| Index: content/common/gpu/media/gles2_texture_to_egl_image_translator.h
|
| ===================================================================
|
| --- content/common/gpu/media/gles2_texture_to_egl_image_translator.h (revision 127422)
|
| +++ content/common/gpu/media/gles2_texture_to_egl_image_translator.h (working copy)
|
| @@ -5,6 +5,8 @@
|
| #ifndef CONTENT_COMMON_GPU_MEDIA_GLES2_TEXTURE_TO_EGL_IMAGE_TRANSLATOR_H_
|
| #define CONTENT_COMMON_GPU_MEDIA_GLES2_TEXTURE_TO_EGL_IMAGE_TRANSLATOR_H_
|
|
|
| +#include <map>
|
| +
|
| #include "base/basictypes.h"
|
| #include "media/video/picture.h"
|
| #include "third_party/angle/include/EGL/egl.h"
|
| @@ -16,23 +18,23 @@
|
| // PPAPI will give the textures to OmxVideoDecodeAccelerator.
|
| // OmxVideoDecodeAccelerator will use this class to convert
|
| // these texture into EGLImage and back.
|
| -//
|
| -// TODO(fischman): this class is now stateless (it wasn't always). If it seems
|
| -// like it'll stay stateless, replace with a namespace and free functions, or
|
| -// just in-line them into the only caller, OmxVideoDecodeAccelerator.
|
| class Gles2TextureToEglImageTranslator {
|
| public:
|
| - Gles2TextureToEglImageTranslator();
|
| + Gles2TextureToEglImageTranslator(bool use_backing_pixmaps);
|
| ~Gles2TextureToEglImageTranslator();
|
|
|
| // Translates texture into EGLImage and back.
|
| EGLImageKHR TranslateToEglImage(EGLDisplay egl_display,
|
| EGLContext egl_context,
|
| - uint32 texture);
|
| + uint32 texture,
|
| + const gfx::Size& dimensions);
|
| uint32 TranslateToTexture(EGLImageKHR egl_image);
|
| void DestroyEglImage(EGLDisplay egl_display, EGLImageKHR egl_image);
|
|
|
| private:
|
| + bool use_backing_pixmaps_;
|
| + typedef std::map<EGLImageKHR, Pixmap> ImagePixmap;
|
| + ImagePixmap eglimage_pixmap_;
|
| DISALLOW_COPY_AND_ASSIGN(Gles2TextureToEglImageTranslator);
|
| };
|
|
|
|
|