| Index: test/codegen/expect/math/math.js | 
| diff --git a/test/codegen/expect/math/math.js b/test/codegen/expect/math/math.js | 
| index 3c2ada9511144818396d1d80c5ded083ab1b69df..2c7a936bdc6a76e49e0e5122aff24291dac80e73 100644 | 
| --- a/test/codegen/expect/math/math.js | 
| +++ b/test/codegen/expect/math/math.js | 
| @@ -1,5 +1,5 @@ | 
| var math; | 
| -(function(math) { | 
| +(function(exports) { | 
| 'use strict'; | 
| let E = 2.718281828459045; | 
| let LN10 = 2.302585092994046; | 
| @@ -416,32 +416,32 @@ var math; | 
| return dart.notNull(-dart.notNull(value)) * 0; | 
| } | 
| // Exports: | 
| -  math.E = E; | 
| -  math.LN10 = LN10; | 
| -  math.LN2 = LN2; | 
| -  math.LOG2E = LOG2E; | 
| -  math.LOG10E = LOG10E; | 
| -  math.PI = PI; | 
| -  math.SQRT1_2 = SQRT1_2; | 
| -  math.SQRT2 = SQRT2; | 
| -  math.min = min; | 
| -  math.max = max; | 
| -  math.atan2 = atan2; | 
| -  math.pow = pow; | 
| -  math.sin = sin; | 
| -  math.cos = cos; | 
| -  math.tan = tan; | 
| -  math.acos = acos; | 
| -  math.asin = asin; | 
| -  math.atan = atan; | 
| -  math.sqrt = sqrt; | 
| -  math.exp = exp; | 
| -  math.log = log; | 
| -  math.Point = Point; | 
| -  math.Point$ = Point$; | 
| -  math.Random = Random; | 
| -  math.Rectangle = Rectangle; | 
| -  math.Rectangle$ = Rectangle$; | 
| -  math.MutableRectangle = MutableRectangle; | 
| -  math.MutableRectangle$ = MutableRectangle$; | 
| +  exports.E = E; | 
| +  exports.LN10 = LN10; | 
| +  exports.LN2 = LN2; | 
| +  exports.LOG2E = LOG2E; | 
| +  exports.LOG10E = LOG10E; | 
| +  exports.PI = PI; | 
| +  exports.SQRT1_2 = SQRT1_2; | 
| +  exports.SQRT2 = SQRT2; | 
| +  exports.min = min; | 
| +  exports.max = max; | 
| +  exports.atan2 = atan2; | 
| +  exports.pow = pow; | 
| +  exports.sin = sin; | 
| +  exports.cos = cos; | 
| +  exports.tan = tan; | 
| +  exports.acos = acos; | 
| +  exports.asin = asin; | 
| +  exports.atan = atan; | 
| +  exports.sqrt = sqrt; | 
| +  exports.exp = exp; | 
| +  exports.log = log; | 
| +  exports.Point = Point; | 
| +  exports.Point$ = Point$; | 
| +  exports.Random = Random; | 
| +  exports.Rectangle = Rectangle; | 
| +  exports.Rectangle$ = Rectangle$; | 
| +  exports.MutableRectangle = MutableRectangle; | 
| +  exports.MutableRectangle$ = MutableRectangle$; | 
| })(math || (math = {})); | 
|  |