| Index: benchmarks/write-utf8-benchmark.cc
|
| diff --git a/benchmarks/write-utf8-benchmark.cc b/benchmarks/write-utf8-benchmark.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..c8fefcdb95c904520a24672fab67e4833f64f80d
|
| --- /dev/null
|
| +++ b/benchmarks/write-utf8-benchmark.cc
|
| @@ -0,0 +1,250 @@
|
| +// Copyright 2012 the V8 project authors. All rights reserved.
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
|
| +// met:
|
| +//
|
| +// * Redistributions of source code must retain the above copyright
|
| +// notice, this list of conditions and the following disclaimer.
|
| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following
|
| +// disclaimer in the documentation and/or other materials provided
|
| +// with the distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
|
| +// contributors may be used to endorse or promote products derived
|
| +// from this software without specific prior written permission.
|
| +//
|
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +
|
| +// This links against libv8. If you don't have that handy, but you have Python and Scons,
|
| +// the following commands will link against a directory with the V8 source.
|
| +
|
| +// #!/bin/sh
|
| +// rm -f obj/release/*
|
| +// /path/to/v8/tools/test.py --mode=release --arch=x64 -j18 --build-only
|
| +// rm obj/release/d8*.o
|
| +// rm obj/release/preparser-api.o
|
| +// g++ -I /home/erikcorry/OpenV82/v8/include -o writeutf8 write-utf8-benchmark.cc obj/release/*.o obj/release/x64/*.o obj/release/extensions/externalize-string-extension.o obj/release/extensions/gc-extension.o -lpthread
|
| +
|
| +
|
| +#include <assert.h>
|
| +#include <stdlib.h>
|
| +#include <string.h>
|
| +
|
| +#include "v8.h"
|
| +
|
| +#ifdef _WIN32
|
| +#include <Windows.h>
|
| +#else
|
| +#include <sys/time.h>
|
| +#endif
|
| +
|
| +using namespace v8;
|
| +
|
| +const char* ascii[] = {
|
| + "a", // 1
|
| + "aa", // 2
|
| + "aaaa", // 4
|
| + "aaaaaaaa", // 8
|
| + "aaaaaaaaaaaaaaaa", // 16
|
| + "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", // 32
|
| + "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", // 64
|
| + "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
|
| + "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", // 128
|
| + "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
|
| + "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
|
| + "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
|
| + "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" // 256
|
| +};
|
| +
|
| +const char* utf[] = {
|
| + "\304\233", // 1
|
| + "\304\233\304\233", // 2
|
| + "\304\233\304\233\304\233\304\233", // 4
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233", // 8
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233", // 16
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233", // 32
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233", // 64
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233", // 128
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233"
|
| + "\304\233\304\233\304\233\304\233\304\233\304\233\304\233\304\233" // 256
|
| +};
|
| +
|
| +
|
| +#ifdef _WIN32
|
| +typedef LARGE_INTEGER timestamp;
|
| +static void GetTime(timestamp* time) {
|
| + QueryPerformanceCounter(time);
|
| +}
|
| +static void PrintTime(timestamp* start, const char* name, bool just_enough) {
|
| + timestamp end;
|
| + static LARGE_INTEGER freq = {0};
|
| + QueryPerformanceCounter(&end);
|
| + if (freq.QuadPart == 0) {
|
| + QueryPerformanceFrequency(&freq);
|
| + }
|
| + printf("%s (%s): %ldms\n", name, just_enough ? "just enough" : "plenty", (end.QuadPart - start->QuadPart) / (freq.QuadPart / 1000));
|
| +}
|
| +
|
| +#else //UNIX
|
| +typedef struct timeval timestamp;
|
| +static void GetTime(timestamp* time) {
|
| + gettimeofday(time, NULL);
|
| +}
|
| +static void PrintTime(timestamp* start, const char* name, bool just_enough) {
|
