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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/v8.h" | 5 #include "src/v8.h" |
| 6 | 6 |
| 7 #if V8_TARGET_ARCH_IA32 | 7 #if V8_TARGET_ARCH_IA32 |
| 8 | 8 |
| 9 #include "src/ic/call-optimization.h" | 9 #include "src/ic/call-optimization.h" |
| 10 #include "src/ic/handler-compiler.h" | 10 #include "src/ic/handler-compiler.h" |
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| 491 } | 491 } |
| 492 | 492 |
| 493 // Go to the next object in the prototype chain. | 493 // Go to the next object in the prototype chain. |
| 494 current = prototype; | 494 current = prototype; |
| 495 current_map = handle(current->map()); | 495 current_map = handle(current->map()); |
| 496 } | 496 } |
| 497 | 497 |
| 498 // Log the check depth. | 498 // Log the check depth. |
| 499 LOG(isolate(), IntEvent("check-maps-depth", depth + 1)); | 499 LOG(isolate(), IntEvent("check-maps-depth", depth + 1)); |
| 500 | 500 |
| 501 if (depth != 0 || check == CHECK_ALL_MAPS) { | 501 if (!current_map->IsJSGlobalObjectMap() && |
| 502 (depth != 0 || check == CHECK_ALL_MAPS)) { |
| 502 // Check the holder map. | 503 // Check the holder map. |
| 503 __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset)); | 504 __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset)); |
| 504 Handle<WeakCell> cell = Map::WeakCellForMap(current_map); | 505 Handle<WeakCell> cell = Map::WeakCellForMap(current_map); |
| 505 __ CmpWeakValue(scratch1, cell, scratch2); | 506 __ CmpWeakValue(scratch1, cell, scratch2); |
| 506 __ j(not_equal, miss); | 507 __ j(not_equal, miss); |
| 507 } | 508 } |
| 508 | 509 |
| 509 // Return the register containing the holder. | 510 // Return the register containing the holder. |
| 510 return reg; | 511 return reg; |
| 511 } | 512 } |
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| 766 // Return the generated code. | 767 // Return the generated code. |
| 767 return GetCode(kind(), Code::NORMAL, name); | 768 return GetCode(kind(), Code::NORMAL, name); |
| 768 } | 769 } |
| 769 | 770 |
| 770 | 771 |
| 771 #undef __ | 772 #undef __ |
| 772 } | 773 } |
| 773 } // namespace v8::internal | 774 } // namespace v8::internal |
| 774 | 775 |
| 775 #endif // V8_TARGET_ARCH_IA32 | 776 #endif // V8_TARGET_ARCH_IA32 |
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