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Unified Diff: media/audio/audio_output_dispatcher_impl.h

Issue 9691001: Audio software mixer. (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Created 8 years, 8 months ago
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Index: media/audio/audio_output_dispatcher_impl.h
===================================================================
--- media/audio/audio_output_dispatcher_impl.h (revision 0)
+++ media/audio/audio_output_dispatcher_impl.h (revision 0)
@@ -0,0 +1,102 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// AudioOutputDispatcherImpl is an implementation of AudioOutputDispatcher.
+//
+// To avoid opening and closing audio devices more frequently than necessary,
+// each dispatcher has a pool of inactive physical streams. A stream is closed
+// only if it hasn't been used for a certain period of time (specified via the
+// constructor).
+//
+
+#ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
+#define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
+
+#include <list>
+#include <map>
+
+#include "base/basictypes.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/weak_ptr.h"
+#include "base/timer.h"
+#include "media/audio/audio_io.h"
+#include "media/audio/audio_manager.h"
+#include "media/audio/audio_output_dispatcher.h"
+#include "media/audio/audio_parameters.h"
+
+class MessageLoop;
+
+namespace media {
+
+class AudioOutputProxy;
+
+class MEDIA_EXPORT AudioOutputDispatcherImpl : public AudioOutputDispatcher {
+ public:
+ // |close_delay_ms| specifies delay after the stream is paused until
+ // the audio device is closed.
+ AudioOutputDispatcherImpl(AudioManager* audio_manager,
+ const AudioParameters& params,
+ const base::TimeDelta& close_delay);
+
+ // Opens a new physical stream if there are no pending streams in
+ // |idle_streams_|.
+ virtual bool OpenStream() OVERRIDE;
+
+ // If there are pending streams in |idle_streams_| then it reuses one of
+ // them, otherwise creates a new one.
+ virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback,
+ AudioOutputProxy* stream_proxy) OVERRIDE;
+
+ // Holds the physical stream temporarily in |pausing_streams_| and then
+ // |stream| is added to the pool of pending streams (i.e. |idle_streams_|).
+ virtual void StopStream(AudioOutputProxy* stream_proxy) OVERRIDE;
+
+ virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy,
+ double volume) OVERRIDE;
+
+ virtual void CloseStream(AudioOutputProxy* stream_proxy) OVERRIDE;
+
+ virtual void Shutdown() OVERRIDE;
+
+ private:
+ typedef std::map<AudioOutputProxy*, AudioOutputStream*> AudioStreamMap;
+ friend class base::RefCountedThreadSafe<AudioOutputDispatcherImpl>;
+ virtual ~AudioOutputDispatcherImpl();
+
+ friend class AudioOutputProxyTest;
+
+ // Creates a new physical output stream, opens it and pushes to
+ // |idle_streams_|. Returns false if the stream couldn't be created or
+ // opened.
+ bool CreateAndOpenStream();
+
+ // A task scheduled by StartStream(). Opens a new stream and puts
+ // it in |idle_streams_|.
+ void OpenTask();
+
+ // Before a stream is reused, it should sit idle for a bit. This task is
+ // called once that time has elapsed.
+ void StopStreamTask();
+
+ // Called by |close_timer_|. Closes all pending streams.
+ void ClosePendingStreams();
+
+ base::TimeDelta pause_delay_;
+ size_t paused_proxies_;
+ typedef std::list<AudioOutputStream*> AudioOutputStreamList;
+ AudioOutputStreamList idle_streams_;
+ AudioOutputStreamList pausing_streams_;
+
+ // Used to post delayed tasks to ourselves that we cancel inside Shutdown().
+ base::WeakPtrFactory<AudioOutputDispatcherImpl> weak_this_;
+ base::DelayTimer<AudioOutputDispatcherImpl> close_timer_;
+
+ AudioStreamMap proxy_to_physical_map_;
+
+ DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcherImpl);
+};
+
+} // namespace media
+
+#endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
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