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Issue 97013002: [Input View] Makes the input view window support window.resizeTo() and w3c visibility API its web c… (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/keyboard/keyboard_controller.h" 5 #include "ui/keyboard/keyboard_controller.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "ui/aura/layout_manager.h" 9 #include "ui/aura/layout_manager.h"
10 #include "ui/aura/window.h" 10 #include "ui/aura/window.h"
(...skipping 24 matching lines...) Expand all
35 window_bounds.width(), 35 window_bounds.width(),
36 window_bounds.height() * kKeyboardHeightRatio); 36 window_bounds.height() * kKeyboardHeightRatio);
37 } 37 }
38 38
39 // The KeyboardWindowDelegate makes sure the keyboard-window does not get focus. 39 // The KeyboardWindowDelegate makes sure the keyboard-window does not get focus.
40 // This is necessary to make sure that the synthetic key-events reach the target 40 // This is necessary to make sure that the synthetic key-events reach the target
41 // window. 41 // window.
42 // The delegate deletes itself when the window is destroyed. 42 // The delegate deletes itself when the window is destroyed.
43 class KeyboardWindowDelegate : public aura::WindowDelegate { 43 class KeyboardWindowDelegate : public aura::WindowDelegate {
44 public: 44 public:
45 KeyboardWindowDelegate() {} 45 KeyboardWindowDelegate(keyboard::KeyboardControllerProxy* proxy)
sadrul 2013/12/04 17:35:20 explicit
Shu Chen 2013/12/05 05:01:39 Done.
46 : proxy_(proxy) {}
46 virtual ~KeyboardWindowDelegate() {} 47 virtual ~KeyboardWindowDelegate() {}
47 48
48 private: 49 private:
49 // Overridden from aura::WindowDelegate: 50 // Overridden from aura::WindowDelegate:
50 virtual gfx::Size GetMinimumSize() const OVERRIDE { return gfx::Size(); } 51 virtual gfx::Size GetMinimumSize() const OVERRIDE { return gfx::Size(); }
51 virtual gfx::Size GetMaximumSize() const OVERRIDE { return gfx::Size(); } 52 virtual gfx::Size GetMaximumSize() const OVERRIDE { return gfx::Size(); }
52 virtual void OnBoundsChanged(const gfx::Rect& old_bounds, 53 virtual void OnBoundsChanged(const gfx::Rect& old_bounds,
53 const gfx::Rect& new_bounds) OVERRIDE { 54 const gfx::Rect& new_bounds) OVERRIDE {
54 bounds_ = new_bounds; 55 bounds_ = new_bounds;
55 } 56 }
(...skipping 10 matching lines...) Expand all
66 } 67 }
67 virtual bool CanFocus() OVERRIDE { return false; } 68 virtual bool CanFocus() OVERRIDE { return false; }
68 virtual void OnCaptureLost() OVERRIDE {} 69 virtual void OnCaptureLost() OVERRIDE {}
69 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE {} 70 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE {}
70 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE {} 71 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE {}
71 virtual void OnWindowDestroying() OVERRIDE {} 72 virtual void OnWindowDestroying() OVERRIDE {}
72 virtual void OnWindowDestroyed() OVERRIDE { delete this; } 73 virtual void OnWindowDestroyed() OVERRIDE { delete this; }
73 virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE {} 74 virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE {}
74 virtual bool HasHitTestMask() const OVERRIDE { return true; } 75 virtual bool HasHitTestMask() const OVERRIDE { return true; }
75 virtual void GetHitTestMask(gfx::Path* mask) const OVERRIDE { 76 virtual void GetHitTestMask(gfx::Path* mask) const OVERRIDE {
76 gfx::Rect keyboard_bounds = KeyboardBoundsFromWindowBounds(bounds_); 77 gfx::Rect keyboard_bounds = proxy_ ? proxy_->GetKeyboardWindow()->bounds()
78 : KeyboardBoundsFromWindowBounds(bounds_);
77 mask->addRect(RectToSkRect(keyboard_bounds)); 79 mask->addRect(RectToSkRect(keyboard_bounds));
78 } 80 }
79 virtual void DidRecreateLayer(ui::Layer* old_layer, 81 virtual void DidRecreateLayer(ui::Layer* old_layer,
80 ui::Layer* new_layer) OVERRIDE {} 82 ui::Layer* new_layer) OVERRIDE {}
81 83
82 gfx::Rect bounds_; 84 gfx::Rect bounds_;
85 keyboard::KeyboardControllerProxy* proxy_;
86
83 DISALLOW_COPY_AND_ASSIGN(KeyboardWindowDelegate); 87 DISALLOW_COPY_AND_ASSIGN(KeyboardWindowDelegate);
84 }; 88 };
85 89
86 } // namespace 90 } // namespace
87 91
88 namespace keyboard { 92 namespace keyboard {
89 93
90 // LayoutManager for the virtual keyboard container. Manages a single window 94 // LayoutManager for the virtual keyboard container. Manages a single window
91 // (the virtual keyboard) and keeps it positioned at the bottom of the 95 // (the virtual keyboard) and keeps it positioned at the bottom of the
92 // owner window. 96 // owner window.
