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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/input/top_controls_manager.h" | 5 #include "cc/input/top_controls_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "cc/animation/keyframed_animation_curve.h" | 10 #include "cc/animation/keyframed_animation_curve.h" |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 62 return client_->CurrentTopControlsShownRatio(); | 62 return client_->CurrentTopControlsShownRatio(); |
| 63 } | 63 } |
| 64 | 64 |
| 65 float TopControlsManager::TopControlsHeight() const { | 65 float TopControlsManager::TopControlsHeight() const { |
| 66 return client_->TopControlsHeight(); | 66 return client_->TopControlsHeight(); |
| 67 } | 67 } |
| 68 | 68 |
| 69 void TopControlsManager::UpdateTopControlsState(TopControlsState constraints, | 69 void TopControlsManager::UpdateTopControlsState(TopControlsState constraints, |
| 70 TopControlsState current, | 70 TopControlsState current, |
| 71 bool animate) { | 71 bool animate) { |
| 72 if (!TopControlsEnabled()) | |
|
aelias_OOO_until_Jul13
2015/03/04 20:05:53
This one shouldn't be suppressed by height. We sh
bokan
2015/03/04 21:48:30
Done.
| |
| 73 return; | |
| 74 | |
| 72 DCHECK(!(constraints == SHOWN && current == HIDDEN)); | 75 DCHECK(!(constraints == SHOWN && current == HIDDEN)); |
| 73 DCHECK(!(constraints == HIDDEN && current == SHOWN)); | 76 DCHECK(!(constraints == HIDDEN && current == SHOWN)); |
| 74 | 77 |
| 75 permitted_state_ = constraints; | 78 permitted_state_ = constraints; |
| 76 | 79 |
| 77 // Don't do anything if it doesn't matter which state the controls are in. | 80 // Don't do anything if it doesn't matter which state the controls are in. |
| 78 if (constraints == BOTH && current == BOTH) | 81 if (constraints == BOTH && current == BOTH) |
| 79 return; | 82 return; |
| 80 | 83 |
| 81 // Don't do anything if there is no change in offset. | 84 // Don't do anything if there is no change in offset. |
| 82 float final_shown_ratio = 1.f; | 85 float final_shown_ratio = 1.f; |
| 83 if (constraints == HIDDEN || current == HIDDEN) | 86 if (constraints == HIDDEN || current == HIDDEN) |
| 84 final_shown_ratio = 0.f; | 87 final_shown_ratio = 0.f; |
| 85 if (final_shown_ratio == TopControlsShownRatio()) | 88 if (final_shown_ratio == TopControlsShownRatio()) |
| 86 return; | 89 return; |
| 87 | 90 |
| 88 if (animate) { | 91 if (animate) { |
| 89 SetupAnimation(final_shown_ratio ? SHOWING_CONTROLS : HIDING_CONTROLS); | 92 SetupAnimation(final_shown_ratio ? SHOWING_CONTROLS : HIDING_CONTROLS); |
| 90 } else { | 93 } else { |
| 91 ResetAnimations(); | 94 ResetAnimations(); |
| 92 client_->SetCurrentTopControlsShownRatio(final_shown_ratio); | 95 client_->SetCurrentTopControlsShownRatio(final_shown_ratio); |
| 93 } | 96 } |
| 94 } | 97 } |
| 95 | 98 |
| 96 void TopControlsManager::ScrollBegin() { | 99 void TopControlsManager::ScrollBegin() { |
| 100 if (!TopControlsEnabled()) | |
|
aelias_OOO_until_Jul13
2015/03/04 20:05:53
I think we should remove all of the extra early-re
bokan
2015/03/04 21:48:30
Done.
| |
| 101 return; | |
| 102 | |
| 97 DCHECK(!pinch_gesture_active_); | 103 DCHECK(!pinch_gesture_active_); |
| 98 ResetAnimations(); | 104 ResetAnimations(); |
| 99 ResetBaseline(); | 105 ResetBaseline(); |
| 100 } | 106 } |
| 101 | 107 |
| 102 gfx::Vector2dF TopControlsManager::ScrollBy( | 108 gfx::Vector2dF TopControlsManager::ScrollBy( |
| 103 const gfx::Vector2dF& pending_delta) { | 109 const gfx::Vector2dF& pending_delta) { |
| 110 if (!TopControlsEnabled()) | |
| 111 return pending_delta; | |
| 112 | |
| 104 if (pinch_gesture_active_) | 113 if (pinch_gesture_active_) |
| 105 return pending_delta; | 114 return pending_delta; |
| 106 | 115 |
| 107 if (permitted_state_ == SHOWN && pending_delta.y() > 0) | 116 if (permitted_state_ == SHOWN && pending_delta.y() > 0) |
| 108 return pending_delta; | 117 return pending_delta; |
| 109 else if (permitted_state_ == HIDDEN && pending_delta.y() < 0) | 118 else if (permitted_state_ == HIDDEN && pending_delta.y() < 0) |
| 110 return pending_delta; | 119 return pending_delta; |
| 111 | 120 |
| 112 accumulated_scroll_delta_ += pending_delta.y(); | 121 accumulated_scroll_delta_ += pending_delta.y(); |
| 113 | 122 |
| 114 float old_offset = ContentTopOffset(); | 123 float old_offset = ContentTopOffset(); |
| 115 client_->SetCurrentTopControlsShownRatio( | 124 client_->SetCurrentTopControlsShownRatio( |
|
aelias_OOO_until_Jul13
2015/03/04 20:05:53
For similar reasons of preserving state in case he
bokan
2015/03/04 21:48:30
I agree in other cases, but I think preserving sta
| |
