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Side by Side Diff: ui/accessibility/ax_generated_tree_unittest.cc

Issue 967583002: Improve AXTree unit tests. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update automation_apitest.cc Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/memory/scoped_ptr.h" 5 #include "base/memory/scoped_ptr.h"
6 #include "base/strings/string_number_conversions.h" 6 #include "base/strings/string_number_conversions.h"
7 #include "testing/gtest/include/gtest/gtest.h" 7 #include "testing/gtest/include/gtest/gtest.h"
8 #include "ui/accessibility/ax_node.h" 8 #include "ui/accessibility/ax_node.h"
9 #include "ui/accessibility/ax_serializable_tree.h" 9 #include "ui/accessibility/ax_serializable_tree.h"
10 #include "ui/accessibility/ax_tree.h" 10 #include "ui/accessibility/ax_tree.h"
(...skipping 30 matching lines...) Expand all
41 41
42 std::string TreeToString(const AXTree& tree) { 42 std::string TreeToString(const AXTree& tree) {
43 std::string result; 43 std::string result;
44 TreeToStringHelper(tree.root(), &result); 44 TreeToStringHelper(tree.root(), &result);
45 return "(" + result + ")"; 45 return "(" + result + ")";
46 } 46 }
47 47
48 } // anonymous namespace 48 } // anonymous namespace
49 49
50 // Test the TreeGenerator class by building all possible trees with 50 // Test the TreeGenerator class by building all possible trees with
51 // 3 nodes and the ids [1...3]. 51 // 3 nodes and the ids [1...3], with no permutations of ids.
52 TEST(AXGeneratedTreeTest, TestTreeGenerator) { 52 TEST(AXGeneratedTreeTest, TestTreeGeneratorNoPermutations) {
53 int tree_size = 3; 53 int tree_size = 3;
54 TreeGenerator generator(tree_size); 54 TreeGenerator generator(tree_size, false);
55 const char* EXPECTED_TREES[] = { 55 const char* EXPECTED_TREES[] = {
56 "(1)",
57 "(1 (2))",
58 "(1 (2 3))",
59 "(1 (2 (3)))",
60 };
61
62 int n = generator.UniqueTreeCount();
63 ASSERT_EQ(static_cast<int>(arraysize(EXPECTED_TREES)), n);
64
65 for (int i = 0; i < n; ++i) {
66 AXTree tree;
67 generator.BuildUniqueTree(i, &tree);
68 std::string str = TreeToString(tree);
69 EXPECT_EQ(EXPECTED_TREES[i], str);
70 }
71 }
72
73 // Test the TreeGenerator class by building all possible trees with
74 // 3 nodes and the ids [1...3] permuted in any order.
75 TEST(AXGeneratedTreeTest, TestTreeGeneratorWithPermutations) {
76 int tree_size = 3;
77 TreeGenerator generator(tree_size, true);
78 const char* EXPECTED_TREES[] = {
79 "(1)",
80 "(1 (2))",
81 "(2 (1))",
56 "(1 (2 3))", 82 "(1 (2 3))",
57 "(2 (1 3))", 83 "(2 (1 3))",
58 "(3 (1 2))", 84 "(3 (1 2))",
59 "(1 (3 2))", 85 "(1 (3 2))",
60 "(2 (3 1))", 86 "(2 (3 1))",
61 "(3 (2 1))", 87 "(3 (2 1))",
62 "(1 (2 (3)))", 88 "(1 (2 (3)))",
63 "(2 (1 (3)))", 89 "(2 (1 (3)))",
64 "(3 (1 (2)))", 90 "(3 (1 (2)))",
65 "(1 (3 (2)))", 91 "(1 (3 (2)))",
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85 // 111 //
86 // For every possible scenario, we check that the AXTreeUpdate is valid, 112 // For every possible scenario, we check that the AXTreeUpdate is valid,
87 // that the destination tree can unserialize it and create a valid tree, 113 // that the destination tree can unserialize it and create a valid tree,
88 // and that after updating all nodes the resulting tree now matches the 114 // and that after updating all nodes the resulting tree now matches the
89 // intended tree. 115 // intended tree.
