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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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251 GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM (const void* me
m); | 251 GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM (const void* me
m); |
252 GL_APICALL void GL_APIENTRY glResizeCHROMIUM (GLuint width, GLuint heigh
t, GLfloat scale_factor); | 252 GL_APICALL void GL_APIENTRY glResizeCHROMIUM (GLuint width, GLuint heigh
t, GLfloat scale_factor); |
253 GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void); | 253 GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void); |
254 GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const char* exte
nsion); | 254 GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const char* exte
nsion); |
255 GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void); | 255 GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void); |
256 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra
m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); | 256 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra
m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); |
257 GL_APICALL void GL_APIENTRY glGetUniformBlocksCHROMIUM (GLidProgram prog
ram, GLsizeiNotNegative bufsize, GLsizei* size, void* info); | 257 GL_APICALL void GL_APIENTRY glGetUniformBlocksCHROMIUM (GLidProgram prog
ram, GLsizeiNotNegative bufsize, GLsizei* size, void* info); |
258 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVaryingsCHROMIUM (GLid
Program program, GLsizeiNotNegative bufsize, GLsizei* size, void* info); | 258 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVaryingsCHROMIUM (GLid
Program program, GLsizeiNotNegative bufsize, GLsizei* size, void* info); |
259 GL_APICALL void GL_APIENTRY glGetUniformsES3CHROMIUM (GLidProgram progra
m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); | 259 GL_APICALL void GL_APIENTRY glGetUniformsES3CHROMIUM (GLidProgram progra
m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); |
260 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur
e); | 260 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur
e); |
261 GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer,
GLsizei width, GLsizei height, GLenum internalformat); | 261 GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer* buffers
, GLsizei width, GLsizei height, GLenum internalformat); |
262 GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id); | 262 GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id); |
263 GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsize
i width, GLsizei height, GLenum internalformat, GLenum usage); | 263 GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsize
i width, GLsizei height, GLenum internalformat, GLenum usage); |
264 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader
shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); | 264 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader
shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); |
265 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G
Lint width, GLint height); | 265 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G
Lint width, GLint height); |
266 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture
BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla
ne); | 266 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture
BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla
ne); |
267 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum
source_id, GLenum dest_id, GLintTextureInternalFormat internalformat, GLenumPix
elType dest_type); | 267 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum
source_id, GLenum dest_id, GLintTextureInternalFormat internalformat, GLenumPix
elType dest_type); |
268 GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLenum target, GLe
num source_id, GLenum dest_id, GLint xoffset, GLint yoffset); | 268 GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLenum target, GLe
num source_id, GLenum dest_id, GLint xoffset, GLint yoffset); |
269 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m
ode, GLint first, GLsizei count, GLsizei primcount); | 269 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m
ode, GLint first, GLsizei count, GLsizei primcount); |
270 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); | 270 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); |
271 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); | 271 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); |
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298 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); | 298 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); |
299 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); | 299 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); |
300 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); | 300 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); |
301 | 301 |
302 // Extension CHROMIUM_path_rendering. | 302 // Extension CHROMIUM_path_rendering. |
303 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr
ixMode, const GLfloat* m); | 303 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr
ixMode, const GLfloat* m); |
304 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo
de matrixMode); | 304 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo
de matrixMode); |
305 | 305 |
306 // Extension KHR_blend_equation_advanced | 306 // Extension KHR_blend_equation_advanced |
307 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 307 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
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