| Index: test/codegen/expect/math/math.js
|
| diff --git a/test/codegen/expect/math/math.js b/test/codegen/expect/math/math.js
|
| index 3c2ada9511144818396d1d80c5ded083ab1b69df..2c7a936bdc6a76e49e0e5122aff24291dac80e73 100644
|
| --- a/test/codegen/expect/math/math.js
|
| +++ b/test/codegen/expect/math/math.js
|
| @@ -1,5 +1,5 @@
|
| var math;
|
| -(function(math) {
|
| +(function(exports) {
|
| 'use strict';
|
| let E = 2.718281828459045;
|
| let LN10 = 2.302585092994046;
|
| @@ -416,32 +416,32 @@ var math;
|
| return dart.notNull(-dart.notNull(value)) * 0;
|
| }
|
| // Exports:
|
| - math.E = E;
|
| - math.LN10 = LN10;
|
| - math.LN2 = LN2;
|
| - math.LOG2E = LOG2E;
|
| - math.LOG10E = LOG10E;
|
| - math.PI = PI;
|
| - math.SQRT1_2 = SQRT1_2;
|
| - math.SQRT2 = SQRT2;
|
| - math.min = min;
|
| - math.max = max;
|
| - math.atan2 = atan2;
|
| - math.pow = pow;
|
| - math.sin = sin;
|
| - math.cos = cos;
|
| - math.tan = tan;
|
| - math.acos = acos;
|
| - math.asin = asin;
|
| - math.atan = atan;
|
| - math.sqrt = sqrt;
|
| - math.exp = exp;
|
| - math.log = log;
|
| - math.Point = Point;
|
| - math.Point$ = Point$;
|
| - math.Random = Random;
|
| - math.Rectangle = Rectangle;
|
| - math.Rectangle$ = Rectangle$;
|
| - math.MutableRectangle = MutableRectangle;
|
| - math.MutableRectangle$ = MutableRectangle$;
|
| + exports.E = E;
|
| + exports.LN10 = LN10;
|
| + exports.LN2 = LN2;
|
| + exports.LOG2E = LOG2E;
|
| + exports.LOG10E = LOG10E;
|
| + exports.PI = PI;
|
| + exports.SQRT1_2 = SQRT1_2;
|
| + exports.SQRT2 = SQRT2;
|
| + exports.min = min;
|
| + exports.max = max;
|
| + exports.atan2 = atan2;
|
| + exports.pow = pow;
|
| + exports.sin = sin;
|
| + exports.cos = cos;
|
| + exports.tan = tan;
|
| + exports.acos = acos;
|
| + exports.asin = asin;
|
| + exports.atan = atan;
|
| + exports.sqrt = sqrt;
|
| + exports.exp = exp;
|
| + exports.log = log;
|
| + exports.Point = Point;
|
| + exports.Point$ = Point$;
|
| + exports.Random = Random;
|
| + exports.Rectangle = Rectangle;
|
| + exports.Rectangle$ = Rectangle$;
|
| + exports.MutableRectangle = MutableRectangle;
|
| + exports.MutableRectangle$ = MutableRectangle$;
|
| })(math || (math = {}));
|
|
|