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Side by Side Diff: src/core/SkCanvas.cpp

Issue 966233002: use colorfilter instead of imagefilter when possible (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix col-width Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2008 The Android Open Source Project 2 * Copyright 2008 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkCanvas.h" 8 #include "SkCanvas.h"
9 #include "SkCanvasPriv.h" 9 #include "SkCanvasPriv.h"
10 #include "SkBitmapDevice.h" 10 #include "SkBitmapDevice.h"
11 #include "SkColorFilter.h"
11 #include "SkDeviceImageFilterProxy.h" 12 #include "SkDeviceImageFilterProxy.h"
12 #include "SkDraw.h" 13 #include "SkDraw.h"
13 #include "SkDrawable.h" 14 #include "SkDrawable.h"
14 #include "SkDrawFilter.h" 15 #include "SkDrawFilter.h"
15 #include "SkDrawLooper.h" 16 #include "SkDrawLooper.h"
16 #include "SkErrorInternals.h" 17 #include "SkErrorInternals.h"
17 #include "SkImage.h" 18 #include "SkImage.h"
18 #include "SkMetaData.h" 19 #include "SkMetaData.h"
19 #include "SkPathOps.h" 20 #include "SkPathOps.h"
20 #include "SkPatchUtils.h" 21 #include "SkPatchUtils.h"
(...skipping 255 matching lines...) Expand 10 before | Expand all | Expand 10 after
276 SkCanvas* fCanvas; 277 SkCanvas* fCanvas;
277 const DeviceCM* fCurrLayer; 278 const DeviceCM* fCurrLayer;
278 const SkPaint* fPaint; // May be null. 279 const SkPaint* fPaint; // May be null.
279 SkBool8 fSkipEmptyClips; 280 SkBool8 fSkipEmptyClips;
280 281
281 typedef SkDraw INHERITED; 282 typedef SkDraw INHERITED;
282 }; 283 };
283 284
284 ///////////////////////////////////////////////////////////////////////////// 285 /////////////////////////////////////////////////////////////////////////////
285 286
287 static SkPaint* set_if_needed(SkLazyPaint* lazy, const SkPaint& orig) {
288 return lazy->isValid() ? lazy->get() : lazy->set(orig);
289 }
290
291 /**
292 * If the paint has an imagefilter, but it can be simplified to just a colorfil ter, return that
293 * colorfilter, else return NULL.
294 */
295 static SkColorFilter* image_to_color_filter(const SkPaint& paint) {
296 SkImageFilter* imgf = paint.getImageFilter();
297 if (!imgf) {
298 return NULL;
299 }
300
301 SkColorFilter* imgCF;
302 if (!imgf->asAColorFilter(&imgCF)) {
303 return NULL;
304 }
305
306 SkColorFilter* paintCF = paint.getColorFilter();
307 if (NULL == paintCF) {
308 // there is no existing paint colorfilter, so we can just return the ima gefilter's
309 return imgCF;
310 }
311
312 // The paint has both a colorfilter and an imagefilter.
313 SkAutoTUnref<SkColorFilter> autoImgCF(imgCF);
314 return SkColorFilter::CreateComposeFilter(imgCF, paintCF);
315 }
316
286 class AutoDrawLooper { 317 class AutoDrawLooper {
287 public: 318 public:
288 AutoDrawLooper(SkCanvas* canvas, const SkSurfaceProps& props, const SkPaint& paint, 319 AutoDrawLooper(SkCanvas* canvas, const SkSurfaceProps& props, const SkPaint& paint,
289 bool skipLayerForImageFilter = false, 320 bool skipLayerForImageFilter = false,
290 const SkRect* bounds = NULL) : fOrigPaint(paint) { 321 const SkRect* bounds = NULL) : fOrigPaint(paint) {
291 fCanvas = canvas; 322 fCanvas = canvas;
292 fFilter = canvas->getDrawFilter(); 323 fFilter = canvas->getDrawFilter();
293 fPaint = &fOrigPaint; 324 fPaint = &fOrigPaint;
294 fSaveCount = canvas->getSaveCount(); 325 fSaveCount = canvas->getSaveCount();
295 fDoClearImageFilter = false; 326 fDoClearImageFilter = false;
296 fDone = false; 327 fDone = false;
297 328
298 if (!skipLayerForImageFilter && fOrigPaint.getImageFilter()) { 329 SkColorFilter* simplifiedCF = image_to_color_filter(fOrigPaint);
330 if (simplifiedCF) {
331 SkPaint* paint = set_if_needed(&fLazyPaintInit, fOrigPaint);
332 paint->setColorFilter(simplifiedCF)->unref();
333 paint->setImageFilter(NULL);
334 fPaint = paint;
335 }
336
337 if (!skipLayerForImageFilter && fPaint->getImageFilter()) {
299 SkPaint tmp; 338 SkPaint tmp;
300 tmp.setImageFilter(fOrigPaint.getImageFilter()); 339 tmp.setImageFilter(fPaint->getImageFilter());
301 (void)canvas->internalSaveLayer(bounds, &tmp, SkCanvas::kARGB_ClipLa yer_SaveFlag, 340 (void)canvas->internalSaveLayer(bounds, &tmp, SkCanvas::kARGB_ClipLa yer_SaveFlag,
302 true, SkCanvas::kFullLayer_SaveLayer Strategy); 341 true, SkCanvas::kFullLayer_SaveLayer Strategy);
303 // we'll clear the imageFilter for the actual draws in next(), so 342 // we'll clear the imageFilter for the actual draws in next(), so
304 // it will only be applied during the restore(). 343 // it will only be applied during the restore().
