| Index: cc/resources/layer_quad.cc
|
| diff --git a/cc/resources/layer_quad.cc b/cc/resources/layer_quad.cc
|
| index ba9231492f587dcba546c7ffe50aea31f85c78d2..38ec7b32b0181c02e24291bcce3a23812008a222 100644
|
| --- a/cc/resources/layer_quad.cc
|
| +++ b/cc/resources/layer_quad.cc
|
| @@ -10,11 +10,8 @@
|
| namespace cc {
|
|
|
| LayerQuad::Edge::Edge(const gfx::PointF& p, const gfx::PointF& q) {
|
| - if (p == q) {
|
| - degenerate_ = true;
|
| - return;
|
| - }
|
| - degenerate_ = false;
|
| + DCHECK(p != q);
|
| +
|
| gfx::Vector2dF tangent(p.y() - q.y(), q.x() - p.x());
|
| float cross2 = p.x() * q.y() - q.x() * p.y();
|
|
|
| @@ -46,22 +43,6 @@
|
| bottom_(bottom) {}
|
|
|
| gfx::QuadF LayerQuad::ToQuadF() const {
|
| - if (left_.degenerate()) {
|
| - return gfx::QuadF(top_.Intersect(bottom_), top_.Intersect(right_),
|
| - right_.Intersect(bottom_), bottom_.Intersect(top_));
|
| - }
|
| - if (right_.degenerate()) {
|
| - return gfx::QuadF(left_.Intersect(top_), top_.Intersect(bottom_),
|
| - bottom_.Intersect(top_), bottom_.Intersect(left_));
|
| - }
|
| - if (top_.degenerate()) {
|
| - return gfx::QuadF(left_.Intersect(right_), right_.Intersect(left_),
|
| - right_.Intersect(bottom_), bottom_.Intersect(left_));
|
| - }
|
| - if (bottom_.degenerate()) {
|
| - return gfx::QuadF(left_.Intersect(top_), top_.Intersect(right_),
|
| - right_.Intersect(left_), left_.Intersect(right_));
|
| - }
|
| return gfx::QuadF(left_.Intersect(top_),
|
| top_.Intersect(right_),
|
| right_.Intersect(bottom_),
|
| @@ -69,42 +50,18 @@
|
| }
|
|
|
| void LayerQuad::ToFloatArray(float flattened[12]) const {
|
| - if (left_.degenerate()) {
|
| - flattened[0] = bottom_.x();
|
| - flattened[1] = bottom_.y();
|
| - flattened[2] = bottom_.z();
|
| - } else {
|
| - flattened[0] = left_.x();
|
| - flattened[1] = left_.y();
|
| - flattened[2] = left_.z();
|
| - }
|
| - if (top_.degenerate()) {
|
| - flattened[3] = left_.x();
|
| - flattened[4] = left_.y();
|
| - flattened[5] = left_.z();
|
| - } else {
|
| - flattened[3] = top_.x();
|
| - flattened[4] = top_.y();
|
| - flattened[5] = top_.z();
|
| - }
|
| - if (right_.degenerate()) {
|
| - flattened[6] = top_.x();
|
| - flattened[7] = top_.y();
|
| - flattened[8] = top_.z();
|
| - } else {
|
| - flattened[6] = right_.x();
|
| - flattened[7] = right_.y();
|
| - flattened[8] = right_.z();
|
| - }
|
| - if (bottom_.degenerate()) {
|
| - flattened[9] = right_.x();
|
| - flattened[10] = right_.y();
|
| - flattened[11] = right_.z();
|
| - } else {
|
| - flattened[9] = bottom_.x();
|
| - flattened[10] = bottom_.y();
|
| - flattened[11] = bottom_.z();
|
| - }
|
| + flattened[0] = left_.x();
|
| + flattened[1] = left_.y();
|
| + flattened[2] = left_.z();
|
| + flattened[3] = top_.x();
|
| + flattened[4] = top_.y();
|
| + flattened[5] = top_.z();
|
| + flattened[6] = right_.x();
|
| + flattened[7] = right_.y();
|
| + flattened[8] = right_.z();
|
| + flattened[9] = bottom_.x();
|
| + flattened[10] = bottom_.y();
|
| + flattened[11] = bottom_.z();
|
| }
|
|
|
| } // namespace cc
|
|
|