93 class KeyboardLayoutManager : public aura::LayoutManager { 97 class KeyboardLayoutManager : public aura::LayoutManager {
94 public: 98 public:
95 KeyboardLayoutManager(aura::Window* container) 99 KeyboardLayoutManager(KeyboardController* controller)
sadrul 2013/12/04 17:35:20 explicit here too
Shu Chen 2013/12/05 05:01:39 Done.
96 : container_(container), keyboard_(NULL) { 100 : controller_(controller), keyboard_(NULL) {
97 CHECK(container_);
98 } 101 }
99 102
100 // Overridden from aura::LayoutManager 103 // Overridden from aura::LayoutManager
101 virtual void OnWindowResized() OVERRIDE { 104 virtual void OnWindowResized() OVERRIDE {
102 if (!keyboard_) 105 if (!keyboard_)
103 return; 106 return;
104 SetChildBoundsDirect(keyboard_, 107 gfx::Rect keyboard_bounds = KeyboardBoundsFromWindowBounds(
105 KeyboardBoundsFromWindowBounds(container_->bounds())); 108 controller_->GetContainerWindow()->bounds());
109 // Don't notify keyboard bounds changing, because the bounds has been
110 // changed here.
kevers 2013/12/04 15:18:28 Nit: Find this comment more confusing than helpful
sadrul 2013/12/04 17:35:20 +1
Shu Chen 2013/12/05 05:01:39 Done.
Shu Chen 2013/12/05 05:01:39 Done.
111 SetChildBoundsDirect(keyboard_, keyboard_bounds);
sadrul 2013/12/04 17:35:20 We should not be doing this when proxy::resizing_f
Shu Chen 2013/12/05 05:01:39 I think it won't happen because the flag resizing_
106 } 112 }
107 virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE { 113 virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE {
108 DCHECK(!keyboard_); 114 DCHECK(!keyboard_);
109 keyboard_ = child; 115 keyboard_ = child;
110 } 116 }
111 virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE {} 117 virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE {}
112 virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE {} 118 virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE {}
113 virtual void OnChildWindowVisibilityChanged(aura::Window* child, 119 virtual void OnChildWindowVisibilityChanged(aura::Window* child,
114 bool visible) OVERRIDE {} 120 bool visible) OVERRIDE {}
115 virtual void SetChildBounds(aura::Window* child, 121 virtual void SetChildBounds(aura::Window* child,
116 const gfx::Rect& requested_bounds) OVERRIDE { 122 const gfx::Rect& requested_bounds) OVERRIDE {
117 // Drop these: the size should only be set in OnWindowResized. 123 // SetChildBounds can be invoked by resizing from the container or by
124 // resizing from the contents (through window.resizeTo call in JS).
125 // OnWindowResized() can take care of resizing from the container.
126 // While here should only take care of resizing from the contents.
127 if (controller_->proxy()->resizing_from_contents()) {
128 controller_->NotifyKeyboardBoundsChanging(requested_bounds);
129 SetChildBoundsDirect(child, requested_bounds);
130 controller_->proxy()->set_resizing_from_contents(false);
sadrul 2013/12/04 17:35:20 Why reset here?
