| Index: gpu/command_buffer/service/texture_manager_unittest.cc
|
| diff --git a/gpu/command_buffer/service/texture_manager_unittest.cc b/gpu/command_buffer/service/texture_manager_unittest.cc
|
| index c7fef77bf3a7ad4b1154fb01490b86f70cad6e6e..c67999fb659c00456a87f5da13235109dcb742bd 100644
|
| --- a/gpu/command_buffer/service/texture_manager_unittest.cc
|
| +++ b/gpu/command_buffer/service/texture_manager_unittest.cc
|
| @@ -1510,7 +1510,7 @@ TEST_F(TextureTest, SafeUnsafe) {
|
| }
|
|
|
| TEST_F(TextureTest, ClearTexture) {
|
| - EXPECT_CALL(*decoder_, ClearLevel(_, _, _, _, _, _, _, _, _, _))
|
| + EXPECT_CALL(*decoder_, ClearLevel(_, _, _, _, _, _, _, _, _))
|
| .WillRepeatedly(Return(true));
|
| manager_->SetTarget(texture_ref_.get(), GL_TEXTURE_2D);
|
| manager_->SetLevelInfo(texture_ref_.get(),
|
| @@ -2072,7 +2072,7 @@ TEST_F(ProduceConsumeTextureTest, ProduceConsumeClearRectangle) {
|
| // See if we can clear the previously uncleared level now.
|
| EXPECT_EQ(level0,
|
| GetLevelInfo(restored_texture.get(), GL_TEXTURE_RECTANGLE_ARB, 0));
|
| - EXPECT_CALL(*decoder_, ClearLevel(_, _, _, _, _, _, _, _, _, _))
|
| + EXPECT_CALL(*decoder_, ClearLevel(_, _, _, _, _, _, _, _, _))
|
| .WillRepeatedly(Return(true));
|
| EXPECT_TRUE(manager_->ClearTextureLevel(
|
| decoder_.get(), restored_texture.get(), GL_TEXTURE_RECTANGLE_ARB, 0));
|
|
|