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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <string> | 9 #include <string> |
10 | 10 |
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146 void SetPreemptByFlag( | 146 void SetPreemptByFlag( |
147 scoped_refptr<gpu::PreemptionFlag> preemption_flag); | 147 scoped_refptr<gpu::PreemptionFlag> preemption_flag); |
148 | 148 |
149 void CacheShader(const std::string& key, const std::string& shader); | 149 void CacheShader(const std::string& key, const std::string& shader); |
150 | 150 |
151 void AddFilter(IPC::MessageFilter* filter); | 151 void AddFilter(IPC::MessageFilter* filter); |
152 void RemoveFilter(IPC::MessageFilter* filter); | 152 void RemoveFilter(IPC::MessageFilter* filter); |
153 | 153 |
154 uint64 GetMemoryUsage(); | 154 uint64 GetMemoryUsage(); |
155 | 155 |
156 scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( | 156 scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffers( |
157 const gfx::GpuMemoryBufferHandle& handle, | 157 const std::vector<gfx::GpuMemoryBufferHandle>& handles, |
158 const gfx::Size& size, | 158 const gfx::Size& size, |
159 gfx::GpuMemoryBuffer::Format format, | 159 const std::vector<gfx::GpuMemoryBuffer::Format>& formats, |
160 uint32 internalformat); | 160 uint32 internalformat); |
161 | 161 |
162 bool allow_future_sync_points() const { return allow_future_sync_points_; } | 162 bool allow_future_sync_points() const { return allow_future_sync_points_; } |
163 | 163 |
164 void HandleUpdateValueState(unsigned int target, | 164 void HandleUpdateValueState(unsigned int target, |
165 const gpu::ValueState& state); | 165 const gpu::ValueState& state); |
166 | 166 |
167 // Visible for testing. | 167 // Visible for testing. |
168 const gpu::ValueStateMap* pending_valuebuffer_state() const { | 168 const gpu::ValueStateMap* pending_valuebuffer_state() const { |
169 return pending_valuebuffer_state_.get(); | 169 return pending_valuebuffer_state_.get(); |
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248 // that any WeakPtrs to Controller are invalidated before its members | 248 // that any WeakPtrs to Controller are invalidated before its members |
249 // variable's destructors are executed, rendering them invalid. | 249 // variable's destructors are executed, rendering them invalid. |
250 base::WeakPtrFactory<GpuChannel> weak_factory_; | 250 base::WeakPtrFactory<GpuChannel> weak_factory_; |
251 | 251 |
252 DISALLOW_COPY_AND_ASSIGN(GpuChannel); | 252 DISALLOW_COPY_AND_ASSIGN(GpuChannel); |
253 }; | 253 }; |
254 | 254 |
255 } // namespace content | 255 } // namespace content |
256 | 256 |
257 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 257 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
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