| Index: content/browser/compositor/buffer_queue.cc
|
| diff --git a/content/browser/compositor/buffer_queue.cc b/content/browser/compositor/buffer_queue.cc
|
| index 689288f6d63b75d10c0b329fb32205d234ee1140..4b49330519aa4bc5a0cb4e0ab59b528792ab5981 100644
|
| --- a/content/browser/compositor/buffer_queue.cc
|
| +++ b/content/browser/compositor/buffer_queue.cc
|
| @@ -4,6 +4,7 @@
|
|
|
| #include "content/browser/compositor/buffer_queue.h"
|
|
|
| +#include "base/memory/scoped_vector.h"
|
| #include "content/browser/compositor/image_transport_factory.h"
|
| #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
|
| #include "content/common/gpu/client/context_provider_command_buffer.h"
|
| @@ -166,11 +167,14 @@ BufferQueue::AllocatedSurface BufferQueue::GetNextSurface() {
|
|
|
| // We don't want to allow anything more than triple buffering.
|
| DCHECK_LT(allocated_count_, 4U);
|
| + DCHECK_EQ(
|
| + gpu::ImageFactory::GpuMemoryBufferCountForImageFormat(internalformat_),
|
| + 1);
|
|
|
| scoped_ptr<gfx::GpuMemoryBuffer> buffer(
|
| gpu_memory_buffer_manager_->AllocateGpuMemoryBufferForScanout(
|
| size_, gpu::ImageFactory::ImageFormatToGpuMemoryBufferFormat(
|
| - internalformat_),
|
| + internalformat_, 0),
|
| surface_id_));
|
| if (!buffer) {
|
| gl->DeleteTextures(1, &texture);
|
| @@ -178,8 +182,9 @@ BufferQueue::AllocatedSurface BufferQueue::GetNextSurface() {
|
| return AllocatedSurface();
|
| }
|
|
|
| - unsigned int id = gl->CreateImageCHROMIUM(
|
| - buffer->AsClientBuffer(), size_.width(), size_.height(), internalformat_);
|
| + ClientBuffer client_buffers[] = {buffer->AsClientBuffer()};
|
| + unsigned int id = gl->CreateImageCHROMIUM(client_buffers, size_.width(),
|
| + size_.height(), internalformat_);
|
|
|
| if (!id) {
|
| LOG(ERROR) << "Failed to allocate backing image surface";
|
|
|