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1 /* | 1 /* |
2 * Copyright 2008 The Android Open Source Project | 2 * Copyright 2008 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
9 #include "SkCanvasPriv.h" | 9 #include "SkCanvasPriv.h" |
10 #include "SkBitmapDevice.h" | 10 #include "SkBitmapDevice.h" |
11 #include "SkColorFilter.h" | |
11 #include "SkDeviceImageFilterProxy.h" | 12 #include "SkDeviceImageFilterProxy.h" |
12 #include "SkDraw.h" | 13 #include "SkDraw.h" |
13 #include "SkDrawable.h" | 14 #include "SkDrawable.h" |
14 #include "SkDrawFilter.h" | 15 #include "SkDrawFilter.h" |
15 #include "SkDrawLooper.h" | 16 #include "SkDrawLooper.h" |
16 #include "SkErrorInternals.h" | 17 #include "SkErrorInternals.h" |
17 #include "SkImage.h" | 18 #include "SkImage.h" |
18 #include "SkMetaData.h" | 19 #include "SkMetaData.h" |
19 #include "SkPathOps.h" | 20 #include "SkPathOps.h" |
20 #include "SkPatchUtils.h" | 21 #include "SkPatchUtils.h" |
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276 SkCanvas* fCanvas; | 277 SkCanvas* fCanvas; |
277 const DeviceCM* fCurrLayer; | 278 const DeviceCM* fCurrLayer; |
278 const SkPaint* fPaint; // May be null. | 279 const SkPaint* fPaint; // May be null. |
279 SkBool8 fSkipEmptyClips; | 280 SkBool8 fSkipEmptyClips; |
280 | 281 |
281 typedef SkDraw INHERITED; | 282 typedef SkDraw INHERITED; |
282 }; | 283 }; |
283 | 284 |
284 ///////////////////////////////////////////////////////////////////////////// | 285 ///////////////////////////////////////////////////////////////////////////// |
285 | 286 |
287 static SkPaint* set_if_needed(SkLazyPaint* lazy, const SkPaint& orig) { | |
288 return lazy->isValid() ? lazy->get() : lazy->set(orig); | |
289 } | |
290 | |
286 class AutoDrawLooper { | 291 class AutoDrawLooper { |
287 public: | 292 public: |
288 AutoDrawLooper(SkCanvas* canvas, const SkSurfaceProps& props, const SkPaint& paint, | 293 AutoDrawLooper(SkCanvas* canvas, const SkSurfaceProps& props, const SkPaint& paint, |
289 bool skipLayerForImageFilter = false, | 294 bool skipLayerForImageFilter = false, |
290 const SkRect* bounds = NULL) : fOrigPaint(paint) { | 295 const SkRect* bounds = NULL) : fOrigPaint(paint) { |
291 fCanvas = canvas; | 296 fCanvas = canvas; |
292 fFilter = canvas->getDrawFilter(); | 297 fFilter = canvas->getDrawFilter(); |
293 fPaint = &fOrigPaint; | 298 fPaint = &fOrigPaint; |
294 fSaveCount = canvas->getSaveCount(); | 299 fSaveCount = canvas->getSaveCount(); |
295 fDoClearImageFilter = false; | 300 fDoClearImageFilter = false; |
296 fDone = false; | 301 fDone = false; |
297 | 302 |
298 if (!skipLayerForImageFilter && fOrigPaint.getImageFilter()) { | 303 // Transform imagefilter into colorfilter? |
304 if (fOrigPaint.getImageFilter()) { | |
305 SkColorFilter* embeddedCF = NULL; | |
306 SkColorFilter* paintCF = fOrigPaint.getColorFilter(); | |
307 // When we fix http://code.google.com/p/skia/issues/detail?id=3479 w e can support | |
308 // composing paintCF w/ embeddedCF. | |
309 if (NULL == paintCF && fOrigPaint.getImageFilter()->asColorFilter(&e mbeddedCF)) { | |
Stephen White
2015/03/02 18:50:22
Need to check for !getInput(0) here?
reed2
2015/03/08 21:39:45
asAColorFilter takes care of that check.
