisampleEXT( 657 virtual void renderbufferStorageMultisampleEXT(
578 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, 658 blink::WGC3Denum target,
579 WGC3Dsizei width, WGC3Dsizei height); 659 blink::WGC3Dsizei samples,
660 blink::WGC3Denum internalformat,
661 blink::WGC3Dsizei width,
662 blink::WGC3Dsizei height);
580 663
581 // OpenGL ES 3.0 functions not represented by pre-existing extensions 664 // OpenGL ES 3.0 functions not represented by pre-existing extensions
582 virtual void beginTransformFeedback(WGC3Denum primitiveMode); 665 virtual void beginTransformFeedback(blink::WGC3Denum primitiveMode);
583 virtual void bindBufferBase(WGC3Denum target, WGC3Duint index, 666 virtual void bindBufferBase(blink::WGC3Denum target,
584 WGC3Duint buffer); 667 blink::WGC3Duint index,
585 virtual void bindBufferRange(WGC3Denum target, WGC3Duint index, 668 blink::WGC3Duint buffer);
586 WGC3Duint buffer, WGC3Dintptr offset, WGC3Dsizeiptr size); 669 virtual void bindBufferRange(blink::WGC3Denum target,
587 virtual void bindSampler(WGC3Duint unit, WebGLId sampler); 670 blink::WGC3Duint index,
588 virtual void bindTransformFeedback(WGC3Denum target, 671 blink::WGC3Duint buffer,
589 WebGLId transformfeedback); 672 blink::WGC3Dintptr offset,
590 virtual void clearBufferfi(WGC3Denum buffer, WGC3Dint drawbuffer, 673 blink::WGC3Dsizeiptr size);
591 WGC3Dfloat depth, WGC3Dint stencil); 674 virtual void bindSampler(blink::WGC3Duint unit, blink::WebGLId sampler);
592 virtual void clearBufferfv(WGC3Denum buffer, WGC3Dint drawbuffer, 675 virtual void bindTransformFeedback(blink::WGC3Denum target,
593 const WGC3Dfloat *value); 676 blink::WebGLId transformfeedback);
594 virtual void clearBufferiv(WGC3Denum buffer, WGC3Dint drawbuffer, 677 virtual void clearBufferfi(blink::WGC3Denum buffer,
595 const WGC3Dint *value); 678 blink::WGC3Dint drawbuffer,
596 virtual void clearBufferuiv(WGC3Denum buffer, WGC3Dint drawbuffer, 679 blink::WGC3Dfloat depth,
597 const WGC3Duint *value); 680 blink::WGC3Dint stencil);
598 //virtual WGC3Denum clientWaitSync(WebGLId sync, WGC3Dbitfield flags, 681 virtual void clearBufferfv(blink::WGC3Denum buffer,
599 // WGC3Duint64 timeout); 682 blink::WGC3Dint drawbuffer,
600 //virtual void compressedTexImage3D(WGC3Denum target, WGC3Dint level, 683 const blink::WGC3Dfloat* value);
601 // WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, 684 virtual void clearBufferiv(blink::WGC3Denum buffer,
602 // WGC3Dsizei depth, WGC3Dint border, WGC3Dsizei imageSize, 685 blink::WGC3Dint drawbuffer,
603 // const void *data); 686 const blink::WGC3Dint* value);
604 //virtual void compressedTexSubImage3D(WGC3Denum target, WGC3Dint level, 687 virtual void clearBufferuiv(blink::WGC3Denum buffer,
605 // WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint zoffset, WGC3Dsizei width, 688 blink::WGC3Dint drawbuffer,
606 // WGC3Dsizei height, WGC3Dsizei depth, WGC3Denum format, 689 const blink::WGC3Duint* value);
690 // virtual blink::WGC3Denum clientWaitSync(blink::WebGLId sync,
691 // blink::WGC3Dbitfield flags,
692 // blink::WGC3Duint64 timeout);
693 // virtual void compressedTexImage3D(blink::WGC3Denum target, blink::WGC3Dint
694 // level,
695 // blink::WGC3Denum internalformat, blink::WGC3Dsizei width,
696 // WGC3Dsizei height, WGC3Dsizei depth, blink::WGC3Dint border,
607 // WGC3Dsizei imageSize, const void *data); 697 // WGC3Dsizei imageSize, const void *data);
608 virtual void copyBufferSubData(WGC3Denum readTarget, WGC3Denum writeTarget, 698 // virtual void compressedTexSubImage3D(blink::WGC3Denum target,
