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Side by Side Diff: src/core/Sk4x_portable.h

Issue 964603002: Add sqrt() and rsqrt() to Sk4f. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 10 months ago
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1 // It is important _not_ to put header guards here. 1 // It is important _not_ to put header guards here.
2 // This file will be intentionally included three times. 2 // This file will be intentionally included three times.
3 3
4 #if defined(SK4X_PREAMBLE) 4 #if defined(SK4X_PREAMBLE)
5 #include "SkFloatingPoint.h"
6 #include <math.h>
5 7
6 #elif defined(SK4X_PRIVATE) 8 #elif defined(SK4X_PRIVATE)
7 typedef T Type; 9 typedef T Type;
8 typedef T Vector[4]; 10 typedef T Vector[4];
9 11
10 Vector fVec; 12 Vector fVec;
11 13
12 template <int m, int a, int s, int k> 14 template <int m, int a, int s, int k>
13 static Sk4x Shuffle(const Sk4x&, const Sk4x&); 15 static Sk4x Shuffle(const Sk4x&, const Sk4x&);
14 16
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
53 fVec[2] op other.fVec[2], \ 55 fVec[2] op other.fVec[2], \
54 fVec[3] op other.fVec[3] 56 fVec[3] op other.fVec[3]
55 M(Sk4x<T>) bitAnd(const Sk4x& other) const { return Sk4x(BINOP(&)); } 57 M(Sk4x<T>) bitAnd(const Sk4x& other) const { return Sk4x(BINOP(&)); }
56 M(Sk4x<T>) bitOr(const Sk4x& other) const { return Sk4x(BINOP(|)); } 58 M(Sk4x<T>) bitOr(const Sk4x& other) const { return Sk4x(BINOP(|)); }
57 M(Sk4x<T>) add(const Sk4x<T>& other) const { return Sk4x(BINOP(+)); } 59 M(Sk4x<T>) add(const Sk4x<T>& other) const { return Sk4x(BINOP(+)); }
58 M(Sk4x<T>) subtract(const Sk4x<T>& other) const { return Sk4x(BINOP(-)); } 60 M(Sk4x<T>) subtract(const Sk4x<T>& other) const { return Sk4x(BINOP(-)); }
59 M(Sk4x<T>) multiply(const Sk4x<T>& other) const { return Sk4x(BINOP(*)); } 61 M(Sk4x<T>) multiply(const Sk4x<T>& other) const { return Sk4x(BINOP(*)); }
60 M(Sk4x<T>) divide(const Sk4x<T>& other) const { return Sk4x(BINOP(/)); } 62 M(Sk4x<T>) divide(const Sk4x<T>& other) const { return Sk4x(BINOP(/)); }
61 #undef BINOP 63 #undef BINOP
62 64
65 template<> inline Sk4f Sk4f::rsqrt() const {
66 return Sk4f(sk_float_rsqrt(fVec[0]),
67 sk_float_rsqrt(fVec[1]),
68 sk_float_rsqrt(fVec[2]),
69 sk_float_rsqrt(fVec[3]));
70 }
71
72 template<> inline Sk4f Sk4f::sqrt() const {
73 return Sk4f(sqrtf(fVec[0]),
74 sqrtf(fVec[1]),
75 sqrtf(fVec[2]),
76 sqrtf(fVec[3]));
77 }
78
63 #define BOOL_BINOP(op) fVec[0] op other.fVec[0] ? -1 : 0, \ 79 #define BOOL_BINOP(op) fVec[0] op other.fVec[0] ? -1 : 0, \
64 fVec[1] op other.fVec[1] ? -1 : 0, \ 80 fVec[1] op other.fVec[1] ? -1 : 0, \
65 fVec[2] op other.fVec[2] ? -1 : 0, \ 81 fVec[2] op other.fVec[2] ? -1 : 0, \
66 fVec[3] op other.fVec[3] ? -1 : 0 82 fVec[3] op other.fVec[3] ? -1 : 0
67 M(Sk4i) equal(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(== )); } 83 M(Sk4i) equal(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(== )); }
68 M(Sk4i) notEqual(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(!= )); } 84 M(Sk4i) notEqual(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(!= )); }
69 M(Sk4i) lessThan(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP( < )); } 85 M(Sk4i) lessThan(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP( < )); }
70 M(Sk4i) greaterThan(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP( > )); } 86 M(Sk4i) greaterThan(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP( > )); }
71 M(Sk4i) lessThanEqual(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(<= )); } 87 M(Sk4i) lessThanEqual(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(<= )); }
72 M(Sk4i) greaterThanEqual(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(>= )); } 88 M(Sk4i) greaterThanEqual(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(>= )); }
(...skipping 20 matching lines...) Expand all
93 k < 4 ? x.fVec[k] : y.fVec[k-4]); 109 k < 4 ? x.fVec[k] : y.fVec[k-4]);
94 } 110 }
95 111
96 M(Sk4x<T>) zwxy() const { return Shuffle<2,3,0,1>(*t his, *this); } 112 M(Sk4x<T>) zwxy() const { return Shuffle<2,3,0,1>(*t his, *this); }
97 M(Sk4x<T>) XYAB(const Sk4x& xyzw, const Sk4x& abcd) { return Shuffle<0,1,4,5>( x yzw, abcd); } 113 M(Sk4x<T>) XYAB(const Sk4x& xyzw, const Sk4x& abcd) { return Shuffle<0,1,4,5>( x yzw, abcd); }
98 M(Sk4x<T>) ZWCD(const Sk4x& xyzw, const Sk4x& abcd) { return Shuffle<2,3,6,7>( x yzw, abcd); } 114 M(Sk4x<T>) ZWCD(const Sk4x& xyzw, const Sk4x& abcd) { return Shuffle<2,3,6,7>( x yzw, abcd); }
99 115
100 #undef M 116 #undef M
101 117
102 #endif 118 #endif
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