| Index: src/gpu/effects/GrDashingEffect.cpp
|
| diff --git a/src/gpu/effects/GrDashingEffect.cpp b/src/gpu/effects/GrDashingEffect.cpp
|
| index f9d526f7e7b34438a85c0896d7bc97b18dd8f768..fc3fc670ff018ae42fa41ceb4ef026ad3241bf15 100644
|
| --- a/src/gpu/effects/GrDashingEffect.cpp
|
| +++ b/src/gpu/effects/GrDashingEffect.cpp
|
| @@ -340,6 +340,7 @@ public:
|
| SkSTArray<128, DashDraw, true> draws;
|
|
|
| int totalRectCount = 0;
|
| + int rectOffset = 0;
|
| for (int i = 0; i < instanceCount; i++) {
|
| Geometry& args = fGeoData[i];
|
|
|
| @@ -366,9 +367,12 @@ public:
|
|
|
| // Too simplify the algorithm, we always push back rects for start and end rect.
|
| // Otherwise we'd have to track start / end rects for each individual geometry
|
| - SkRect& bounds = rects.push_back();
|
| - SkRect& startRect = rects.push_back();
|
| - SkRect& endRect = rects.push_back();
|
| + rects.push_back();
|
| + rects.push_back();
|
| + rects.push_back();
|
| + SkRect& bounds = rects[rectOffset++];
|
| + SkRect& startRect = rects[rectOffset++];
|
| + SkRect& endRect = rects[rectOffset++];
|
|
|
| bool hasStartRect = false;
|
| // If we are using AA, check to see if we are drawing a partial dash at the start. If so
|
|
|