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Issue 96783002: Allocation site pretenuring. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 7 years ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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8141 inline void IncrementMementoFoundCount(); 8141 inline void IncrementMementoFoundCount();
8142 8142
8143 inline void IncrementMementoCreateCount(); 8143 inline void IncrementMementoCreateCount();
8144 8144
8145 PretenureFlag GetPretenureMode() { 8145 PretenureFlag GetPretenureMode() {
8146 int mode = pretenure_decision()->value(); 8146 int mode = pretenure_decision()->value();
8147 // Zombie objects "decide" to be untenured. 8147 // Zombie objects "decide" to be untenured.
8148 return (mode == kTenure) ? TENURED : NOT_TENURED; 8148 return (mode == kTenure) ? TENURED : NOT_TENURED;
8149 } 8149 }
8150 8150
8151 void ResetPretenureDecision();
8152
8151 // The pretenuring decision is made during gc, and the zombie state allows 8153 // The pretenuring decision is made during gc, and the zombie state allows
8152 // us to recognize when an allocation site is just being kept alive because 8154 // us to recognize when an allocation site is just being kept alive because
8153 // a later traversal of new space may discover AllocationMementos that point 8155 // a later traversal of new space may discover AllocationMementos that point
8154 // to this AllocationSite. 8156 // to this AllocationSite.
8155 bool IsZombie() { 8157 bool IsZombie() {
8156 return pretenure_decision()->value() == kZombie; 8158 return pretenure_decision()->value() == kZombie;
8157 } 8159 }
8158 8160
8159 inline void MarkZombie(); 8161 inline void MarkZombie();
8160 8162
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10617 } else { 10619 } else {
10618 value &= ~(1 << bit_position); 10620 value &= ~(1 << bit_position);
10619 } 10621 }
10620 return value; 10622 return value;
10621 } 10623 }
10622 }; 10624 };
10623 10625
10624 } } // namespace v8::internal 10626 } } // namespace v8::internal
10625 10627
10626 #endif // V8_OBJECTS_H_ 10628 #endif // V8_OBJECTS_H_
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