609 WGC3Dintptr readOffset, WGC3Dintptr writeOffset, WGC3Dsizeiptr size); 699 // blink::WGC3Dint level, blink::WGC3Dint xoffset, blink::WGC3Dint yoffset,
610 virtual void copyTexSubImage3D(WGC3Denum target, WGC3Dint level, 700 // blink::WGC3Dint zoffset,
611 WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint zoffset, WGC3Dint x, 701 // blink::WGC3Dsizei width, blink::WGC3Dsizei height,
612 WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height); 702 // blink::WGC3Dsizei depth, blink::WGC3Denum format,
613 virtual WebGLId createSampler(); 703 // blink::WGC3Dsizei imageSize, const void *data);
614 virtual WebGLId createTransformFeedback(); 704 virtual void copyBufferSubData(blink::WGC3Denum readTarget,
615 virtual void deleteSampler(WebGLId sampler); 705 blink::WGC3Denum writeTarget,
616 //virtual void deleteSync(WebGLId sync); 706 blink::WGC3Dintptr readOffset,
617 virtual void deleteTransformFeedback(WebGLId transformfeedback); 707 blink::WGC3Dintptr writeOffset,
708 blink::WGC3Dsizeiptr size);
709 virtual void copyTexSubImage3D(blink::WGC3Denum target,
710 blink::WGC3Dint level,
711 blink::WGC3Dint xoffset,
712 blink::WGC3Dint yoffset,
713 blink::WGC3Dint zoffset,
714 blink::WGC3Dint x,
715 blink::WGC3Dint y,
716 blink::WGC3Dsizei width,
717 blink::WGC3Dsizei height);
718 virtual blink::WebGLId createSampler();
719 virtual blink::WebGLId createTransformFeedback();
720 virtual void deleteSampler(blink::WebGLId sampler);
721 // virtual void deleteSync(blink::WebGLId sync);
722 virtual void deleteTransformFeedback(blink::WebGLId transformfeedback);
618 virtual void endTransformFeedback(void); 723 virtual void endTransformFeedback(void);
619 //virtual WebGLId fenceSync(WGC3Denum condition, WGC3Dbitfield flags); 724 // virtual blink::WebGLId fenceSync(blink::WGC3Denum condition,
620 virtual void framebufferTextureLayer(WGC3Denum target, WGC3Denum attachment, 725 // blink::WGC3Dbitfield flags);
621 WGC3Duint texture, WGC3Dint level, WGC3Dint layer); 726 virtual void framebufferTextureLayer(blink::WGC3Denum target,
622 virtual void getActiveUniformBlockName(WGC3Duint program, 727 blink::WGC3Denum attachment,
623 WGC3Duint uniformBlockIndex, WGC3Dsizei bufSize, WGC3Dsizei *length, 728 blink::WGC3Duint texture,
624 WGC3Dchar *uniformBlockName); 729 blink::WGC3Dint level,
625 virtual void getActiveUniformBlockiv(WGC3Duint program, 730 blink::WGC3Dint layer);
626 WGC3Duint uniformBlockIndex, WGC3Denum pname, WGC3Dint *params); 731 virtual void getActiveUniformBlockName(blink::WGC3Duint program,
627 //virtual void getActiveUniformsiv(WGC3Duint program, WGC3Dsizei uniformCount, 732 blink::WGC3Duint uniformBlockIndex,
628 // const WGC3Duint *uniformIndices, WGC3Denum pname, WGC3Dint *params); 733 blink::WGC3Dsizei bufSize,
629 virtual WGC3Dint getFragDataLocation(WGC3Duint program, 734 blink::WGC3Dsizei* length,
630 const WGC3Dchar *name); 735 blink::WGC3Dchar* uniformBlockName);
631 virtual void getInternalformativ(WGC3Denum target, WGC3Denum internalformat, 736 virtual void getActiveUniformBlockiv(blink::WGC3Duint program,
632 WGC3Denum pname, WGC3Dsizei bufSize, WGC3Dint *params); 737 blink::WGC3Duint uniformBlockIndex,
633 virtual void getSamplerParameterfv(WGC3Duint sampler, WGC3Denum pname, 738 blink::WGC3Denum pname,
634 WGC3Dfloat *params); 739 blink::WGC3Dint* params);
635 virtual void getSamplerParameteriv(WGC3Duint sampler, WGC3Denum pname, 740 // virtual void getActiveUniformsiv(blink::WGC3Duint program,
