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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_NODE_PROPERTIES_H_ | 5 #ifndef V8_COMPILER_NODE_PROPERTIES_H_ |
6 #define V8_COMPILER_NODE_PROPERTIES_H_ | 6 #define V8_COMPILER_NODE_PROPERTIES_H_ |
7 | 7 |
8 #include "src/compiler/node.h" | 8 #include "src/compiler/node.h" |
9 #include "src/types.h" | 9 #include "src/types.h" |
10 | 10 |
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78 static void ReplaceControlInput(Node* node, Node* control); | 78 static void ReplaceControlInput(Node* node, Node* control); |
79 static void ReplaceEffectInput(Node* node, Node* effect, int index = 0); | 79 static void ReplaceEffectInput(Node* node, Node* effect, int index = 0); |
80 static void ReplaceFrameStateInput(Node* node, Node* frame_state); | 80 static void ReplaceFrameStateInput(Node* node, Node* frame_state); |
81 static void RemoveNonValueInputs(Node* node); | 81 static void RemoveNonValueInputs(Node* node); |
82 | 82 |
83 // Replace value uses of {node} with {value} and effect uses of {node} with | 83 // Replace value uses of {node} with {value} and effect uses of {node} with |
84 // {effect}. If {effect == NULL}, then use the effect input to {node}. All | 84 // {effect}. If {effect == NULL}, then use the effect input to {node}. All |
85 // control uses will be relaxed assuming {node} cannot throw. | 85 // control uses will be relaxed assuming {node} cannot throw. |
86 static void ReplaceWithValue(Node* node, Node* value, Node* effect = nullptr); | 86 static void ReplaceWithValue(Node* node, Node* value, Node* effect = nullptr); |
87 | 87 |
88 | |
89 // --------------------------------------------------------------------------- | 88 // --------------------------------------------------------------------------- |
90 // Miscellaneous utilities. | 89 // Miscellaneous utilities. |
91 | 90 |
92 static Node* FindProjection(Node* node, size_t projection_index); | 91 static Node* FindProjection(Node* node, size_t projection_index); |
93 | 92 |
94 // Collect the branch-related projections from a node, such as IfTrue, | 93 // Collect the branch-related projections from a node, such as IfTrue, |
95 // IfFalse, IfSuccess, IfException, IfValue and IfDefault. | 94 // IfFalse, IfSuccess, IfException, IfValue and IfDefault. |
96 // - Branch: [ IfTrue, IfFalse ] | 95 // - Branch: [ IfTrue, IfFalse ] |
97 // - Call : [ IfSuccess, IfException ] | 96 // - Call : [ IfSuccess, IfException ] |
98 // - Switch: [ IfValue, ..., IfDefault ] | 97 // - Switch: [ IfValue, ..., IfDefault ] |
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121 | 120 |
122 private: | 121 private: |
123 static inline bool IsInputRange(Edge edge, int first, int count); | 122 static inline bool IsInputRange(Edge edge, int first, int count); |
124 }; | 123 }; |
125 | 124 |
126 } // namespace compiler | 125 } // namespace compiler |
127 } // namespace internal | 126 } // namespace internal |
128 } // namespace v8 | 127 } // namespace v8 |
129 | 128 |
130 #endif // V8_COMPILER_NODE_PROPERTIES_H_ | 129 #endif // V8_COMPILER_NODE_PROPERTIES_H_ |
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