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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Apple Computer, Inc. | 2 * Copyright (C) 2006 Apple Computer, Inc. |
| 3 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) | 3 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) |
| 4 * | 4 * |
| 5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
| 6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
| 7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
| 8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
| 9 * | 9 * |
| 10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
| 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
| 14 * | 14 * |
| 15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
| 16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
| 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
| 19 * | 19 * |
| 20 */ | 20 */ |
| 21 | 21 |
| 22 #ifndef HitTestResult_h | 22 #ifndef HitTestResult_h |
| 23 #define HitTestResult_h | 23 #define HitTestResult_h |
| 24 | 24 |
| 25 #include "core/rendering/HitTestLocation.h" | 25 #include "core/rendering/HitTestLocation.h" |
| 26 #include "core/rendering/HitTestRequest.h" | 26 #include "core/rendering/HitTestRequest.h" |
| 27 // TODO: We should |enum CursorDirective| to its own header file from RenderObje
ct.h. |
| 28 #include "core/rendering/RenderObject.h" |
| 27 #include "platform/geometry/FloatQuad.h" | 29 #include "platform/geometry/FloatQuad.h" |
| 28 #include "platform/geometry/FloatRect.h" | 30 #include "platform/geometry/FloatRect.h" |
| 29 #include "platform/geometry/LayoutRect.h" | 31 #include "platform/geometry/LayoutRect.h" |
| 30 #include "platform/text/TextDirection.h" | 32 #include "platform/text/TextDirection.h" |
| 31 #include "wtf/Forward.h" | 33 #include "wtf/Forward.h" |
| 32 #include "wtf/ListHashSet.h" | 34 #include "wtf/ListHashSet.h" |
| 33 #include "wtf/OwnPtr.h" | 35 #include "wtf/OwnPtr.h" |
| 34 #include "wtf/RefPtr.h" | 36 #include "wtf/RefPtr.h" |
| 35 | 37 |
| 36 namespace WebCore { | 38 namespace WebCore { |
| 37 | 39 |
| 38 class Element; | 40 class Element; |
| 39 class Frame; | 41 class Frame; |
| 40 class HTMLMediaElement; | 42 class HTMLMediaElement; |
| 41 class Image; | 43 class Image; |
| 42 class KURL; | 44 class KURL; |
| 43 class Node; | 45 class Node; |
| 46 class PositionWithAffinity; |
| 44 class RenderObject; | 47 class RenderObject; |
| 45 class RenderRegion; | 48 class RenderRegion; |
| 46 class Scrollbar; | 49 class Scrollbar; |
| 47 | 50 |
| 48 class HitTestResult { | 51 class HitTestResult { |
| 49 public: | 52 public: |
| 50 typedef ListHashSet<RefPtr<Node> > NodeSet; | 53 typedef ListHashSet<RefPtr<Node> > NodeSet; |
| 51 | 54 |
| 52 HitTestResult(); | 55 HitTestResult(); |
| 53 HitTestResult(const LayoutPoint&); | 56 HitTestResult(const LayoutPoint&); |
| (...skipping 17 matching lines...) Expand all Loading... |
| 71 | 74 |
| 72 // The hit-tested point in the coordinates of the main frame. | 75 // The hit-tested point in the coordinates of the main frame. |
| 73 const LayoutPoint& pointInMainFrame() const { return m_hitTestLocation.point
(); } | 76 const LayoutPoint& pointInMainFrame() const { return m_hitTestLocation.point
(); } |
| 74 IntPoint roundedPointInMainFrame() const { return roundedIntPoint(pointInMai
nFrame()); } | 77 IntPoint roundedPointInMainFrame() const { return roundedIntPoint(pointInMai
nFrame()); } |
| 75 | 78 |
| 76 // The hit-tested point in the coordinates of the innerNode frame, the frame
containing innerNode. | 79 // The hit-tested point in the coordinates of the innerNode frame, the frame
containing innerNode. |
| 77 const LayoutPoint& pointInInnerNodeFrame() const { return m_pointInInnerNode
Frame; } | 80 const LayoutPoint& pointInInnerNodeFrame() const { return m_pointInInnerNode
Frame; } |
| 78 IntPoint roundedPointInInnerNodeFrame() const { return roundedIntPoint(point
InInnerNodeFrame()); } | 81 IntPoint roundedPointInInnerNodeFrame() const { return roundedIntPoint(point
InInnerNodeFrame()); } |
| 79 Frame* innerNodeFrame() const; | 82 Frame* innerNodeFrame() const; |
| 80 | 83 |
| 81 // The hit-tested point in the coordinates of the inner node. | 84 // The hit-tested point in the coordinates of |innerPossiblyPseudoNode()| |
| 85 // rather htan |innerNode()|. |
| 82 const LayoutPoint& localPoint() const { return m_localPoint; } | 86 const LayoutPoint& localPoint() const { return m_localPoint; } |
| 83 void setLocalPoint(const LayoutPoint& p) { m_localPoint = p; } | 87 void setLocalPoint(const LayoutPoint& p) { m_localPoint = p; } |
| 84 | 88 PositionWithAffinity position() const; |
| 85 RenderObject* renderer() const; | 89 RenderObject* renderer() const; |
| 86 | 90 |
| 87 void setToNodesInDocumentTreeScope(); | 91 void setToNodesInDocumentTreeScope(); |
| 88 void setToShadowHostIfInUserAgentShadowRoot(); | 92 void setToShadowHostIfInUserAgentShadowRoot(); |
| 89 | 93 |
| 90 const HitTestLocation& hitTestLocation() const { return m_hitTestLocation; } | 94 const HitTestLocation& hitTestLocation() const { return m_hitTestLocation; } |
| 91 | 95 |
| 92 void setInnerNode(Node*); | 96 void setInnerNode(Node*); |
| 93 void setInnerNonSharedNode(Node*); | 97 void setInnerNonSharedNode(Node*); |
| 94 void setURLElement(Element*); | 98 void setURLElement(Element*); |
| (...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 142 RefPtr<Scrollbar> m_scrollbar; | 146 RefPtr<Scrollbar> m_scrollbar; |
| 143 bool m_isOverWidget; // Returns true if we are over a widget (and not in the
border/padding area of a RenderWidget for example). | 147 bool m_isOverWidget; // Returns true if we are over a widget (and not in the
border/padding area of a RenderWidget for example). |
| 144 bool m_isFirstLetter; | 148 bool m_isFirstLetter; |
| 145 | 149 |
| 146 mutable OwnPtr<NodeSet> m_rectBasedTestResult; | 150 mutable OwnPtr<NodeSet> m_rectBasedTestResult; |
| 147 }; | 151 }; |
| 148 | 152 |
| 149 } // namespace WebCore | 153 } // namespace WebCore |
| 150 | 154 |
| 151 #endif // HitTestResult_h | 155 #endif // HitTestResult_h |
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