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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 8141 inline void IncrementMementoFoundCount(); | 8141 inline void IncrementMementoFoundCount(); |
| 8142 | 8142 |
| 8143 inline void IncrementMementoCreateCount(); | 8143 inline void IncrementMementoCreateCount(); |
| 8144 | 8144 |
| 8145 PretenureFlag GetPretenureMode() { | 8145 PretenureFlag GetPretenureMode() { |
| 8146 int mode = pretenure_decision()->value(); | 8146 int mode = pretenure_decision()->value(); |
| 8147 // Zombie objects "decide" to be untenured. | 8147 // Zombie objects "decide" to be untenured. |
| 8148 return (mode == kTenure) ? TENURED : NOT_TENURED; | 8148 return (mode == kTenure) ? TENURED : NOT_TENURED; |
| 8149 } | 8149 } |
| 8150 | 8150 |
| 8151 void ResetPretenureDecision(); |
| 8152 |
| 8151 // The pretenuring decision is made during gc, and the zombie state allows | 8153 // The pretenuring decision is made during gc, and the zombie state allows |
| 8152 // us to recognize when an allocation site is just being kept alive because | 8154 // us to recognize when an allocation site is just being kept alive because |
| 8153 // a later traversal of new space may discover AllocationMementos that point | 8155 // a later traversal of new space may discover AllocationMementos that point |
| 8154 // to this AllocationSite. | 8156 // to this AllocationSite. |
| 8155 bool IsZombie() { | 8157 bool IsZombie() { |
| 8156 return pretenure_decision()->value() == kZombie; | 8158 return pretenure_decision()->value() == kZombie; |
| 8157 } | 8159 } |
| 8158 | 8160 |
| 8159 inline void MarkZombie(); | 8161 inline void MarkZombie(); |
| 8160 | 8162 |
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| 10617 } else { | 10619 } else { |
| 10618 value &= ~(1 << bit_position); | 10620 value &= ~(1 << bit_position); |
| 10619 } | 10621 } |
| 10620 return value; | 10622 return value; |
| 10621 } | 10623 } |
| 10622 }; | 10624 }; |
| 10623 | 10625 |
| 10624 } } // namespace v8::internal | 10626 } } // namespace v8::internal |
| 10625 | 10627 |
| 10626 #endif // V8_OBJECTS_H_ | 10628 #endif // V8_OBJECTS_H_ |
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