636 WGC3Dint *params); 741 // blink::WGC3Dsizei uniformCount, const blink::WGC3Duint *uniformIndices,
637 //virtual void getTransformFeedbackVarying(WGC3Duint program, WGC3Duint index, 742 // blink::WGC3Denum pname, blink::WGC3Dint *params);
638 // WGC3Dsizei bufSize, WGC3Dsizei *length, WGC3Dsizei *size, 743 virtual blink::WGC3Dint getFragDataLocation(blink::WGC3Duint program,
639 // WGC3Denum *type, WGC3Dchar *name); 744 const blink::WGC3Dchar* name);
640 virtual WGC3Duint getUniformBlockIndex(WGC3Duint program, 745 virtual void getInternalformativ(blink::WGC3Denum target,
641 const WGC3Dchar *uniformBlockName); 746 blink::WGC3Denum internalformat,
642 //virtual void getUniformIndices(WGC3Duint program, WGC3Dsizei uniformCount, 747 blink::WGC3Denum pname,
643 // const WGC3Dchar *const*uniformNames, WGC3Duint *uniformIndices); 748 blink::WGC3Dsizei bufSize,
644 //virtual void getUniformuiv(WGC3Duint program, WGC3Dint location, 749 blink::WGC3Dint* params);
645 // WGC3Duint *params); 750 virtual void getSamplerParameterfv(blink::WGC3Duint sampler,
646 //virtual void getVertexAttribIiv(WGC3Duint index, WGC3Denum pname, 751 blink::WGC3Denum pname,
647 // WGC3Dint *params); 752 blink::WGC3Dfloat* params);
648 //virtual void getVertexAttribIuiv(WGC3Duint index, WGC3Denum pname, 753 virtual void getSamplerParameteriv(blink::WGC3Duint sampler,
649 // WGC3Duint *params); 754 blink::WGC3Denum pname,
650 virtual void invalidateFramebuffer(WGC3Denum target, 755 blink::WGC3Dint* params);
651 WGC3Dsizei numAttachments, const WGC3Denum *attachments); 756 // virtual void getTransformFeedbackVarying(blink::WGC3Duint program,
652 virtual void invalidateSubFramebuffer(WGC3Denum target, 757 // blink::WGC3Duint index,
653 WGC3Dsizei numAttachments, const WGC3Denum *attachments, WGC3Dint x, 758 // blink::WGC3Dsizei bufSize, blink::WGC3Dsizei *length,
654 WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height); 759 // blink::WGC3Dsizei *size, blink::WGC3Denum *type,
655 virtual WGC3Dboolean isSampler(WebGLId sampler); 760 // blink::WGC3Dchar *name);
656 //virtual WGC3Dboolean isSync(WebGLId sync); 761 virtual blink::WGC3Duint getUniformBlockIndex(
657 virtual WGC3Dboolean isTransformFeedback(WGC3Duint id); 762 blink::WGC3Duint program,
763 const blink::WGC3Dchar* uniformBlockName);
764 // virtual void getUniformIndices(blink::WGC3Duint program,
765 // blink::WGC3Dsizei uniformCount,
766 // const blink::WGC3Dchar *const*uniformNames,
767 // blink::WGC3Duint *uniformIndices);
768 // virtual void getUniformuiv(blink::WGC3Duint program, blink::WGC3Dint
769 // location,
770 // blink::WGC3Duint *params);
771 // virtual void getVertexAttribIiv(blink::WGC3Duint index, blink::WGC3Denum
772 // pname,
773 // blink::WGC3Dint *params);
774 // virtual void getVertexAttribIuiv(blink::WGC3Duint index, blink::WGC3Denum
775 // pname,
776 // blink::WGC3Duint *params);
777 virtual void invalidateFramebuffer(blink::WGC3Denum target,
778 blink::WGC3Dsizei numAttachments,
779 const blink::WGC3Denum* attachments);
780 virtual void invalidateSubFramebuffer(blink::WGC3Denum target,
781 blink::WGC3Dsizei numAttachments,
782 const blink::WGC3Denum* attachments,
783 blink::WGC3Dint x,
784 blink::WGC3Dint y,
785 blink::WGC3Dsizei width,
786 blink::WGC3Dsizei height);
787 virtual blink::WGC3Dboolean isSampler(blink::WebGLId sampler);
788 // virtual blink::WGC3Dboolean isSync(blink::WebGLId sync);