Shu Chen 2013/12/05 05:01:39 After finishing resizing the web content window, w
131 }
sadrul 2013/12/04 17:35:20 I think you should just do keyboard_->SetBounds()
Shu Chen 2013/12/05 05:01:39 When resizing from contents, the code flow is WebC
118 } 132 }
119 133
120 private: 134 private:
121 aura::Window* container_; 135 KeyboardController* controller_;
122 aura::Window* keyboard_; 136 aura::Window* keyboard_;
123 137
124 DISALLOW_COPY_AND_ASSIGN(KeyboardLayoutManager); 138 DISALLOW_COPY_AND_ASSIGN(KeyboardLayoutManager);
125 }; 139 };
126 140
127 KeyboardController::KeyboardController(KeyboardControllerProxy* proxy) 141 KeyboardController::KeyboardController(KeyboardControllerProxy* proxy)
128 : proxy_(proxy), 142 : proxy_(proxy),
129 input_method_(NULL), 143 input_method_(NULL),
130 keyboard_visible_(false), 144 keyboard_visible_(false),
131 weak_factory_(this) { 145 weak_factory_(this) {
132 CHECK(proxy); 146 CHECK(proxy);
133 input_method_ = proxy_->GetInputMethod(); 147 input_method_ = proxy_->GetInputMethod();
134 input_method_->AddObserver(this); 148 input_method_->AddObserver(this);
135 } 149 }
136 150
137 KeyboardController::~KeyboardController() { 151 KeyboardController::~KeyboardController() {
138 if (container_.get()) 152 if (container_.get())
139 container_->RemoveObserver(this); 153 container_->RemoveObserver(this);
140 if (input_method_) 154 if (input_method_)
141 input_method_->RemoveObserver(this); 155 input_method_->RemoveObserver(this);
142 } 156 }
143 157
144 aura::Window* KeyboardController::GetContainerWindow() { 158 aura::Window* KeyboardController::GetContainerWindow() {
145 if (!container_.get()) { 159 if (!container_.get()) {
146 container_.reset(new aura::Window(new KeyboardWindowDelegate())); 160 container_.reset(new aura::Window(
161 new KeyboardWindowDelegate(proxy_.get())));
147 container_->SetName("KeyboardContainer"); 162 container_->SetName("KeyboardContainer");
148 container_->set_owned_by_parent(false); 163 container_->set_owned_by_parent(false);
149 container_->Init(ui::LAYER_NOT_DRAWN); 164 container_->Init(ui::LAYER_NOT_DRAWN);
150 container_->AddObserver(this); 165 container_->AddObserver(this);
151 container_->SetLayoutManager(new KeyboardLayoutManager(container_.get())); 166 container_->SetLayoutManager(new KeyboardLayoutManager(this));
152 } 167 }
153 return container_.get(); 168 return container_.get();
154 } 169 }
155 170
171 void KeyboardController::NotifyKeyboardBoundsChanging(
172 const gfx::Rect& new_bounds) {
173 if (proxy_ && proxy_->GetKeyboardWindow()->IsVisible()) {
174 FOR_EACH_OBSERVER(KeyboardControllerObserver,
175 observer_list_,
176 OnKeyboardBoundsChanging(new_bounds));
177 }
178 }
179
156 void KeyboardController::HideKeyboard(HideReason reason) { 180 void KeyboardController::HideKeyboard(HideReason reason) {
157 keyboard_visible_ = false; 181 keyboard_visible_ = false;
158 182
159 keyboard::LogKeyboardControlEvent( 183 keyboard::LogKeyboardControlEvent(
160 reason == HIDE_REASON_AUTOMATIC ? 184 reason == HIDE_REASON_AUTOMATIC ?
