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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ | |
| 6 #define EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ | |
| 7 | |
| 8 #include <stdint.h> | |
| 9 | |
| 10 #include "base/memory/scoped_ptr.h" | |
| 11 | |
| 12 namespace examples { | |
| 13 | |
| 14 class SpinningCube { | |
| 15 public: | |
| 16 SpinningCube(); | |
| 17 ~SpinningCube(); | |
| 18 | |
| 19 void Init(uint32_t width, uint32_t height); | |
| 20 void set_direction(int direction) { direction_ = direction; } | |
| 21 void set_color(float r, float g, float b) { | |
| 22 color_[0] = r; | |
| 23 color_[1] = g; | |
| 24 color_[2] = b; | |
| 25 } | |
| 26 void SetFlingMultiplier(float drag_distance, float drag_time); | |
| 27 void UpdateForTimeDelta(float delta_time); | |
| 28 void UpdateForDragDistance(float distance); | |
| 29 void Draw(); | |
| 30 | |
| 31 void OnGLContextLost(); | |
| 32 | |
| 33 private: | |
| 34 class GLState; | |
| 35 | |
| 36 void Update(); | |
| 37 | |
| 38 bool initialized_; | |
| 39 uint32_t width_; | |
| 40 uint32_t height_; | |
| 41 scoped_ptr<GLState> state_; | |
| 42 float fling_multiplier_; | |
| 43 int direction_; | |
| 44 float color_[3]; | |
| 45 }; | |
| 46 | |
| 47 } // namespace examples | |
| 48 | |
| 49 #endif // EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ | |
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