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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h" | 5 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h" |
| 6 | 6 |
| 7 #include "content/common/android/surface_texture_manager.h" | 7 #include "content/common/android/surface_texture_manager.h" |
| 8 #include "ui/gl/android/surface_texture.h" | 8 #include "ui/gl/android/surface_texture.h" |
| 9 #include "ui/gl/gl_image_surface_texture.h" | 9 #include "ui/gl/gl_image_surface_texture.h" |
| 10 | 10 |
| (...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 91 } | 91 } |
| 92 | 92 |
| 93 SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture(id, client_id); | 93 SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture(id, client_id); |
| 94 } | 94 } |
| 95 | 95 |
| 96 gpu::ImageFactory* GpuMemoryBufferFactorySurfaceTexture::AsImageFactory() { | 96 gpu::ImageFactory* GpuMemoryBufferFactorySurfaceTexture::AsImageFactory() { |
| 97 return this; | 97 return this; |
| 98 } | 98 } |
| 99 | 99 |
| 100 scoped_refptr<gfx::GLImage> | 100 scoped_refptr<gfx::GLImage> |
| 101 GpuMemoryBufferFactorySurfaceTexture::CreateImageForGpuMemoryBuffer( | 101 GpuMemoryBufferFactorySurfaceTexture::CreateImageForGpuMemoryBuffers( |
| 102 const gfx::GpuMemoryBufferHandle& handle, | 102 const std::vector<gfx::GpuMemoryBufferHandle>& handles, |
| 103 const gfx::Size& size, | 103 const gfx::Size& size, |
| 104 gfx::GpuMemoryBuffer::Format format, | 104 const std::vector<gfx::GpuMemoryBuffer::Format>& formats, |
| 105 unsigned internalformat, | 105 unsigned internalformat, |
| 106 int client_id) { | 106 int client_id) { |
| 107 int num_buffers = |
| 108 gpu::ImageFactory::GpuMemoryBufferCountForImageFormat(internalformat); |
| 109 if (num_buffers != 1) { |
| 110 NOTIMPLEMENTED(); |
| 111 return scoped_refptr<gfx::GLImage>(); |
| 112 } |
| 113 const gfx::GpuMemoryBufferHandle& handle = handles[0]; |
| 114 |
| 107 base::AutoLock lock(surface_textures_lock_); | 115 base::AutoLock lock(surface_textures_lock_); |
| 108 | 116 |
| 109 DCHECK_EQ(handle.type, gfx::SURFACE_TEXTURE_BUFFER); | 117 DCHECK_EQ(handle.type, gfx::SURFACE_TEXTURE_BUFFER); |
| 110 | 118 |
| 111 SurfaceTextureMapKey key(handle.id, client_id); | 119 SurfaceTextureMapKey key(handle.id, client_id); |
| 112 SurfaceTextureMap::iterator it = surface_textures_.find(key); | 120 SurfaceTextureMap::iterator it = surface_textures_.find(key); |
| 113 if (it == surface_textures_.end()) | 121 if (it == surface_textures_.end()) |
| 114 return scoped_refptr<gfx::GLImage>(); | 122 return scoped_refptr<gfx::GLImage>(); |
| 115 | 123 |
| 116 scoped_refptr<gfx::GLImageSurfaceTexture> image( | 124 scoped_refptr<gfx::GLImageSurfaceTexture> image( |
| 117 new gfx::GLImageSurfaceTexture(size)); | 125 new gfx::GLImageSurfaceTexture(size)); |
| 118 if (!image->Initialize(it->second.get())) | 126 if (!image->Initialize(it->second.get())) |
| 119 return scoped_refptr<gfx::GLImage>(); | 127 return scoped_refptr<gfx::GLImage>(); |
| 120 | 128 |
| 121 return image; | 129 return image; |
| 122 } | 130 } |
| 123 | 131 |
| 124 } // namespace content | 132 } // namespace content |
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