| 116 (baseline_content_offset_ - accumulated_scroll_delta_) / | 125 (baseline_content_offset_ - accumulated_scroll_delta_) / |
| 117 TopControlsHeight()); | 126 TopControlsHeight()); |
| 118 | 127 |
| 119 // If the controls are fully visible, treat the current position as the | 128 // If the controls are fully visible, treat the current position as the |
| 120 // new baseline even if the gesture didn't end. | 129 // new baseline even if the gesture didn't end. |
| 121 if (TopControlsShownRatio() == 1.f) | 130 if (TopControlsShownRatio() == 1.f) |
| 122 ResetBaseline(); | 131 ResetBaseline(); |
| 123 | 132 |
| 124 ResetAnimations(); | 133 ResetAnimations(); |
| 125 | 134 |
| 126 gfx::Vector2dF applied_delta(0.f, old_offset - ContentTopOffset()); | 135 gfx::Vector2dF applied_delta(0.f, old_offset - ContentTopOffset()); |
| 127 return pending_delta - applied_delta; | 136 return pending_delta - applied_delta; |
| 128 } | 137 } |
| 129 | 138 |
| 130 void TopControlsManager::ScrollEnd() { | 139 void TopControlsManager::ScrollEnd() { |
| 140 if (!TopControlsEnabled()) | |
| 141 return; | |
| 142 | |
| 131 DCHECK(!pinch_gesture_active_); | 143 DCHECK(!pinch_gesture_active_); |
| 132 StartAnimationIfNecessary(); | 144 StartAnimationIfNecessary(); |
| 133 } | 145 } |
| 134 | 146 |
| 135 void TopControlsManager::PinchBegin() { | 147 void TopControlsManager::PinchBegin() { |
| 148 if (!TopControlsEnabled()) | |
| 149 return; | |
| 150 | |
| 136 DCHECK(!pinch_gesture_active_); | 151 DCHECK(!pinch_gesture_active_); |
| 137 pinch_gesture_active_ = true; | 152 pinch_gesture_active_ = true; |
| 138 StartAnimationIfNecessary(); | 153 StartAnimationIfNecessary(); |
| 139 } | 154 } |
| 140 | 155 |
| 141 void TopControlsManager::PinchEnd() { | 156 void TopControlsManager::PinchEnd() { |
| 157 if (!TopControlsEnabled()) | |
| 158 return; | |
| 159 | |
| 142 DCHECK(pinch_gesture_active_); | 160 DCHECK(pinch_gesture_active_); |
| 143 // Pinch{Begin,End} will always occur within the scope of Scroll{Begin,End}, | 161 // Pinch{Begin,End} will always occur within the scope of Scroll{Begin,End}, |
| 144 // so return to a state expected by the remaining scroll sequence. | 162 // so return to a state expected by the remaining scroll sequence. |
| 145 pinch_gesture_active_ = false; | 163 pinch_gesture_active_ = false; |
| 146 ScrollBegin(); | 164 ScrollBegin(); |
| 147 } | 165 } |
| 148 | 166 |
| 149 void TopControlsManager::MainThreadHasStoppedFlinging() { | 167 void TopControlsManager::MainThreadHasStoppedFlinging() { |
| 168 if (!TopControlsEnabled()) | |
| 169 return; | |
| 170 | |
| 150 StartAnimationIfNecessary(); | 171 StartAnimationIfNecessary(); |
| 151 } | 172 } |
| 152 | 173 |
| 153 gfx::Vector2dF TopControlsManager::Animate(base::TimeTicks monotonic_time) { | 174 gfx::Vector2dF TopControlsManager::Animate(base::TimeTicks monotonic_time) { |
| 175 DCHECK(TopControlsEnabled()); | |
|
aelias_OOO_until_Jul13
2015/03/04 20:05:53
I'd suggest removing this DCHECK. If you're worri
bokan
2015/03/04 21:48:30
Done.
| |
| 176 | |
| 154 if (!top_controls_animation_ || !client_->HaveRootScrollLayer()) | 177 if (!top_controls_animation_ || !client_->HaveRootScrollLayer()) |
| 155 return gfx::Vector2dF(); | 178 return gfx::Vector2dF(); |
| 156 | 179 |
| 157 base::TimeDelta time = monotonic_time - base::TimeTicks(); | 180 base::TimeDelta time = monotonic_time - base::TimeTicks(); |
| 158 | 181 |
| 159 float old_offset = ContentTopOffset(); | 182 float old_offset = ContentTopOffset(); |
| 160 client_->SetCurrentTopControlsShownRatio( | 183 client_->SetCurrentTopControlsShownRatio( |
| 161 top_controls_animation_->GetValue(time)); | 184 top_controls_animation_->GetValue(time)); |
| 162 | 185 |
| 163 if (IsAnimationCompleteAtTime(monotonic_time)) | 186 if (IsAnimationCompleteAtTime(monotonic_time)) |
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| 224 return true; | 247 return true; |
| 225 } | 248 } |
| 226 return false; | 249 return false; |
| 227 } | 250 } |
| 228 | 251 |
| 229 void TopControlsManager::ResetBaseline() { | 252 void TopControlsManager::ResetBaseline() { |
| 230 accumulated_scroll_delta_ = 0.f; | 253 accumulated_scroll_delta_ = 0.f; |
| 231 baseline_content_offset_ = ContentTopOffset(); | 254 baseline_content_offset_ = ContentTopOffset(); |
| 232 } | 255 } |
| 233 | 256 |
| 257 bool TopControlsManager::TopControlsEnabled() { | |
|
aelias_OOO_until_Jul13
2015/03/04 20:05:53
I don't think we should have a method called this,
bokan
2015/03/04 21:48:30
Done.
| |
| 258 return TopControlsHeight(); | |
| 259 } | |
| 260 | |
| 234 } // namespace cc | 261 } // namespace cc |
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