Index: Source/core/layout/svg/LayoutSVGRect.cpp |
diff --git a/Source/core/layout/svg/LayoutSVGRect.cpp b/Source/core/layout/svg/LayoutSVGRect.cpp |
index 28f461212b682b07a8963077c84525472dfe9e52..a04e79fb99c2dca6bb1a5ae4cd1368b01f0574c3 100644 |
--- a/Source/core/layout/svg/LayoutSVGRect.cpp |
+++ b/Source/core/layout/svg/LayoutSVGRect.cpp |
@@ -64,8 +64,8 @@ void LayoutSVGRect::updateShapeFromElement() |
if (!boundingBoxSize.isEmpty()) { |
// Fallback to LayoutSVGShape and path-based hit detection if the rect |
// has rounded corners or a non-scaling or non-simple stroke. |
- if (lengthContext.valueForLength(style()->svgStyle().rx(), styleRef(), LengthModeWidth) > 0 |
- || lengthContext.valueForLength(style()->svgStyle().ry(), styleRef(), LengthModeHeight) > 0 |
+ if (lengthContext.valueForLength(style()->svgStyle().rx(), styleRef(), SVGLengthMode::Width) > 0 |
+ || lengthContext.valueForLength(style()->svgStyle().ry(), styleRef(), SVGLengthMode::Height) > 0 |
|| hasNonScalingStroke() |
|| !definitelyHasSimpleStroke()) { |
LayoutSVGShape::updateShapeFromElement(); |
@@ -76,8 +76,8 @@ void LayoutSVGRect::updateShapeFromElement() |
m_fillBoundingBox = FloatRect( |
FloatPoint( |
- lengthContext.valueForLength(styleRef().svgStyle().x(), styleRef(), LengthModeWidth), |
- lengthContext.valueForLength(styleRef().svgStyle().y(), styleRef(), LengthModeHeight)), |
+ lengthContext.valueForLength(styleRef().svgStyle().x(), styleRef(), SVGLengthMode::Width), |
+ lengthContext.valueForLength(styleRef().svgStyle().y(), styleRef(), SVGLengthMode::Height)), |
boundingBoxSize); |
// To decide if the stroke contains a point we create two rects which represent the inner and |