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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 #include "core/svg/SVGMaskElement.h" | 24 #include "core/svg/SVGMaskElement.h" |
| 25 #include "core/svg/SVGUnitTypes.h" | 25 #include "core/svg/SVGUnitTypes.h" |
| 26 #include "platform/geometry/FloatRect.h" | 26 #include "platform/geometry/FloatRect.h" |
| 27 #include "platform/geometry/IntSize.h" | 27 #include "platform/geometry/IntSize.h" |
| 28 #include "platform/graphics/ImageBuffer.h" | 28 #include "platform/graphics/ImageBuffer.h" |
| 29 | 29 |
| 30 #include "wtf/HashMap.h" | 30 #include "wtf/HashMap.h" |
| 31 #include "wtf/OwnPtr.h" | 31 #include "wtf/OwnPtr.h" |
| 32 | 32 |
| 33 class SkPicture; | 33 class SkPicture; |
| 34 class AffineTransform; |
| 34 | 35 |
| 35 namespace blink { | 36 namespace blink { |
| 36 | 37 |
| 37 class GraphicsContext; | 38 class GraphicsContext; |
| 38 | 39 |
| 39 class LayoutSVGResourceMasker final : public LayoutSVGResourceContainer { | 40 class LayoutSVGResourceMasker final : public LayoutSVGResourceContainer { |
| 40 public: | 41 public: |
| 41 explicit LayoutSVGResourceMasker(SVGMaskElement*); | 42 explicit LayoutSVGResourceMasker(SVGMaskElement*); |
| 42 virtual ~LayoutSVGResourceMasker(); | 43 virtual ~LayoutSVGResourceMasker(); |
| 43 | 44 |
| 44 virtual const char* renderName() const override { return "LayoutSVGResourceM
asker"; } | 45 virtual const char* renderName() const override { return "LayoutSVGResourceM
asker"; } |
| 45 | 46 |
| 46 virtual void removeAllClientsFromCache(bool markForInvalidation = true) over
ride; | 47 virtual void removeAllClientsFromCache(bool markForInvalidation = true) over
ride; |
| 47 virtual void removeClientFromCache(LayoutObject*, bool markForInvalidation =
true) override; | 48 virtual void removeClientFromCache(LayoutObject*, bool markForInvalidation =
true) override; |
| 48 | 49 |
| 49 bool prepareEffect(LayoutObject*, GraphicsContext*); | |
| 50 void finishEffect(LayoutObject*, GraphicsContext*); | |
| 51 | |
| 52 FloatRect resourceBoundingBox(const LayoutObject*); | 50 FloatRect resourceBoundingBox(const LayoutObject*); |
| 53 | 51 |
| 54 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen
t())->maskUnits()->currentValue()->enumValue(); } | 52 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen
t())->maskUnits()->currentValue()->enumValue(); } |
| 55 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement
(element())->maskContentUnits()->currentValue()->enumValue(); } | 53 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement
(element())->maskContentUnits()->currentValue()->enumValue(); } |
| 56 | 54 |
| 57 static const LayoutSVGResourceType s_resourceType = MaskerResourceType; | 55 static const LayoutSVGResourceType s_resourceType = MaskerResourceType; |
| 58 virtual LayoutSVGResourceType resourceType() const override { return s_resou
rceType; } | 56 virtual LayoutSVGResourceType resourceType() const override { return s_resou
rceType; } |
| 59 | 57 |
| 58 PassRefPtr<const SkPicture> getContentPicture(AffineTransform&, const FloatR
ect&); |
| 59 |
| 60 private: | 60 private: |
| 61 void calculateMaskContentPaintInvalidationRect(); | 61 void calculateMaskContentPaintInvalidationRect(); |
| 62 void drawMaskForRenderer(GraphicsContext*, DisplayItemClient, const FloatRec
t& targetBoundingBox); | |
| 63 PassRefPtr<const SkPicture> createContentPicture(); | 62 PassRefPtr<const SkPicture> createContentPicture(); |
| 64 | 63 |
| 65 RefPtr<const SkPicture> m_maskContentPicture; | 64 RefPtr<const SkPicture> m_maskContentPicture; |
| 66 FloatRect m_maskContentBoundaries; | 65 FloatRect m_maskContentBoundaries; |
| 67 }; | 66 }; |
| 68 | 67 |
| 69 DEFINE_LAYOUT_SVG_RESOURCE_TYPE_CASTS(LayoutSVGResourceMasker, MaskerResourceTyp
e); | 68 DEFINE_LAYOUT_SVG_RESOURCE_TYPE_CASTS(LayoutSVGResourceMasker, MaskerResourceTyp
e); |
| 70 | 69 |
| 71 } | 70 } |
| 72 | 71 |
| 73 #endif | 72 #endif |
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