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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLayerInfo.h" | 8 #include "SkLayerInfo.h" |
9 #include "SkRecordDraw.h" | 9 #include "SkRecordDraw.h" |
10 #include "SkPatchUtils.h" | 10 #include "SkPatchUtils.h" |
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241 void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipO
p(op.devBounds); } | 241 void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipO
p(op.devBounds); } |
242 void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipO
p(op.devBounds); } | 242 void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipO
p(op.devBounds); } |
243 void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipO
p(op.devBounds); } | 243 void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipO
p(op.devBounds); } |
244 void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipO
p(op.devBounds); } | 244 void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipO
p(op.devBounds); } |
245 | 245 |
246 // The bounds of clip ops need to be adjusted for the paints of saveLayers t
hey're inside. | 246 // The bounds of clip ops need to be adjusted for the paints of saveLayers t
hey're inside. |
247 void updateClipBoundsForClipOp(const SkIRect& devBounds) { | 247 void updateClipBoundsForClipOp(const SkIRect& devBounds) { |
248 Bounds clip = SkRect::Make(devBounds); | 248 Bounds clip = SkRect::Make(devBounds); |
249 // We don't call adjustAndMap() because as its last step it would inters
ect the adjusted | 249 // We don't call adjustAndMap() because as its last step it would inters
ect the adjusted |
250 // clip bounds with the previous clip, exactly what we can't do when the
clip grows. | 250 // clip bounds with the previous clip, exactly what we can't do when the
clip grows. |
251 fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : fCul
lRect; | 251 if (this->adjustForSaveLayerPaints(&clip)) { |
| 252 fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::Make
Empty(); |
| 253 } else { |
| 254 fCurrentClipBounds = fCullRect; |
| 255 } |
252 } | 256 } |
253 | 257 |
254 // Restore holds the devBounds for the clip after the {save,saveLayer}/resto
re block completes. | 258 // Restore holds the devBounds for the clip after the {save,saveLayer}/resto
re block completes. |
255 void updateClipBounds(const Restore& op) { | 259 void updateClipBounds(const Restore& op) { |
256 // This is just like the clip ops above, but we need to skip the effects
(if any) of our | 260 // This is just like the clip ops above, but we need to skip the effects
(if any) of our |
257 // paired saveLayer (if it is one); it has not yet been popped off the s
ave stack. Our | 261 // paired saveLayer (if it is one); it has not yet been popped off the s
ave stack. Our |
258 // devBounds reflect the state of the world after the saveLayer/restore
block is done, | 262 // devBounds reflect the state of the world after the saveLayer/restore
block is done, |
259 // so they are not affected by the saveLayer's paint. | 263 // so they are not affected by the saveLayer's paint. |
260 const int kSavesToIgnore = 1; | 264 const int kSavesToIgnore = 1; |
261 Bounds clip = SkRect::Make(op.devBounds); | 265 Bounds clip = SkRect::Make(op.devBounds); |
262 fCurrentClipBounds = | 266 if (this->adjustForSaveLayerPaints(&clip, kSavesToIgnore)) { |
263 this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : fCull
Rect; | 267 fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::Make
Empty(); |
| 268 } else { |
| 269 fCurrentClipBounds = fCullRect; |
| 270 } |
264 } | 271 } |
265 | 272 |
266 // We also take advantage of SaveLayer bounds when present to further cut th
e clip down. | 273 // We also take advantage of SaveLayer bounds when present to further cut th
e clip down. |
267 void updateClipBounds(const SaveLayer& op) { | 274 void updateClipBounds(const SaveLayer& op) { |
268 if (op.bounds) { | 275 if (op.bounds) { |
269 // adjustAndMap() intersects these layer bounds with the previous cl
ip for us. | 276 // adjustAndMap() intersects these layer bounds with the previous cl
ip for us. |
270 fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint); | 277 fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint); |
271 } | 278 } |
272 } | 279 } |
273 | 280 |
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380 fSaveStack.top().bounds.join(bounds); | 387 fSaveStack.top().bounds.join(bounds); |
381 } | 388 } |
382 } | 389 } |
383 | 390 |
384 // FIXME: this method could use better bounds | 391 // FIXME: this method could use better bounds |
385 Bounds bounds(const DrawText&) const { return fCurrentClipBounds; } | 392 Bounds bounds(const DrawText&) const { return fCurrentClipBounds; } |
386 | 393 |
387 Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; } | 394 Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; } |
388 Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOp
s don't draw. | 395 Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOp
s don't draw. |
389 | 396 |
390 Bounds bounds(const DrawSprite& op) const { // Ignores the matrix. | 397 Bounds bounds(const DrawSprite& op) const { // Ignores the matrix, but resp
ects the clip. |
391 return Bounds::MakeXYWH(op.left, op.top, op.bitmap.width(), op.bitmap.he
ight()); | 398 SkRect rect = Bounds::MakeXYWH(op.left, op.top, op.bitmap.width(), op.bi
tmap.height()); |
| 399 if (!rect.intersect(fCurrentClipBounds)) { |
| 400 return Bounds::MakeEmpty(); |
| 401 } |
| 402 return rect; |
392 } | 403 } |
393 | 404 |
394 Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect,
&op.paint); } | 405 Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect,
&op.paint); } |
395 Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval,
&op.paint); } | 406 Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval,
&op.paint); } |
396 Bounds bounds(const DrawRRect& op) const { | 407 Bounds bounds(const DrawRRect& op) const { |
397 return this->adjustAndMap(op.rrect.rect(), &op.paint); | 408 return this->adjustAndMap(op.rrect.rect(), &op.paint); |
398 } | 409 } |
399 Bounds bounds(const DrawDRRect& op) const { | 410 Bounds bounds(const DrawDRRect& op) const { |
400 return this->adjustAndMap(op.outer.rect(), &op.paint); | 411 return this->adjustAndMap(op.outer.rect(), &op.paint); |
401 } | 412 } |
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787 SkRecords::CollectLayers visitor(cullRect, record, pictList, data); | 798 SkRecords::CollectLayers visitor(cullRect, record, pictList, data); |
788 | 799 |
789 for (unsigned curOp = 0; curOp < record.count(); curOp++) { | 800 for (unsigned curOp = 0; curOp < record.count(); curOp++) { |
790 visitor.setCurrentOp(curOp); | 801 visitor.setCurrentOp(curOp); |
791 record.visit<void>(curOp, visitor); | 802 record.visit<void>(curOp, visitor); |
792 } | 803 } |
793 | 804 |
794 visitor.cleanUp(bbh); | 805 visitor.cleanUp(bbh); |
795 } | 806 } |
796 | 807 |
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