Index: media/cast/net/udp_transport.cc |
diff --git a/media/cast/net/udp_transport.cc b/media/cast/net/udp_transport.cc |
index f36b03444dbf59dca08e0b6e8d2d85b5c687b85d..95a8997b22b6c595ae07890baca2eb5c046f1979 100644 |
--- a/media/cast/net/udp_transport.cc |
+++ b/media/cast/net/udp_transport.cc |
@@ -75,6 +75,7 @@ void UdpTransport::StartReceiving( |
udp_socket_->AllowAddressReuse() < 0 || |
udp_socket_->Bind(local_addr_) < 0) { |
udp_socket_->Close(); |
+ udp_socket_.reset(); |
status_callback_.Run(TRANSPORT_SOCKET_ERROR); |
LOG(ERROR) << "Failed to bind local address."; |
return; |
@@ -84,6 +85,7 @@ void UdpTransport::StartReceiving( |
udp_socket_->AllowAddressReuse() < 0 || |
udp_socket_->Connect(remote_addr_) < 0) { |
udp_socket_->Close(); |
+ udp_socket_.reset(); |
status_callback_.Run(TRANSPORT_SOCKET_ERROR); |
LOG(ERROR) << "Failed to connect to remote address."; |
return; |
@@ -113,6 +115,8 @@ void UdpTransport::SetDscp(net::DiffServCodePoint dscp) { |
#if defined(OS_WIN) |
void UdpTransport::UseNonBlockingIO() { |
DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread()); |
+ if (!udp_socket_) |
+ return; |
udp_socket_->UseNonBlockingIO(); |
} |
#endif |
@@ -133,6 +137,8 @@ void UdpTransport::ReceiveNextPacket(int length_or_status) { |
if (packet_receiver_.is_null()) |
return; |
+ if (!udp_socket_) |
+ return; |
// Loop while UdpSocket is delivering data synchronously. When it responds |
// with a "pending" status, break and expect this method to be called back in |
@@ -189,6 +195,8 @@ void UdpTransport::ReceiveNextPacket(int length_or_status) { |
bool UdpTransport::SendPacket(PacketRef packet, const base::Closure& cb) { |
DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread()); |
+ if (!udp_socket_) |
+ return true; |
// Increase byte count no matter the packet was sent or dropped. |
bytes_sent_ += packet->data.size(); |