789 virtual blink::WGC3Dboolean isTransformFeedback(blink::WGC3Duint id);
658 virtual void pauseTransformFeedback(void); 790 virtual void pauseTransformFeedback(void);
659 //virtual void programParameteri(WGC3Duint program, WGC3Denum pname, 791 // virtual void programParameteri(blink::WGC3Duint program, blink::WGC3Denum
660 // WGC3Dint value); 792 // pname,
661 virtual void readBuffer(WGC3Denum src); 793 // blink::WGC3Dint value);
794 virtual void readBuffer(blink::WGC3Denum src);
662 virtual void resumeTransformFeedback(void); 795 virtual void resumeTransformFeedback(void);
663 virtual void samplerParameterf(WGC3Duint sampler, WGC3Denum pname, 796 virtual void samplerParameterf(blink::WGC3Duint sampler,
664 WGC3Dfloat param); 797 blink::WGC3Denum pname,
665 virtual void samplerParameterfv(WGC3Duint sampler, WGC3Denum pname, 798 blink::WGC3Dfloat param);
666 const WGC3Dfloat *param); 799 virtual void samplerParameterfv(blink::WGC3Duint sampler,
667 virtual void samplerParameteri(WGC3Duint sampler, WGC3Denum pname, 800 blink::WGC3Denum pname,
668 WGC3Dint param); 801 const blink::WGC3Dfloat* param);
669 virtual void samplerParameteriv(WGC3Duint sampler, WGC3Denum pname, 802 virtual void samplerParameteri(blink::WGC3Duint sampler,
670 const WGC3Dint *param); 803 blink::WGC3Denum pname,
671 virtual void texImage3D(WGC3Denum target, WGC3Dint level, 804 blink::WGC3Dint param);
672 WGC3Dint internalformat, WGC3Dsizei width, WGC3Dsizei height, 805 virtual void samplerParameteriv(blink::WGC3Duint sampler,
673 WGC3Dsizei depth, WGC3Dint border, WGC3Denum format, WGC3Denum type, 806 blink::WGC3Denum pname,
674 const void *pixels); 807 const blink::WGC3Dint* param);
675 virtual void texStorage3D(WGC3Denum target, WGC3Dsizei levels, 808 virtual void texImage3D(blink::WGC3Denum target,
676 WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, 809 blink::WGC3Dint level,
677 WGC3Dsizei depth); 810 blink::WGC3Dint internalformat,
678 virtual void texSubImage3D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, 811 blink::WGC3Dsizei width,
679 WGC3Dint yoffset, WGC3Dint zoffset, WGC3Dsizei width, WGC3Dsizei height, 812 blink::WGC3Dsizei height,
680 WGC3Dsizei depth, WGC3Denum format, WGC3Denum type, const void *pixels); 813 blink::WGC3Dsizei depth,
681 virtual void transformFeedbackVaryings(WGC3Duint program, WGC3Dsizei count, 814 blink::WGC3Dint border,
682 const WGC3Dchar *const*varyings, WGC3Denum bufferMode); 815 blink::WGC3Denum format,
683 virtual void uniform1ui(WGC3Dint location, WGC3Duint x); 816 blink::WGC3Denum type,
684 virtual void uniform1uiv(WGC3Dint location, WGC3Dsizei count, 817 const void* pixels);
685 const WGC3Duint *value); 818 virtual void texStorage3D(blink::WGC3Denum target,
686 virtual void uniform2ui(WGC3Dint location, WGC3Duint x, WGC3Duint y); 819 blink::WGC3Dsizei levels,
687 virtual void uniform2uiv(WGC3Dint location, WGC3Dsizei count, 820 blink::WGC3Denum internalformat,
688 const WGC3Duint *value); 821 blink::WGC3Dsizei width,
689 virtual void uniform3ui(WGC3Dint location, WGC3Duint x, WGC3Duint y, 822 blink::WGC3Dsizei height,
690 WGC3Duint z); 823 blink::WGC3Dsizei depth);
691 virtual void uniform3uiv(WGC3Dint location, WGC3Dsizei count, 824 virtual void texSubImage3D(blink::WGC3Denum target,
692 const WGC3Duint *value); 825 blink::WGC3Dint level,
693 virtual void uniform4ui(WGC3Dint location, WGC3Duint x, WGC3Duint y, 826 blink::WGC3Dint xoffset,
694 WGC3Duint z, WGC3Duint w); 827 blink::WGC3Dint yoffset,
