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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ | 5 #ifndef EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ |
| 6 #define EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ | 6 #define EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
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| 40 uint32_t height_; | 40 uint32_t height_; |
| 41 scoped_ptr<GLState> state_; | 41 scoped_ptr<GLState> state_; |
| 42 float fling_multiplier_; | 42 float fling_multiplier_; |
| 43 int direction_; | 43 int direction_; |
| 44 float color_[3]; | 44 float color_[3]; |
| 45 }; | 45 }; |
| 46 | 46 |
| 47 } // namespace examples | 47 } // namespace examples |
| 48 | 48 |
| 49 #endif // EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ | 49 #endif // EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ |
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