161 keyboard::KEYBOARD_CONTROL_HIDE_AUTO : 185 keyboard::KEYBOARD_CONTROL_HIDE_AUTO :
162 keyboard::KEYBOARD_CONTROL_HIDE_USER); 186 keyboard::KEYBOARD_CONTROL_HIDE_USER);
163 187
164 FOR_EACH_OBSERVER(KeyboardControllerObserver, 188 NotifyKeyboardBoundsChanging(gfx::Rect());
165 observer_list_,
166 OnKeyboardBoundsChanging(gfx::Rect()));
167 189
168 proxy_->HideKeyboardContainer(container_.get()); 190 proxy_->HideKeyboardContainer(container_.get());
169 } 191 }
170 192
171 void KeyboardController::AddObserver(KeyboardControllerObserver* observer) { 193 void KeyboardController::AddObserver(KeyboardControllerObserver* observer) {
172 observer_list_.AddObserver(observer); 194 observer_list_.AddObserver(observer);
173 } 195 }
174 196
175 void KeyboardController::RemoveObserver(KeyboardControllerObserver* observer) { 197 void KeyboardController::RemoveObserver(KeyboardControllerObserver* observer) {
176 observer_list_.RemoveObserver(observer); 198 observer_list_.RemoveObserver(observer);
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
218 240
219 // If the controller is in the process of hiding the keyboard, do not log 241 // If the controller is in the process of hiding the keyboard, do not log
220 // the stat here since the keyboard will not actually be shown. 242 // the stat here since the keyboard will not actually be shown.
221 if (!WillHideKeyboard()) 243 if (!WillHideKeyboard())
222 keyboard::LogKeyboardControlEvent(keyboard::KEYBOARD_CONTROL_SHOW); 244 keyboard::LogKeyboardControlEvent(keyboard::KEYBOARD_CONTROL_SHOW);
223 245
224 weak_factory_.InvalidateWeakPtrs(); 246 weak_factory_.InvalidateWeakPtrs();
225 if (container_->IsVisible()) 247 if (container_->IsVisible())
226 return; 248 return;
227 249
228 FOR_EACH_OBSERVER( 250 NotifyKeyboardBoundsChanging(container_->children()[0]->bounds());
229 KeyboardControllerObserver, 251
230 observer_list_,
231 OnKeyboardBoundsChanging(container_->children()[0]->bounds()));
232 proxy_->ShowKeyboardContainer(container_.get()); 252 proxy_->ShowKeyboardContainer(container_.get());
233 } else { 253 } else {
234 // Set the visibility state here so that any queries for visibility 254 // Set the visibility state here so that any queries for visibility
235 // before the timer fires returns the correct future value. 255 // before the timer fires returns the correct future value.
236 keyboard_visible_ = false; 256 keyboard_visible_ = false;
237 base::MessageLoop::current()->PostDelayedTask( 257 base::MessageLoop::current()->PostDelayedTask(
238 FROM_HERE, 258 FROM_HERE,
239 base::Bind(&KeyboardController::HideKeyboard, 259 base::Bind(&KeyboardController::HideKeyboard,
240 weak_factory_.GetWeakPtr(), HIDE_REASON_AUTOMATIC), 260 weak_factory_.GetWeakPtr(), HIDE_REASON_AUTOMATIC),
241 base::TimeDelta::FromMilliseconds(kHideKeyboardDelayMs)); 261 base::TimeDelta::FromMilliseconds(kHideKeyboardDelayMs));
242 } 262 }
243 } 263 }
244 // TODO(bryeung): whenever the TextInputClient changes we need to notify the 264 // TODO(bryeung): whenever the TextInputClient changes we need to notify the
245 // keyboard (with the TextInputType) so that it can reset it's state (e.g. 265 // keyboard (with the TextInputType) so that it can reset it's state (e.g.
246 // abandon compositions in progress) 266 // abandon compositions in progress)
247 } 267 }
248 268
249 void KeyboardController::OnInputMethodDestroyed( 269 void KeyboardController::OnInputMethodDestroyed(
250 const ui::InputMethod* input_method) { 270 const ui::InputMethod* input_method) {
251 DCHECK_EQ(input_method_, input_method); 271 DCHECK_EQ(input_method_, input_method);
252 input_method_ = NULL; 272 input_method_ = NULL;
253 } 273 }
254 274
255 bool KeyboardController::WillHideKeyboard() const { 275 bool KeyboardController::WillHideKeyboard() const {
256 return weak_factory_.HasWeakPtrs(); 276 return weak_factory_.HasWeakPtrs();
257 } 277 }
258 278
259 } // namespace keyboard 279 } // namespace keyboard
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