695 virtual void uniform4uiv(WGC3Dint location, WGC3Dsizei count, 828 blink::WGC3Dint zoffset,
696 const WGC3Duint *value); 829 blink::WGC3Dsizei width,
697 virtual void uniformBlockBinding(WGC3Duint program, 830 blink::WGC3Dsizei height,
698 WGC3Duint uniformBlockIndex, WGC3Duint uniformBlockBinding); 831 blink::WGC3Dsizei depth,
699 virtual void uniformMatrix2x3fv(WGC3Dint location, WGC3Dsizei count, 832 blink::WGC3Denum format,
700 WGC3Dboolean transpose, const WGC3Dfloat* value); 833 blink::WGC3Denum type,
701 virtual void uniformMatrix2x4fv(WGC3Dint location, WGC3Dsizei count, 834 const void* pixels);
702 WGC3Dboolean transpose, const WGC3Dfloat* value); 835 virtual void transformFeedbackVaryings(
703 virtual void uniformMatrix3x2fv(WGC3Dint location, WGC3Dsizei count, 836 blink::WGC3Duint program,
704 WGC3Dboolean transpose, const WGC3Dfloat* value); 837 blink::WGC3Dsizei count,
705 virtual void uniformMatrix3x4fv(WGC3Dint location, WGC3Dsizei count, 838 const blink::WGC3Dchar* const* varyings,
706 WGC3Dboolean transpose, const WGC3Dfloat* value); 839 blink::WGC3Denum bufferMode);
707 virtual void uniformMatrix4x2fv(WGC3Dint location, WGC3Dsizei count, 840 virtual void uniform1ui(blink::WGC3Dint location, blink::WGC3Duint x);
708 WGC3Dboolean transpose, const WGC3Dfloat* value); 841 virtual void uniform1uiv(blink::WGC3Dint location,
709 virtual void uniformMatrix4x3fv(WGC3Dint location, WGC3Dsizei count, 842 blink::WGC3Dsizei count,
710 WGC3Dboolean transpose, const WGC3Dfloat* value); 843 const blink::WGC3Duint* value);
711 virtual void vertexAttribI4i(WGC3Duint index, WGC3Dint x, WGC3Dint y, 844 virtual void uniform2ui(blink::WGC3Dint location,
712 WGC3Dint z, WGC3Dint w); 845 blink::WGC3Duint x,
713 virtual void vertexAttribI4iv(WGC3Duint index, const WGC3Dint *v); 846 blink::WGC3Duint y);
714 virtual void vertexAttribI4ui(WGC3Duint index, WGC3Duint x, WGC3Duint y, 847 virtual void uniform2uiv(blink::WGC3Dint location,
715 WGC3Duint z, WGC3Duint w); 848 blink::WGC3Dsizei count,
716 virtual void vertexAttribI4uiv(WGC3Duint index, const WGC3Duint *v); 849 const blink::WGC3Duint* value);
717 virtual void vertexAttribIPointer(WGC3Duint index, WGC3Dint size, 850 virtual void uniform3ui(blink::WGC3Dint location,
718 WGC3Denum type, WGC3Dsizei stride, WGC3Dintptr pointer); 851 blink::WGC3Duint x,
719 //virtual void waitSync(WebGLId sync, WGC3Dbitfield flags, 852 blink::WGC3Duint y,
720 // WGC3Duint64 timeout); 853 blink::WGC3Duint z);
854 virtual void uniform3uiv(blink::WGC3Dint location,
855 blink::WGC3Dsizei count,
856 const blink::WGC3Duint* value);
857 virtual void uniform4ui(blink::WGC3Dint location,
858 blink::WGC3Duint x,
859 blink::WGC3Duint y,
860 blink::WGC3Duint z,
861 blink::WGC3Duint w);
862 virtual void uniform4uiv(blink::WGC3Dint location,
863 blink::WGC3Dsizei count,
864 const blink::WGC3Duint* value);
865 virtual void uniformBlockBinding(blink::WGC3Duint program,
866 blink::WGC3Duint uniformBlockIndex,
867 blink::WGC3Duint uniformBlockBinding);
868 virtual void uniformMatrix2x3fv(blink::WGC3Dint location,
869 blink::WGC3Dsizei count,
870 blink::WGC3Dboolean transpose,
871 const blink::WGC3Dfloat* value);
872 virtual void uniformMatrix2x4fv(blink::WGC3Dint location,
873 blink::WGC3Dsizei count,
874 blink::WGC3Dboolean transpose,
875 const blink::WGC3Dfloat* value);
876 virtual void uniformMatrix3x2fv(blink::WGC3Dint location,
877 blink::WGC3Dsizei count,
878 blink::WGC3Dboolean transpose,
879 const blink::WGC3Dfloat* value);
