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Unified Diff: sky/engine/core/rendering/RenderLayer.h

Issue 961053002: Assorted cleanup of RenderLayer. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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Index: sky/engine/core/rendering/RenderLayer.h
diff --git a/sky/engine/core/rendering/RenderLayer.h b/sky/engine/core/rendering/RenderLayer.h
index 3916819a759c4c4d883db2aabcd16060df42dc3d..8c8815accb50b5af5eb5c9fb4a0cca7e220bd702 100644
--- a/sky/engine/core/rendering/RenderLayer.h
+++ b/sky/engine/core/rendering/RenderLayer.h
@@ -73,11 +73,7 @@ public:
RenderLayer(RenderBox*, LayerType);
~RenderLayer();
- String debugName() const;
-
RenderBox* renderer() const { return m_renderer; }
- // FIXME(sky): Remove
- RenderBox* renderBox() const { return m_renderer; }
RenderLayer* parent() const { return m_parent; }
RenderLayer* previousSibling() const { return m_previous; }
RenderLayer* nextSibling() const { return m_next; }
@@ -91,14 +87,9 @@ public:
void insertOnlyThisLayer();
void styleChanged(StyleDifference, const RenderStyle* oldStyle);
-
- // FIXME: Many people call this function while it has out-of-date information.
bool isSelfPaintingLayer() const { return m_isSelfPaintingLayer; }
-
void setLayerType(LayerType layerType) { m_layerType = layerType; }
- bool isTransparent() const { return renderer()->isTransparent(); }
-
const RenderLayer* root() const
{
const RenderLayer* curr = this;
@@ -109,30 +100,20 @@ public:
LayoutPoint location() const;
IntSize size() const;
-
LayoutRect rect() const { return LayoutRect(location(), size()); }
bool isRootLayer() const { return m_isRootLayer; }
void updateLayerPositionsAfterLayout();
-
void updateTransformationMatrix();
- RenderLayer* renderingContextRoot();
RenderLayerStackingNode* stackingNode() { return m_stackingNode.get(); }
const RenderLayerStackingNode* stackingNode() const { return m_stackingNode.get(); }
- bool hasBoxDecorationsOrBackground() const;
- bool hasVisibleBoxDecorations() const;
- // True if this layer container renderers that paint.
- bool hasNonEmptyChildRenderers() const;
-
// Gets the nearest enclosing positioned ancestor layer (also includes
// the <html> layer and the root layer).
RenderLayer* enclosingPositionedAncestor() const;
- RenderLayer* enclosingOverflowClipLayer(IncludeSelfOrNot = IncludeSelf) const;
-
const RenderLayer* compositingContainer() const;
void convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutPoint&) const;
@@ -144,25 +125,11 @@ public:
// Bounding box relative to some ancestor layer. Pass offsetFromRoot if known.
LayoutRect physicalBoundingBox(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0) const;
LayoutRect physicalBoundingBoxIncludingReflectionAndStackingChildren(const RenderLayer* ancestorLayer, const LayoutPoint& offsetFromRoot) const;
-
- // If true, this layer's children are included in its bounds for overlap testing.
- // We can't rely on the children's positions if this layer has a filter that could have moved the children's pixels around.
- bool overlapBoundsIncludeChildren() const { return hasFilter() && renderer()->style()->filter().hasFilterThatMovesPixels(); }
-
LayoutRect boundingBoxForCompositing(const RenderLayer* ancestorLayer = 0) const;
- LayoutSize subpixelAccumulation() const;
- void setSubpixelAccumulation(const LayoutSize&);
-
- bool hasTransform() const { return renderer()->hasTransform(); }
// This transform has the transform-origin baked in.
TransformationMatrix* transform() const { return m_transform.get(); }
- // Get the perspective transform, which is applied to transformed sublayers.
- // Returns true if the layer has a -webkit-perspective.
- // Note that this transform has the perspective-origin baked in.
- TransformationMatrix perspectiveTransform() const;
- FloatPoint perspectiveOrigin() const;
bool preserves3D() const { return renderer()->style()->transformStyle3D() == TransformStyle3DPreserve3D; }
bool has3DTransform() const { return m_transform && !m_transform->isAffine(); }
@@ -173,8 +140,6 @@ public:
// FIXME: reflections should force transform-style to be flat in the style: https://bugs.webkit.org/show_bug.cgi?id=106959
bool shouldPreserve3D() const { return renderer()->style()->transformStyle3D() == TransformStyle3DPreserve3D; }
- bool hasFilter() const { return renderer()->hasFilter(); }
-
void* operator new(size_t);
// Only safe to call from RenderBox::destroyLayer()
void operator delete(void*);
@@ -196,16 +161,13 @@ public:
bool hasFilterInfo() const { return m_hasFilterInfo; }
void setHasFilterInfo(bool hasFilterInfo) { m_hasFilterInfo = hasFilterInfo; }
- void updateFilters(const RenderStyle* oldStyle, const RenderStyle* newStyle);
-
RenderLayerClipper& clipper() { return m_clipper; }
const RenderLayerClipper& clipper() const { return m_clipper; }
inline bool isPositionedContainer() const
{
// FIXME: This is not in sync with containingBlock.
- RenderBox* layerRenderer = renderer();
- return isRootLayer() || layerRenderer->isPositioned() || hasTransform();
+ return isRootLayer() || renderer()->isPositioned() || renderer()->hasTransform();
}
void clipToRect(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&, BorderRadiusClippingRule = IncludeSelfForBorderRadius);
@@ -220,14 +182,9 @@ private:
void setFirstChild(RenderLayer* first) { m_first = first; }
void setLastChild(RenderLayer* last) { m_last = last; }
- LayoutPoint renderBoxLocation() const { return renderer()->location(); }
-
bool shouldBeSelfPaintingLayer() const;
- // FIXME: We should only create the stacking node if needed.
- bool requiresStackingNode() const { return true; }
- void updateStackingNode();
-
+ void updateFilters(const RenderStyle* oldStyle, const RenderStyle* newStyle);
void updateTransform(const RenderStyle* oldStyle, RenderStyle* newStyle);
void dirty3DTransformedDescendantStatus();
@@ -260,8 +217,6 @@ private:
RenderLayerClipper m_clipper; // FIXME: Lazily allocate?
OwnPtr<RenderLayerStackingNode> m_stackingNode;
-
- LayoutSize m_subpixelAccumulation; // The accumulated subpixel offset of a composited layer's composited bounds compared to absolute coordinates.
};
} // namespace blink
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