305 fDoClearImageFilter = true; 344 fDoClearImageFilter = true;
306 } 345 }
307 346
308 if (SkDrawLooper* looper = paint.getLooper()) { 347 if (SkDrawLooper* looper = paint.getLooper()) {
309 void* buffer = fLooperContextAllocator.reserveT<SkDrawLooper::Contex t>( 348 void* buffer = fLooperContextAllocator.reserveT<SkDrawLooper::Contex t>(
310 looper->contextSize()); 349 looper->contextSize());
311 fLooperContext = looper->createContext(canvas, buffer); 350 fLooperContext = looper->createContext(canvas, buffer);
312 fIsSimple = false; 351 fIsSimple = false;
313 } else { 352 } else {
314 fLooperContext = NULL; 353 fLooperContext = NULL;
315 // can we be marked as simple? 354 // can we be marked as simple?
316 fIsSimple = !fFilter && !fDoClearImageFilter; 355 fIsSimple = !fFilter && !fDoClearImageFilter;
317 } 356 }
318 357
319 uint32_t oldFlags = paint.getFlags(); 358 uint32_t oldFlags = paint.getFlags();
320 fNewPaintFlags = filter_paint_flags(props, oldFlags); 359 fNewPaintFlags = filter_paint_flags(props, oldFlags);
321 if (fIsSimple && (fNewPaintFlags != oldFlags)) { 360 if (fIsSimple && (fNewPaintFlags != oldFlags)) {
322 SkPaint* paint = fLazyPaint.set(fOrigPaint); 361 SkPaint* paint = set_if_needed(&fLazyPaintInit, fOrigPaint);
323 paint->setFlags(fNewPaintFlags); 362 paint->setFlags(fNewPaintFlags);
324 fPaint = paint; 363 fPaint = paint;
325 // if we're not simple, doNext() will take care of calling setFlags( ) 364 // if we're not simple, doNext() will take care of calling setFlags( )
326 } 365 }
327 } 366 }
328 367
329 ~AutoDrawLooper() { 368 ~AutoDrawLooper() {
330 if (fDoClearImageFilter) { 369 if (fDoClearImageFilter) {
331 fCanvas->internalRestore(); 370 fCanvas->internalRestore();
332 } 371 }
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343 return false; 382 return false;
344 } else if (fIsSimple) { 383 } else if (fIsSimple) {
345 fDone = true; 384 fDone = true;
346 return !fPaint->nothingToDraw(); 385 return !fPaint->nothingToDraw();
347 } else { 386 } else {
348 return this->doNext(drawType); 387 return this->doNext(drawType);
349 } 388 }
350 } 389 }
351 390
352 private: 391 private:
353 SkLazyPaint fLazyPaint; 392 SkLazyPaint fLazyPaintInit, fLazyPaintPerNext;
354 SkCanvas* fCanvas; 393 SkCanvas* fCanvas;
355 const SkPaint& fOrigPaint; 394 const SkPaint& fOrigPaint;
356 SkDrawFilter* fFilter; 395 SkDrawFilter* fFilter;
357 const SkPaint* fPaint; 396 const SkPaint* fPaint;
358 int fSaveCount; 397 int fSaveCount;
359 uint32_t fNewPaintFlags; 398 uint32_t fNewPaintFlags;
360 bool fDoClearImageFilter; 399 bool fDoClearImageFilter;
361 bool fDone; 400 bool fDone;
362 bool fIsSimple; 401 bool fIsSimple;
363 SkDrawLooper::Context* fLooperContext; 402 SkDrawLooper::Context* fLooperContext;
364 SkSmallAllocator<1, 32> fLooperContextAllocator; 403 SkSmallAllocator<1, 32> fLooperContextAllocator;
365 404
366 bool doNext(SkDrawFilter::Type drawType); 405 bool doNext(SkDrawFilter::Type drawType);
367 }; 406 };
368 407
369 bool AutoDrawLooper::doNext(SkDrawFilter::Type drawType) { 408 bool AutoDrawLooper::doNext(SkDrawFilter::Type drawType) {
370 fPaint = NULL; 409 fPaint = NULL;
371 SkASSERT(!fIsSimple); 410 SkASSERT(!fIsSimple);
372 SkASSERT(fLooperContext || fFilter || fDoClearImageFilter); 411 SkASSERT(fLooperContext || fFilter || fDoClearImageFilter);
373 412
374 SkPaint* paint = fLazyPaint.set(fOrigPaint); 413 SkPaint* paint = fLazyPaintPerNext.set(fLazyPaintInit.isValid() ?
414 *fLazyPaintInit.get() : fOrigPaint);
375 paint->setFlags(fNewPaintFlags); 415 paint->setFlags(fNewPaintFlags);
376 416
377 if (fDoClearImageFilter) { 417 if (fDoClearImageFilter) {
378 paint->setImageFilter(NULL); 418 paint->setImageFilter(NULL);
379 } 419 }
380 420
381 if (fLooperContext && !fLooperContext->next(fCanvas, paint)) { 421 if (fLooperContext && !fLooperContext->next(fCanvas, paint)) {
382 fDone = true; 422 fDone = true;
383 return false; 423 return false;
384 } 424 }
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2523 } 2563 }
2524 2564
2525 if (matrix) { 2565 if (matrix) {
2526 canvas->concat(*matrix); 2566 canvas->concat(*matrix);
2527 } 2567 }
2528 } 2568 }
2529 2569
2530 SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() { 2570 SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() {
2531 fCanvas->restoreToCount(fSaveCount); 2571 fCanvas->restoreToCount(fSaveCount);
2532 } 2572 }
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