Index: net/tools/stress_cache/stress_cache.cc |
diff --git a/net/tools/stress_cache/stress_cache.cc b/net/tools/stress_cache/stress_cache.cc |
index d43cb74b3cc844a44b0d531b4dc1207a1d8577d3..b63ce2111867038cabe7076c037e45be2cfaa79c 100644 |
--- a/net/tools/stress_cache/stress_cache.cc |
+++ b/net/tools/stress_cache/stress_cache.cc |
@@ -25,8 +25,8 @@ |
#include "base/logging.h" |
#include "base/message_loop/message_loop.h" |
#include "base/path_service.h" |
-#include "base/process/kill.h" |
#include "base/process/launch.h" |
+#include "base/process/process.h" |
#include "base/strings/string_number_conversions.h" |
#include "base/strings/string_util.h" |
#include "base/strings/utf_string_conversions.h" |
@@ -203,8 +203,8 @@ void CrashCallback() { |
if (rand() % 100 > 30) { |
printf("sweet death...\n"); |
#if defined(OS_WIN) |
- // Windows does more work on _exit() that we would like, so we use Kill. |
- base::KillProcessById(base::GetCurrentProcId(), kExpectedCrash, false); |
+ // Windows does more work on _exit() than we would like. |
+ base::Process::Current().Terminate(kExpectedCrash); |
#elif defined(OS_POSIX) |
// On POSIX, _exit() will terminate the process with minimal cleanup, |
// and it is cleaner than killing. |