90 TEST(AXGeneratedTreeTest, SerializeGeneratedTrees) { 116 TEST(AXGeneratedTreeTest, SerializeGeneratedTrees) {
91 // Do a more exhaustive test in release mode. If you're modifying 117 // Do a more exhaustive test in release mode. If you're modifying
92 // the algorithm you may want to try even larger tree sizes if you 118 // the algorithm you may want to try even larger tree sizes if you
93 // can afford the time. 119 // can afford the time.
94 #ifdef NDEBUG 120 #ifdef NDEBUG
95 int tree_size = 4; 121 int max_tree_size = 4;
96 #else 122 #else
97 LOG(WARNING) << "Debug build, only testing trees with 3 nodes and not 4."; 123 LOG(WARNING) << "Debug build, only testing trees with 3 nodes and not 4.";
98 int tree_size = 3; 124 int max_tree_size = 3;
99 #endif 125 #endif
100 126
101 TreeGenerator generator(tree_size); 127 TreeGenerator generator0(max_tree_size, false);
102 int n = generator.UniqueTreeCount(); 128 int n0 = generator0.UniqueTreeCount();
103 129
104 for (int i = 0; i < n; i++) { 130 TreeGenerator generator1(max_tree_size, true);
131 int n1 = generator1.UniqueTreeCount();
132
133 for (int i = 0; i < n0; i++) {
105 // Build the first tree, tree0. 134 // Build the first tree, tree0.
106 AXSerializableTree tree0; 135 AXSerializableTree tree0;
107 generator.BuildUniqueTree(i, &tree0); 136 generator0.BuildUniqueTree(i, &tree0);
108 SCOPED_TRACE("tree0 is " + TreeToString(tree0)); 137 SCOPED_TRACE("tree0 is " + TreeToString(tree0));
109 138
110 for (int j = 0; j < n; j++) { 139 for (int j = 0; j < n1; j++) {
111 // Build the second tree, tree1. 140 // Build the second tree, tree1.
112 AXSerializableTree tree1; 141 AXSerializableTree tree1;
113 generator.BuildUniqueTree(j, &tree1); 142 generator1.BuildUniqueTree(j, &tree1);
114 SCOPED_TRACE("tree1 is " + TreeToString(tree0)); 143 SCOPED_TRACE("tree1 is " + TreeToString(tree1));
144
145 int tree_size = tree1.size();
115 146
116 // Now iterate over which node to update first, |k|. 147 // Now iterate over which node to update first, |k|.
117 for (int k = 0; k < tree_size; k++) { 148 for (int k = 0; k < tree_size; k++) {
118 SCOPED_TRACE("i=" + base::IntToString(i) + 149 SCOPED_TRACE("i=" + base::IntToString(i) +
119 " j=" + base::IntToString(j) + 150 " j=" + base::IntToString(j) +
120 " k=" + base::IntToString(k)); 151 " k=" + base::IntToString(k));
121 152
122 // Start by serializing tree0 and unserializing it into a new 153 // Start by serializing tree0 and unserializing it into a new
123 // empty tree |dst_tree|. 154 // empty tree |dst_tree|.
124 scoped_ptr<AXTreeSource<const AXNode*> > tree0_source( 155 scoped_ptr<AXTreeSource<const AXNode*> > tree0_source(
(...skipping 23 matching lines...) Expand all
148 179
149 // After the sequence of updates, |dst_tree| should now be 180 // After the sequence of updates, |dst_tree| should now be
150 // identical to |tree1|. 181 // identical to |tree1|.
151 EXPECT_EQ(TreeToString(tree1), TreeToString(dst_tree)); 182 EXPECT_EQ(TreeToString(tree1), TreeToString(dst_tree));
152 } 183 }
153 } 184 }
154 } 185 }
155 } 186 }
156 187
157 } // namespace ui 188 } // namespace ui
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