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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/test/in_process_context_provider.h" | 5 #include "ui/compositor/test/in_process_context_provider.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/callback_helpers.h" | 8 #include "base/callback_helpers.h" |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
10 #include "base/strings/stringprintf.h" | 10 #include "base/strings/stringprintf.h" |
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86 context_thread_checker_.CalledOnValidThread()); | 86 context_thread_checker_.CalledOnValidThread()); |
87 } | 87 } |
88 | 88 |
89 bool InProcessContextProvider::BindToCurrentThread() { | 89 bool InProcessContextProvider::BindToCurrentThread() { |
90 // This is called on the thread the context will be used. | 90 // This is called on the thread the context will be used. |
91 DCHECK(context_thread_checker_.CalledOnValidThread()); | 91 DCHECK(context_thread_checker_.CalledOnValidThread()); |
92 | 92 |
93 if (!context_) { | 93 if (!context_) { |
94 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 94 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
95 context_.reset(gpu::GLInProcessContext::Create( | 95 context_.reset(gpu::GLInProcessContext::Create( |
96 nullptr, /* service */ | 96 nullptr, /* service */ |
97 nullptr, /* surface */ | 97 nullptr, /* surface */ |
98 true, /* is_offscreen */ | 98 !window_, /* is_offscreen */ |
99 window_, | 99 window_, gfx::Size(1, 1), nullptr, /* share_context */ |
tfarina
2015/02/28 00:19:28
I know this is was formatted by clang. But one arg
danakj
2015/02/28 00:21:09
i don't disagree.
| |
100 gfx::Size(1, 1), | 100 true, /* share_resources */ |
101 nullptr, /* share_context */ | 101 attribs_, gpu_preference, gpu::GLInProcessContextSharedMemoryLimits(), |
102 true, /* share_resources */ | 102 nullptr, nullptr)); |
103 attribs_, | |
104 gpu_preference, | |
105 gpu::GLInProcessContextSharedMemoryLimits(), | |
106 nullptr, | |
107 nullptr)); | |
108 | 103 |
109 if (!context_) | 104 if (!context_) |
110 return false; | 105 return false; |
111 | 106 |
112 context_->SetContextLostCallback(base::Bind( | 107 context_->SetContextLostCallback(base::Bind( |
113 &InProcessContextProvider::OnLostContext, base::Unretained(this))); | 108 &InProcessContextProvider::OnLostContext, base::Unretained(this))); |
114 } | 109 } |
115 | 110 |
116 capabilities_.gpu = context_->GetImplementation()->capabilities(); | 111 capabilities_.gpu = context_->GetImplementation()->capabilities(); |
117 | 112 |
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222 return; | 217 return; |
223 destroyed_ = true; | 218 destroyed_ = true; |
224 } | 219 } |
225 if (!lost_context_callback_.is_null()) | 220 if (!lost_context_callback_.is_null()) |
226 base::ResetAndReturn(&lost_context_callback_).Run(); | 221 base::ResetAndReturn(&lost_context_callback_).Run(); |
227 if (gr_context_) | 222 if (gr_context_) |
228 gr_context_->abandonContext(); | 223 gr_context_->abandonContext(); |
229 } | 224 } |
230 | 225 |
231 } // namespace ui | 226 } // namespace ui |
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