| |
310 SkPaint* paint = set_if_needed(&fLazyPaintInit, fOrigPaint); | |
311 paint->setColorFilter(embeddedCF)->unref(); | |
312 paint->setImageFilter(NULL); | |
313 fPaint = paint; | |
314 } | |
315 } | |
316 | |
317 if (!skipLayerForImageFilter && fPaint->getImageFilter()) { | |
299 SkPaint tmp; | 318 SkPaint tmp; |
300 tmp.setImageFilter(fOrigPaint.getImageFilter()); | 319 tmp.setImageFilter(fPaint->getImageFilter()); |
301 (void)canvas->internalSaveLayer(bounds, &tmp, SkCanvas::kARGB_ClipLa yer_SaveFlag, | 320 (void)canvas->internalSaveLayer(bounds, &tmp, SkCanvas::kARGB_ClipLa yer_SaveFlag, |
302 true, SkCanvas::kFullLayer_SaveLayer Strategy); | 321 true, SkCanvas::kFullLayer_SaveLayer Strategy); |
303 // we'll clear the imageFilter for the actual draws in next(), so | 322 // we'll clear the imageFilter for the actual draws in next(), so |
304 // it will only be applied during the restore(). | 323 // it will only be applied during the restore(). |
305 fDoClearImageFilter = true; | 324 fDoClearImageFilter = true; |
306 } | 325 } |
307 | 326 |
308 if (SkDrawLooper* looper = paint.getLooper()) { | 327 if (SkDrawLooper* looper = paint.getLooper()) { |
309 void* buffer = fLooperContextAllocator.reserveT<SkDrawLooper::Contex t>( | 328 void* buffer = fLooperContextAllocator.reserveT<SkDrawLooper::Contex t>( |
310 looper->contextSize()); | 329 looper->contextSize()); |
311 fLooperContext = looper->createContext(canvas, buffer); | 330 fLooperContext = looper->createContext(canvas, buffer); |
312 fIsSimple = false; | 331 fIsSimple = false; |
313 } else { | 332 } else { |
314 fLooperContext = NULL; | 333 fLooperContext = NULL; |
315 // can we be marked as simple? | 334 // can we be marked as simple? |
316 fIsSimple = !fFilter && !fDoClearImageFilter; | 335 fIsSimple = !fFilter && !fDoClearImageFilter; |
317 } | 336 } |
318 | 337 |
319 uint32_t oldFlags = paint.getFlags(); | 338 uint32_t oldFlags = paint.getFlags(); |
320 fNewPaintFlags = filter_paint_flags(props, oldFlags); | 339 fNewPaintFlags = filter_paint_flags(props, oldFlags); |
321 if (fIsSimple && (fNewPaintFlags != oldFlags)) { | 340 if (fIsSimple && (fNewPaintFlags != oldFlags)) { |
322 SkPaint* paint = fLazyPaint.set(fOrigPaint); | 341 SkPaint* paint = set_if_needed(&fLazyPaintInit, fOrigPaint); |
323 paint->setFlags(fNewPaintFlags); | 342 paint->setFlags(fNewPaintFlags); |
324 fPaint = paint; | 343 fPaint = paint; |
325 // if we're not simple, doNext() will take care of calling setFlags( ) | 344 // if we're not simple, doNext() will take care of calling setFlags( ) |
326 } | 345 } |
327 } | 346 } |
328 | 347 |
329 ~AutoDrawLooper() { | 348 ~AutoDrawLooper() { |
330 if (fDoClearImageFilter) { | 349 if (fDoClearImageFilter) { |
331 fCanvas->internalRestore(); | 350 fCanvas->internalRestore(); |
332 } | 351 } |
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343 return false; | 362 return false; |
344 } else if (fIsSimple) { | 363 } else if (fIsSimple) { |
345 fDone = true; | 364 fDone = true; |
346 return !fPaint->nothingToDraw(); | 365 return !fPaint->nothingToDraw(); |
347 } else { | 366 } else { |
348 return this->doNext(drawType); | 367 return this->doNext(drawType); |
349 } | 368 } |
350 } | 369 } |
351 | 370 |
352 private: | 371 private: |
353 SkLazyPaint fLazyPaint; | 372 SkLazyPaint fLazyPaintInit, fLazyPaintPerNext; |
354 SkCanvas* fCanvas; | 373 SkCanvas* fCanvas; |
355 const SkPaint& fOrigPaint; | 374 const SkPaint& fOrigPaint; |
356 SkDrawFilter* fFilter; | 375 SkDrawFilter* fFilter; |
357 const SkPaint* fPaint; | 376 const SkPaint* fPaint; |
358 int fSaveCount; | 377 int fSaveCount; |
359 uint32_t fNewPaintFlags; | 378 uint32_t fNewPaintFlags; |
360 bool fDoClearImageFilter; | 379 bool fDoClearImageFilter; |
361 bool fDone; | 380 bool fDone; |
362 bool fIsSimple; | 381 bool fIsSimple; |
363 SkDrawLooper::Context* fLooperContext; | 382 SkDrawLooper::Context* fLooperContext; |
364 SkSmallAllocator<1, 32> fLooperContextAllocator; | 383 SkSmallAllocator<1, 32> fLooperContextAllocator; |
365 | 384 |
366 bool doNext(SkDrawFilter::Type drawType); | 385 bool doNext(SkDrawFilter::Type drawType); |
367 }; | 386 }; |
368 | 387 |
369 bool AutoDrawLooper::doNext(SkDrawFilter::Type drawType) { | 388 bool AutoDrawLooper::doNext(SkDrawFilter::Type drawType) { |
370 fPaint = NULL; | 389 fPaint = NULL; |
371 SkASSERT(!fIsSimple); | 390 SkASSERT(!fIsSimple); |
372 SkASSERT(fLooperContext || fFilter || fDoClearImageFilter); | 391 SkASSERT(fLooperContext || fFilter || fDoClearImageFilter); |
373 | 392 |
374 SkPaint* paint = fLazyPaint.set(fOrigPaint); | 393 SkPaint* paint = fLazyPaintPerNext.set(fLazyPaintInit.isValid() ? *fLazyPain tInit.get() : fOrigPaint); |
375 paint->setFlags(fNewPaintFlags); | 394 paint->setFlags(fNewPaintFlags); |
376 | 395 |
377 if (fDoClearImageFilter) { | 396 if (fDoClearImageFilter) { |
378 paint->setImageFilter(NULL); | 397 paint->setImageFilter(NULL); |
379 } | 398 } |
380 | 399 |
381 if (fLooperContext && !fLooperContext->next(fCanvas, paint)) { | 400 if (fLooperContext && !fLooperContext->next(fCanvas, paint)) { |
382 fDone = true; | 401 fDone = true; |
383 return false; | 402 return false; |
384 } | 403 } |
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2513 } | 2532 } |
2514 | 2533 |
2515 if (matrix) { | 2534 if (matrix) { |
2516 canvas->concat(*matrix); | 2535 canvas->concat(*matrix); |
2517 } | 2536 } |
2518 } | 2537 } |
2519 | 2538 |
2520 SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() { | 2539 SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() { |
2521 fCanvas->restoreToCount(fSaveCount); | 2540 fCanvas->restoreToCount(fSaveCount); |
2522 } | 2541 } |
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