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Unified Diff: cc/trees/layer_sorter.h

Issue 960893004: Revert of Splitting of layers for correct intersections (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 10 months ago
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Index: cc/trees/layer_sorter.h
diff --git a/cc/trees/layer_sorter.h b/cc/trees/layer_sorter.h
new file mode 100644
index 0000000000000000000000000000000000000000..4cfa8feddc027739b11466963af1fd6007590d93
--- /dev/null
+++ b/cc/trees/layer_sorter.h
@@ -0,0 +1,97 @@
+// Copyright 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_TREES_LAYER_SORTER_H_
+#define CC_TREES_LAYER_SORTER_H_
+
+#include <vector>
+
+#include "base/basictypes.h"
+#include "base/containers/hash_tables.h"
+#include "cc/base/cc_export.h"
+#include "cc/layers/layer_impl.h"
+#include "ui/gfx/geometry/point3_f.h"
+#include "ui/gfx/geometry/quad_f.h"
+#include "ui/gfx/geometry/rect_f.h"
+#include "ui/gfx/geometry/vector3d_f.h"
+
+namespace gfx {
+class Transform;
+}
+
+namespace cc {
+struct GraphEdge;
+
+// Holds various useful properties derived from a layer's 3D outline.
+struct CC_EXPORT LayerShape {
+ LayerShape();
+ LayerShape(float width, float height, const gfx::Transform& draw_transform);
+ ~LayerShape();
+
+ float LayerZFromProjectedPoint(const gfx::PointF& p) const;
+
+ gfx::Vector3dF layer_normal;
+ gfx::Point3F transform_origin;
+ gfx::QuadF projected_quad;
+ gfx::RectF projected_bounds;
+};
+
+struct GraphNode {
+ explicit GraphNode(LayerImpl* layer_impl);
+ ~GraphNode();
+
+ LayerImpl* layer;
+ LayerShape shape;
+ std::vector<GraphEdge*> incoming;
+ std::vector<GraphEdge*> outgoing;
+ float incoming_edge_weight;
+};
+
+struct GraphEdge {
+ GraphEdge(GraphNode* from_node, GraphNode* to_node, float weight)
+ : from(from_node),
+ to(to_node),
+ weight(weight) {}
+
+ GraphNode* from;
+ GraphNode* to;
+ float weight;
+};
+
+
+
+class CC_EXPORT LayerSorter {
+ public:
+ LayerSorter();
+ ~LayerSorter();
+
+ void Sort(LayerImplList::iterator first, LayerImplList::iterator last);
+
+ enum ABCompareResult { A_BEFORE_B, B_BEFORE_A, NONE };
+
+ static ABCompareResult CheckOverlap(LayerShape* a,
+ LayerShape* b,
+ float z_threshold,
+ float* weight);
+
+ private:
+ typedef std::vector<GraphNode> NodeList;
+ typedef std::vector<GraphEdge> EdgeList;
+ NodeList nodes_;
+ EdgeList edges_;
+ float z_range_;
+
+ typedef base::hash_map<GraphEdge*, GraphEdge*> EdgeMap;
+ EdgeMap active_edges_;
+
+ void CreateGraphNodes(LayerImplList::iterator first,
+ LayerImplList::iterator last);
+ void CreateGraphEdges();
+ void RemoveEdgeFromList(GraphEdge* graph, std::vector<GraphEdge*>* list);
+
+ DISALLOW_COPY_AND_ASSIGN(LayerSorter);
+};
+
+} // namespace cc
+#endif // CC_TREES_LAYER_SORTER_H_
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