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Unified Diff: LayoutTests/fast/dom/geometry-interfaces-dom-quad.html

Issue 964333002: Implement DOMQuad of geometry interfaces. Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: expected Created 5 years, 10 months ago
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Index: LayoutTests/fast/dom/geometry-interfaces-dom-quad.html
diff --git a/LayoutTests/fast/dom/geometry-interfaces-dom-quad.html b/LayoutTests/fast/dom/geometry-interfaces-dom-quad.html
new file mode 100644
index 0000000000000000000000000000000000000000..fa15a9961004b561373e389dfeeac515797ad47b
--- /dev/null
+++ b/LayoutTests/fast/dom/geometry-interfaces-dom-quad.html
@@ -0,0 +1,210 @@
+<!DOCTYPE html>
+<html>
+<head>
+<title>Geometry Interfaces: DOMRect</title>
+<script src="../../resources/js-test.js"></script>
+</head>
+<body>
+<script>
+
+debug("# DOMQuad()");
+var quad = new DOMQuad();
+shouldBe("quad.p1.x", "0");
+shouldBe("quad.p1.y", "0");
+shouldBe("quad.p2.x", "0");
+shouldBe("quad.p2.y", "0");
+shouldBe("quad.p3.x", "0");
+shouldBe("quad.p3.y", "0");
+shouldBe("quad.p4.x", "0");
+shouldBe("quad.p4.y", "0");
+shouldBe("quad.bounds.x", "0");
+shouldBe("quad.bounds.y", "0");
+shouldBe("quad.bounds.width", "0");
+shouldBe("quad.bounds.height", "0");
+debug("");
+
+debug("# DOMQuad({ x : 10, y : 10, width : 20, height : 30 }) - DOMRectInit");
+quad = new DOMQuad({ x : 10, y : 10, width : 20, height : 30 });
+shouldBe("quad.p1.x", "10");
+shouldBe("quad.p1.y", "10");
+shouldBe("quad.p2.x", "30");
+shouldBe("quad.p2.y", "10");
+shouldBe("quad.p3.x", "30");
+shouldBe("quad.p3.y", "40");
+shouldBe("quad.p4.x", "10");
+shouldBe("quad.p4.y", "40");
+shouldBe("quad.bounds.x", "10");
+shouldBe("quad.bounds.y", "10");
+shouldBe("quad.bounds.width", "20");
+shouldBe("quad.bounds.height", "30");
+debug("");
+
+debug("# DOMQuad(new DOMRectReadOnly(10, 10, 20, 30)) - DOMRectReadOnly");
+quad = new DOMQuad(new DOMRectReadOnly(10, 10, 20, 30));
+shouldBe("quad.p1.x", "10");
+shouldBe("quad.p1.y", "10");
+shouldBe("quad.p2.x", "30");
+shouldBe("quad.p2.y", "10");
+shouldBe("quad.p3.x", "30");
+shouldBe("quad.p3.y", "40");
+shouldBe("quad.p4.x", "10");
+shouldBe("quad.p4.y", "40");
+shouldBe("quad.bounds.x", "10");
+shouldBe("quad.bounds.y", "10");
+shouldBe("quad.bounds.width", "20");
+shouldBe("quad.bounds.height", "30");
+debug("");
+
+debug("# DOMQuad(new DOMRect(10, 10, 20, 30)) - DOMRect");
+quad = new DOMQuad(new DOMRect(10, 10, 20, 30));
+shouldBe("quad.p1.x", "10");
+shouldBe("quad.p1.y", "10");
+shouldBe("quad.p2.x", "30");
+shouldBe("quad.p2.y", "10");
+shouldBe("quad.p3.x", "30");
+shouldBe("quad.p3.y", "40");
+shouldBe("quad.p4.x", "10");
+shouldBe("quad.p4.y", "40");
+shouldBe("quad.bounds.x", "10");
+shouldBe("quad.bounds.y", "10");
+shouldBe("quad.bounds.width", "20");
+shouldBe("quad.bounds.height", "30");
+debug("");
+
+debug("# DOMQuad(p1, p2) - DOMPointInit");
+quad = new DOMQuad(
+ { x : 10, y : 10 },
+ { x : 30, y : 10 }
+);
+shouldBe("quad.p1.x", "10");
+shouldBe("quad.p1.y", "10");
+shouldBe("quad.p2.x", "30");
+shouldBe("quad.p2.y", "10");
+shouldBe("quad.p3.x", "0");
+shouldBe("quad.p3.y", "0");
+shouldBe("quad.p4.x", "0");
+shouldBe("quad.p4.y", "0");
+shouldBe("quad.bounds.x", "0");
+shouldBe("quad.bounds.y", "0");
