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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/render_text.h" | 5 #include "ui/gfx/render_text.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/format_macros.h" | 9 #include "base/format_macros.h" |
| 10 #include "base/i18n/break_iterator.h" | 10 #include "base/i18n/break_iterator.h" |
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| 21 #include "ui/gfx/font.h" | 21 #include "ui/gfx/font.h" |
| 22 #include "ui/gfx/range/range.h" | 22 #include "ui/gfx/range/range.h" |
| 23 #include "ui/gfx/range/range_f.h" | 23 #include "ui/gfx/range/range_f.h" |
| 24 #include "ui/gfx/render_text_harfbuzz.h" | 24 #include "ui/gfx/render_text_harfbuzz.h" |
| 25 | 25 |
| 26 #if defined(OS_WIN) | 26 #if defined(OS_WIN) |
| 27 #include "base/win/windows_version.h" | 27 #include "base/win/windows_version.h" |
| 28 #include "ui/gfx/platform_font_win.h" | 28 #include "ui/gfx/platform_font_win.h" |
| 29 #endif | 29 #endif |
| 30 | 30 |
| 31 #if defined(OS_MACOSX) | |
| 32 #include <ApplicationServices/ApplicationServices.h> | |
| 33 | |
| 34 #include "ui/gfx/render_text_mac.h" | |
| 35 #endif | |
| 36 | |
| 31 using base::ASCIIToUTF16; | 37 using base::ASCIIToUTF16; |
| 32 using base::UTF8ToUTF16; | 38 using base::UTF8ToUTF16; |
| 33 using base::WideToUTF16; | 39 using base::WideToUTF16; |
| 34 using base::WideToUTF8; | 40 using base::WideToUTF8; |
| 35 | 41 |
| 36 namespace gfx { | 42 namespace gfx { |
| 37 | 43 |
| 38 namespace { | 44 namespace { |
| 39 | 45 |
| 40 // Various weak, LTR, RTL, and Bidi string cases with three characters each. | 46 // Various weak, LTR, RTL, and Bidi string cases with three characters each. |
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| 2601 SkColor color = buffer[width + y * kCanvasSize.width()]; | 2607 SkColor color = buffer[width + y * kCanvasSize.width()]; |
| 2602 EXPECT_LT(220U, color_utils::GetLuminanceForColor(color)) << string; | 2608 EXPECT_LT(220U, color_utils::GetLuminanceForColor(color)) << string; |
| 2603 for (int x = 1; x < kTestWidth; ++x) { | 2609 for (int x = 1; x < kTestWidth; ++x) { |
| 2604 color = buffer[width + x + y * kCanvasSize.width()]; | 2610 color = buffer[width + x + y * kCanvasSize.width()]; |
| 2605 EXPECT_EQ(SK_ColorWHITE, color) << string; | 2611 EXPECT_EQ(SK_ColorWHITE, color) << string; |
| 2606 } | 2612 } |
| 2607 } | 2613 } |
| 2608 } | 2614 } |
| 2609 } | 2615 } |
| 2610 | 2616 |
| 2617 #if defined(OS_MACOSX) | |
| 2618 TEST_F(RenderTextTest, Mac_ElidedText) { | |
| 2619 RenderTextMac render_text; | |
| 2620 base::string16 text(ASCIIToUTF16("This is example.")); | |
|
msw
2015/03/02 22:50:55
nit: "This is an example."
Jun Mukai
2015/03/02 23:10:37
Done.
| |
| 2621 render_text.SetText(text); | |
| 2622 render_text.EnsureLayout(); | |
| 2623 // Note that glyph count matches to the text length because all the characters | |
|
msw
2015/03/02 22:50:55
nit: "// NOTE: Character and glyph counts are only
Jun Mukai
2015/03/02 23:10:37
Done.
| |
| 2624 // in |text| is simple. | |
| 2625 EXPECT_EQ(text.size(), CTLineGetGlyphCount(render_text.line_)); | |
| 2626 | |
| 2627 render_text.SetElideBehavior(ELIDE_TAIL); | |
| 2628 gfx::Size string_size = render_text.GetStringSize(); | |
| 2629 string_size.set_width(string_size.width() / 2); | |
| 2630 render_text.SetDisplayRect(gfx::Rect(string_size)); | |
| 2631 render_text.EnsureLayout(); | |
| 2632 EXPECT_GT(text.size(), CTLineGetGlyphCount(render_text.line_)); | |
| 2633 } | |
| 2634 #endif | |
| 2635 | |
| 2611 } // namespace gfx | 2636 } // namespace gfx |
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