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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #if V8_TARGET_ARCH_IA32 | 7 #if V8_TARGET_ARCH_IA32 |
8 | 8 |
9 #include "src/ic/call-optimization.h" | 9 #include "src/ic/call-optimization.h" |
10 #include "src/ic/handler-compiler.h" | 10 #include "src/ic/handler-compiler.h" |
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469 | 469 |
470 GenerateDictionaryNegativeLookup(masm(), miss, reg, name, scratch1, | 470 GenerateDictionaryNegativeLookup(masm(), miss, reg, name, scratch1, |
471 scratch2); | 471 scratch2); |
472 | 472 |
473 __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset)); | 473 __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset)); |
474 reg = holder_reg; // From now on the object will be in holder_reg. | 474 reg = holder_reg; // From now on the object will be in holder_reg. |
475 __ mov(reg, FieldOperand(scratch1, Map::kPrototypeOffset)); | 475 __ mov(reg, FieldOperand(scratch1, Map::kPrototypeOffset)); |
476 } else { | 476 } else { |
477 Register map_reg = scratch1; | 477 Register map_reg = scratch1; |
478 __ mov(map_reg, FieldOperand(reg, HeapObject::kMapOffset)); | 478 __ mov(map_reg, FieldOperand(reg, HeapObject::kMapOffset)); |
479 if (depth != 1 || check == CHECK_ALL_MAPS) { | 479 if (current_map->IsJSGlobalObjectMap()) { |
| 480 GenerateCheckPropertyCell(masm(), Handle<JSGlobalObject>::cast(current), |
| 481 name, scratch2, miss); |
| 482 } else if (depth != 1 || check == CHECK_ALL_MAPS) { |
480 Handle<WeakCell> cell = Map::WeakCellForMap(current_map); | 483 Handle<WeakCell> cell = Map::WeakCellForMap(current_map); |
481 __ CmpWeakValue(map_reg, cell, scratch2); | 484 __ CmpWeakValue(map_reg, cell, scratch2); |
482 __ j(not_equal, miss); | 485 __ j(not_equal, miss); |
483 } | 486 } |
484 | 487 |
485 if (current_map->IsJSGlobalObjectMap()) { | |
486 GenerateCheckPropertyCell(masm(), Handle<JSGlobalObject>::cast(current), | |
487 name, scratch2, miss); | |
488 } | |
489 reg = holder_reg; // From now on the object will be in holder_reg. | 488 reg = holder_reg; // From now on the object will be in holder_reg. |
490 __ mov(reg, FieldOperand(map_reg, Map::kPrototypeOffset)); | 489 __ mov(reg, FieldOperand(map_reg, Map::kPrototypeOffset)); |
491 } | 490 } |
492 | 491 |
493 // Go to the next object in the prototype chain. | 492 // Go to the next object in the prototype chain. |
494 current = prototype; | 493 current = prototype; |
495 current_map = handle(current->map()); | 494 current_map = handle(current->map()); |
496 } | 495 } |
497 | 496 |
| 497 DCHECK(!current_map->IsJSGlobalProxyMap()); |
| 498 |
498 // Log the check depth. | 499 // Log the check depth. |
499 LOG(isolate(), IntEvent("check-maps-depth", depth + 1)); | 500 LOG(isolate(), IntEvent("check-maps-depth", depth + 1)); |
500 | 501 |
501 if (depth != 0 || check == CHECK_ALL_MAPS) { | 502 if (depth != 0 || check == CHECK_ALL_MAPS) { |
502 // Check the holder map. | 503 // Check the holder map. |
503 __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset)); | 504 __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset)); |
504 Handle<WeakCell> cell = Map::WeakCellForMap(current_map); | 505 Handle<WeakCell> cell = Map::WeakCellForMap(current_map); |
505 __ CmpWeakValue(scratch1, cell, scratch2); | 506 __ CmpWeakValue(scratch1, cell, scratch2); |
506 __ j(not_equal, miss); | 507 __ j(not_equal, miss); |
507 } | 508 } |
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766 // Return the generated code. | 767 // Return the generated code. |
767 return GetCode(kind(), Code::NORMAL, name); | 768 return GetCode(kind(), Code::NORMAL, name); |
768 } | 769 } |
769 | 770 |
770 | 771 |
771 #undef __ | 772 #undef __ |
772 } | 773 } |
773 } // namespace v8::internal | 774 } // namespace v8::internal |
774 | 775 |
775 #endif // V8_TARGET_ARCH_IA32 | 776 #endif // V8_TARGET_ARCH_IA32 |
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