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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/node-properties.h" | 5 #include "src/compiler/node-properties.h" |
6 | 6 |
7 #include "src/compiler/common-operator.h" | 7 #include "src/compiler/common-operator.h" |
8 #include "src/compiler/operator-properties.h" | 8 #include "src/compiler/operator-properties.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
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144 } | 144 } |
145 | 145 |
146 | 146 |
147 // static | 147 // static |
148 void NodeProperties::RemoveNonValueInputs(Node* node) { | 148 void NodeProperties::RemoveNonValueInputs(Node* node) { |
149 node->TrimInputCount(node->op()->ValueInputCount()); | 149 node->TrimInputCount(node->op()->ValueInputCount()); |
150 } | 150 } |
151 | 151 |
152 | 152 |
153 // static | 153 // static |
154 void NodeProperties::ReplaceWithValue(Node* node, Node* value, Node* effect) { | 154 void NodeProperties::ReplaceWithValue(Node* node, Node* value, Node* effect, |
| 155 Node* control) { |
155 if (!effect && node->op()->EffectInputCount() > 0) { | 156 if (!effect && node->op()->EffectInputCount() > 0) { |
156 effect = NodeProperties::GetEffectInput(node); | 157 effect = NodeProperties::GetEffectInput(node); |
157 } | 158 } |
| 159 if (control == nullptr && node->op()->ControlInputCount() > 0) { |
| 160 control = NodeProperties::GetControlInput(node); |
| 161 } |
158 | 162 |
159 // Requires distinguishing between value, effect and control edges. | 163 // Requires distinguishing between value, effect and control edges. |
160 for (Edge edge : node->use_edges()) { | 164 for (Edge edge : node->use_edges()) { |
161 if (IsControlEdge(edge)) { | 165 if (IsControlEdge(edge)) { |
162 DCHECK_EQ(IrOpcode::kIfSuccess, edge.from()->opcode()); | 166 DCHECK_EQ(IrOpcode::kIfSuccess, edge.from()->opcode()); |
163 Node* control = NodeProperties::GetControlInput(node); | 167 DCHECK_NOT_NULL(control); |
164 edge.from()->ReplaceUses(control); | 168 edge.from()->ReplaceUses(control); |
165 edge.UpdateTo(NULL); | 169 edge.UpdateTo(NULL); |
166 } else if (IsEffectEdge(edge)) { | 170 } else if (IsEffectEdge(edge)) { |
167 DCHECK_NOT_NULL(effect); | 171 DCHECK_NOT_NULL(effect); |
168 edge.UpdateTo(effect); | 172 edge.UpdateTo(effect); |
169 } else { | 173 } else { |
170 edge.UpdateTo(value); | 174 edge.UpdateTo(value); |
171 } | 175 } |
172 } | 176 } |
173 } | 177 } |
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249 // static | 253 // static |
250 bool NodeProperties::IsInputRange(Edge edge, int first, int num) { | 254 bool NodeProperties::IsInputRange(Edge edge, int first, int num) { |
251 if (num == 0) return false; | 255 if (num == 0) return false; |
252 int const index = edge.index(); | 256 int const index = edge.index(); |
253 return first <= index && index < first + num; | 257 return first <= index && index < first + num; |
254 } | 258 } |
255 | 259 |
256 } // namespace compiler | 260 } // namespace compiler |
257 } // namespace internal | 261 } // namespace internal |
258 } // namespace v8 | 262 } // namespace v8 |
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