880 virtual void uniformMatrix3x4fv(blink::WGC3Dint location,
881 blink::WGC3Dsizei count,
882 blink::WGC3Dboolean transpose,
883 const blink::WGC3Dfloat* value);
884 virtual void uniformMatrix4x2fv(blink::WGC3Dint location,
885 blink::WGC3Dsizei count,
886 blink::WGC3Dboolean transpose,
887 const blink::WGC3Dfloat* value);
888 virtual void uniformMatrix4x3fv(blink::WGC3Dint location,
889 blink::WGC3Dsizei count,
890 blink::WGC3Dboolean transpose,
891 const blink::WGC3Dfloat* value);
892 virtual void vertexAttribI4i(blink::WGC3Duint index,
893 blink::WGC3Dint x,
894 blink::WGC3Dint y,
895 blink::WGC3Dint z,
896 blink::WGC3Dint w);
897 virtual void vertexAttribI4iv(blink::WGC3Duint index,
898 const blink::WGC3Dint* v);
899 virtual void vertexAttribI4ui(blink::WGC3Duint index,
900 blink::WGC3Duint x,
901 blink::WGC3Duint y,
902 blink::WGC3Duint z,
903 blink::WGC3Duint w);
904 virtual void vertexAttribI4uiv(blink::WGC3Duint index,
905 const blink::WGC3Duint* v);
906 virtual void vertexAttribIPointer(blink::WGC3Duint index,
907 blink::WGC3Dint size,
908 blink::WGC3Denum type,
909 blink::WGC3Dsizei stride,
910 blink::WGC3Dintptr pointer);
911 // virtual void waitSync(blink::WebGLId sync, blink::WGC3Dbitfield flags,
912 // blink::WGC3Duint64 timeout);
721 913
722 virtual GrGLInterface* createGrGLInterface(); 914 virtual GrGLInterface* createGrGLInterface();
723 915
724 ::gpu::gles2::GLES2Interface* GetGLInterface() { 916 ::gpu::gles2::GLES2Interface* GetGLInterface() {
725 return gl_; 917 return gl_;
726 } 918 }
727 919
728 // Convert WebGL context creation attributes into command buffer / EGL size 920 // Convert WebGL context creation attributes into command buffer / EGL size
729 // requests. 921 // requests.
730 static void ConvertAttributes( 922 static void ConvertAttributes(
(...skipping 10 matching lines...) Expand all
741 virtual void OnErrorMessage(const std::string& message, int id); 933 virtual void OnErrorMessage(const std::string& message, int id);
742 934
743 void setGLInterface(::gpu::gles2::GLES2Interface* gl) { 935 void setGLInterface(::gpu::gles2::GLES2Interface* gl) {
744 gl_ = gl; 936 gl_ = gl;
745 } 937 }
746 938
747 bool initialized_; 939 bool initialized_;
748 bool initialize_failed_; 940 bool initialize_failed_;
749 941
750 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; 942 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_;
751 WGC3Denum context_lost_reason_; 943 blink::WGC3Denum context_lost_reason_;
752 944
753 WebGraphicsContext3D::WebGraphicsErrorMessageCallback* 945 WebGraphicsContext3D::WebGraphicsErrorMessageCallback*
754 error_message_callback_; 946 error_message_callback_;
755 scoped_ptr<WebGraphicsContext3DErrorMessageCallback> 947 scoped_ptr<WebGraphicsContext3DErrorMessageCallback>
756 client_error_message_callback_; 948 client_error_message_callback_;
757 949
758 // Errors raised by synthesizeGLError(). 950 // Errors raised by synthesizeGLError().
759 std::vector<WGC3Denum> synthetic_errors_; 951 std::vector<blink::WGC3Denum> synthetic_errors_;
760 952
761 ::gpu::gles2::GLES2Interface* gl_; 953 ::gpu::gles2::GLES2Interface* gl_;
762 bool lose_context_when_out_of_memory_; 954 bool lose_context_when_out_of_memory_;
763 uint32_t flush_id_; 955 uint32_t flush_id_;
764 }; 956 };
765 957
766 } // namespace gpu_blink 958 } // namespace gpu_blink
767 959
768 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ 960 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_
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