| + timestamp end;
|
| + gettimeofday(&end, NULL);
|
| + printf("%s (%s): %ldms\n", name, just_enough ? "just enough" : "plenty", (end.tv_sec - start->tv_sec) * 1000 + (end.tv_usec - start->tv_usec) / 1000);
|
| +}
|
| +#endif
|
| +
|
| +
|
| +static char output[1000000];
|
| +
|
| +static void Test(Local<String>* one, Local<String>* two, Local<String> prepend, const char* name, bool just_enough) {
|
| + timestamp start;
|
| + GetTime(&start);
|
| + for (int k = 0; k < 1000; k++) {
|
| + HandleScope handle_scope;
|
| + for (int i = 0; i < 8; i++) {
|
| + for (int j = 0; j < 8; j++) {
|
| + Local<String> str = String::Concat(one[i], two[j]);
|
| + str = String::Concat(str, one[j]);
|
| + str = String::Concat(prepend, str);
|
| + int len;
|
| + str->WriteUtf8(output, just_enough ? str->Utf8Length() + 1 : -1, &len);
|
| + }
|
| + }
|
| + }
|
| + PrintTime(&start, name, just_enough);
|
| +}
|
| +
|
| +
|
| +static void Unbalanced(Local<String> one, Local<String> two, bool left, Local<String> prepend, const char* name, bool just_enough, int flag = 0) {
|
| + timestamp start;
|
| + GetTime(&start);
|
| + for (int k = 0; k < 100; k++) {
|
| + HandleScope handle_scope;
|
| + Local<String> str = String::Concat(one, two);
|
| + for (int i = 0; i < 2000; i++) {
|
| + if (left) {
|
| + str = String::Concat(one, str);
|
| + } else {
|
| + str = String::Concat(str, two);
|
| + }
|
| + }
|
| + int len;
|
| + str = String::Concat(prepend, str);
|
| + str->WriteUtf8(output, just_enough ? str->Utf8Length() + 1 : -1, &len, flag);
|
| + }
|
| + PrintTime(&start, name, just_enough);
|
| +}
|
| +
|
| +
|
| +int main(int argc, char* argv[]) {
|
| + V8::SetFlagsFromCommandLine(&argc, argv, false);
|
| +
|
| + HandleScope handle_scope;
|
| +
|
| + Local<String> ascii_strings[8];
|
| + Local<String> unicode_strings[8];
|
| + for (int i = 0; i < 8; i++) {
|
| + ascii_strings[i] = v8::String::New(ascii[i]);
|
| + unicode_strings[i] = v8::String::New(utf[i]);
|
| + }
|
| +
|
| +
|
| + Persistent<Context> context = Context::New();
|
| + Context::Scope context_scope(context);
|
| +
|
| +
|
| + for (int i = 0; i < 2; i++) {
|
| + Test(&ascii_strings[0], &ascii_strings[0], ascii_strings[0], "Short Ascii", i != 0);
|
| + Test(&unicode_strings[0], &unicode_strings[0], ascii_strings[0], "Short Unicode", i != 0);
|
| + Test(&ascii_strings[0], &ascii_strings[0], unicode_strings[0], "Prepend Unicode", i != 0);
|
| +
|
| + Unbalanced(ascii_strings[0], ascii_strings[0], true, ascii_strings[0], "Unbalanced left", i != 0);
|
| + Unbalanced(ascii_strings[0], ascii_strings[0], false, ascii_strings[0], "Unbalanced right", i != 0);
|
| + Unbalanced(unicode_strings[0], unicode_strings[0], true, unicode_strings[0], "Unbalanced Unicode left", i != 0);
|
| + Unbalanced(unicode_strings[0], unicode_strings[0], false, unicode_strings[0], "Unbalanced Unicode right", i != 0);
|
| +
|
| + Unbalanced(ascii_strings[7], ascii_strings[7], true, ascii_strings[7], "Unbalanced long left", i != 0);
|
| + Unbalanced(ascii_strings[7], ascii_strings[7], false, ascii_strings[7], "Unbalanced long right", i != 0);
|
| + Unbalanced(unicode_strings[7], unicode_strings[7], true, unicode_strings[7], "Unbalanced Unicode long left", i != 0);
|
| + Unbalanced(unicode_strings[7], unicode_strings[7], false, unicode_strings[7], "Unbalanced Unicode long right", i != 0);
|
| +
|
| + Unbalanced(ascii_strings[7], ascii_strings[7], true, unicode_strings[7], "Prepend Unbalanced long left", i != 0);
|
| + Unbalanced(ascii_strings[7], ascii_strings[7], false, unicode_strings[7], "Prepend Unbalanced long right", i != 0);
|
| +
|
| + Unbalanced(unicode_strings[7], unicode_strings[7], true, unicode_strings[7], "Unbalanced Unicode long left hint-many", i != 0, 1);
|
| + Unbalanced(unicode_strings[7], unicode_strings[7], false, unicode_strings[7], "Unbalanced Unicode long right hint-many", i != 0, 1);
|
| + }
|
| +
|
| + context.Dispose();
|
| + return 0;
|
| +}
|
|
|