| Index: Source/bindings/core/v8/V8Binding.h
|
| diff --git a/Source/bindings/core/v8/V8Binding.h b/Source/bindings/core/v8/V8Binding.h
|
| index 780e11025789cc823e047b40604caa849341c039..22960ca36434add272fd748c9253b3fa0cbf136a 100644
|
| --- a/Source/bindings/core/v8/V8Binding.h
|
| +++ b/Source/bindings/core/v8/V8Binding.h
|
| @@ -478,18 +478,6 @@ inline uint64_t toUInt64(v8::Handle<v8::Value> value, ExceptionState& exceptionS
|
| // Convert a value to a 64-bit unsigned integer assuming the conversion cannot fail.
|
| uint64_t toUInt64(v8::Handle<v8::Value>);
|
|
|
| -// Convert a value to a single precision float, which might fail.
|
| -float toFloat(v8::Handle<v8::Value>, ExceptionState&);
|
| -
|
| -// Convert a value to a single precision float, throwing on non-finite values.
|
| -float toRestrictedFloat(v8::Handle<v8::Value>, ExceptionState&);
|
| -
|
| -// Convert a value to a single precision float assuming the conversion cannot fail.
|
| -inline float toFloat(v8::Local<v8::Value> value)
|
| -{
|
| - return static_cast<float>(value->NumberValue());
|
| -}
|
| -
|
| // Convert a value to a double precision float, which might fail.
|
| double toDoubleSlow(v8::Handle<v8::Value>, ExceptionState&);
|
|
|
| @@ -503,6 +491,15 @@ inline double toDouble(v8::Handle<v8::Value> value, ExceptionState& exceptionSta
|
| // Convert a value to a double precision float, throwing on non-finite values.
|
| double toRestrictedDouble(v8::Handle<v8::Value>, ExceptionState&);
|
|
|
| +// Convert a value to a single precision float, which might fail.
|
| +inline float toFloat(v8::Handle<v8::Value> value, ExceptionState& exceptionState)
|
| +{
|
| + return static_cast<float>(toDouble(value, exceptionState));
|
| +}
|
| +
|
| +// Convert a value to a single precision float, throwing on non-finite values.
|
| +float toRestrictedFloat(v8::Handle<v8::Value>, ExceptionState&);
|
| +
|
| // Converts a value to a String, throwing if any code unit is outside 0-255.
|
| String toByteString(v8::Handle<v8::Value>, ExceptionState&);
|
|
|
|
|