+shouldBe("quad.bounds.width", "30");
+shouldBe("quad.bounds.height", "10");
+debug("");
+
+debug("# DOMQuad(p1, p2, p3) - DOMPointInit");
+quad = new DOMQuad(
+ { x : 10, y : 10 },
+ { x : 30, y : 10 },
+ { x : 40, y : 40 }
+);
+shouldBe("quad.p1.x", "10");
+shouldBe("quad.p1.y", "10");
+shouldBe("quad.p2.x", "30");
+shouldBe("quad.p2.y", "10");
+shouldBe("quad.p3.x", "40");
+shouldBe("quad.p3.y", "40");
+shouldBe("quad.p4.x", "0");
+shouldBe("quad.p4.y", "0");
+shouldBe("quad.bounds.x", "0");
+shouldBe("quad.bounds.y", "0");
+shouldBe("quad.bounds.width", "40");
+shouldBe("quad.bounds.height", "40");
+debug("");
+
+debug("# DOMQuad(p1, p2, p3, p4) - DOMPointInit");
+quad = new DOMQuad(
+ { x : 10, y : 10 },
+ { x : 30, y : 10 },
+ { x : 40, y : 40 },
+ { x : 20, y : 50 }
+);
+shouldBe("quad.p1.x", "10");
+shouldBe("quad.p1.y", "10");
+shouldBe("quad.p2.x", "30");
+shouldBe("quad.p2.y", "10");
+shouldBe("quad.p3.x", "40");
+shouldBe("quad.p3.y", "40");
+shouldBe("quad.p4.x", "20");
+shouldBe("quad.p4.y", "50");
+shouldBe("quad.bounds.x", "10");
+shouldBe("quad.bounds.y", "10");
+shouldBe("quad.bounds.width", "30");
+shouldBe("quad.bounds.height", "40");
+debug("");
+
+debug("# DOMQuad(p1, p2, p3, p4) - DOMPointInit/DOMPoint");
+quad = new DOMQuad(
+ { x : 10, y : 10 },
+ new DOMPoint(30, 10),
+ { x : 40, y : 40 },
+ new DOMPoint(20, 50)
+);
+shouldBe("quad.p1.x", "10");
+shouldBe("quad.p1.y", "10");
+shouldBe("quad.p2.x", "30");
+shouldBe("quad.p2.y", "10");
+shouldBe("quad.p3.x", "40");
+shouldBe("quad.p3.y", "40");
+shouldBe("quad.p4.x", "20");
+shouldBe("quad.p4.y", "50");
+shouldBe("quad.bounds.x", "10");
+shouldBe("quad.bounds.y", "10");
+shouldBe("quad.bounds.width", "30");
+shouldBe("quad.bounds.height", "40");
+debug("");
+
+debug("# DOMQuad.pX is readonly.");
+quad.p1 = new DOMPoint(0, 0);
+quad.p2 = new DOMPoint(20, 90);
+quad.p3 = new DOMPoint(80, 70);
+quad.p4 = new DOMPoint(40, 50);
+shouldBe("quad.p1.x", "10");
+shouldBe("quad.p1.y", "10");
+shouldBe("quad.p2.x", "30");
+shouldBe("quad.p2.y", "10");
+shouldBe("quad.p3.x", "40");
+shouldBe("quad.p3.y", "40");
+shouldBe("quad.p4.x", "20");
+shouldBe("quad.p4.y", "50");
+shouldBe("quad.bounds.x", "10");
+shouldBe("quad.bounds.y", "10");
+shouldBe("quad.bounds.width", "30");
+shouldBe("quad.bounds.height", "40");
+debug("");
+
+debug("# DOMQuad.pX.Attr is not readonly.");
+quad.p1.x = 0;
+quad.p1.y = 0;
+quad.p2.x = 20;
+quad.p2.y = 90;
+quad.p3.x = 80;
+quad.p3.y = 70;
+quad.p4.x = 40;
+quad.p4.y = 50;
+shouldBe("quad.p1.x", "0");
+shouldBe("quad.p1.y", "0");
+shouldBe("quad.p2.x", "20");
+shouldBe("quad.p2.y", "90");
+shouldBe("quad.p3.x", "80");
+shouldBe("quad.p3.y", "70");
+shouldBe("quad.p4.x", "40");
+shouldBe("quad.p4.y", "50");
+shouldBe("quad.bounds.x", "0");
+shouldBe("quad.bounds.y", "0");
+shouldBe("quad.bounds.width", "80");
+shouldBe("quad.bounds.height", "90");
+debug("");
+
+debug("# DOMQuad.bounds must be updated automatically.");
+var bounds = quad.bounds;
+quad.p1.x = 10;
+quad.p3.x = 100;
+shouldBe("bounds.x", "10");
+shouldBe("bounds.width", "90");
+shouldBe("quad.bounds.x", "10");
+shouldBe("quad.bounds.width", "90");
+shouldBeTrue("quad.bounds == bounds");
+debug("");
+
+</script>
+</body>
+</html>
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