Index: cc/animation/scrollbar_animation_controller_linear_fade_unittest.cc |
diff --git a/cc/animation/scrollbar_animation_controller_linear_fade_unittest.cc b/cc/animation/scrollbar_animation_controller_linear_fade_unittest.cc |
index 2295124158a779fc10d27854edf006888f164d5f..f7a5878b9435d7c99b934917502028850900781e 100644 |
--- a/cc/animation/scrollbar_animation_controller_linear_fade_unittest.cc |
+++ b/cc/animation/scrollbar_animation_controller_linear_fade_unittest.cc |
@@ -20,14 +20,24 @@ class ScrollbarAnimationControllerLinearFadeTest |
public ScrollbarAnimationControllerClient { |
public: |
ScrollbarAnimationControllerLinearFadeTest() |
- : host_impl_(&proxy_, &shared_bitmap_manager_), needs_frame_count_(0) {} |
+ : host_impl_(&proxy_, &shared_bitmap_manager_) {} |
- void PostDelayedScrollbarFade(const base::Closure& start_fade, |
- base::TimeDelta delay) override { |
+ void StartAnimatingScrollbarAnimationController( |
+ ScrollbarAnimationController* controller) override { |
+ is_animating_ = true; |
+ } |
+ void StopAnimatingScrollbarAnimationController( |
+ ScrollbarAnimationController* controller) override { |
+ is_animating_ = false; |
+ } |
+ void PostDelayedScrollbarAnimationTask(const base::Closure& start_fade, |
+ base::TimeDelta delay) override { |
start_fade_ = start_fade; |
delay_ = delay; |
} |
- void SetNeedsScrollbarAnimationFrame() override { needs_frame_count_++; } |
+ void SetNeedsRedrawForScrollbarAnimation() override { |
+ did_request_redraw_ = true; |
+ } |
protected: |
void SetUp() override { |
@@ -57,11 +67,8 @@ class ScrollbarAnimationControllerLinearFadeTest |
scroll_layer_ptr->SetBounds(gfx::Size(200, 200)); |
scrollbar_controller_ = ScrollbarAnimationControllerLinearFade::Create( |
- scroll_layer_ptr, |
- this, |
- base::TimeDelta::FromSeconds(2), |
- base::TimeDelta::FromSeconds(5), |
- base::TimeDelta::FromSeconds(3)); |
+ scroll_layer_ptr, this, base::TimeDelta::FromSeconds(2), |
+ base::TimeDelta::FromSeconds(5), base::TimeDelta::FromSeconds(3)); |
} |
virtual ScrollbarOrientation orientation() const { return HORIZONTAL; } |
@@ -75,7 +82,8 @@ class ScrollbarAnimationControllerLinearFadeTest |
base::Closure start_fade_; |
base::TimeDelta delay_; |
- int needs_frame_count_; |
+ bool is_animating_; |
+ bool did_request_redraw_; |
}; |
class VerticalScrollbarAnimationControllerLinearFadeTest |
@@ -104,7 +112,6 @@ TEST_F(ScrollbarAnimationControllerLinearFadeTest, HiddenInBegin) { |
scrollbar_layer_->SetOpacity(0.0f); |
scrollbar_controller_->Animate(base::TimeTicks()); |
EXPECT_FLOAT_EQ(0.0f, scrollbar_layer_->opacity()); |
- EXPECT_EQ(0, needs_frame_count_); |
} |
TEST_F(ScrollbarAnimationControllerLinearFadeTest, |
@@ -123,8 +130,6 @@ TEST_F(ScrollbarAnimationControllerLinearFadeTest, |
time += base::TimeDelta::FromSeconds(100); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(0.0f, scrollbar_layer_->opacity()); |
- |
- EXPECT_EQ(0, needs_frame_count_); |
} |
TEST_F(ScrollbarAnimationControllerLinearFadeTest, HideOnResize) { |
@@ -263,20 +268,24 @@ TEST_F(ScrollbarAnimationControllerLinearFadeTest, AwakenByScrollingGesture) { |
EXPECT_TRUE(start_fade_.Equals(base::Closure())); |
time += base::TimeDelta::FromSeconds(100); |
+ |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); |
scrollbar_controller_->DidScrollEnd(); |
start_fade_.Run(); |
time += base::TimeDelta::FromSeconds(2); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(2.0f / 3.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f / 3.0f, scrollbar_layer_->opacity()); |
@@ -285,50 +294,60 @@ TEST_F(ScrollbarAnimationControllerLinearFadeTest, AwakenByScrollingGesture) { |
scrollbar_controller_->DidScrollBegin(); |
scrollbar_controller_->DidScrollUpdate(false); |
scrollbar_controller_->DidScrollEnd(); |
+ |
start_fade_.Run(); |
time += base::TimeDelta::FromSeconds(2); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(2.0f / 3.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f / 3.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(0.0f, scrollbar_layer_->opacity()); |
- |
- EXPECT_EQ(8, needs_frame_count_); |
+ EXPECT_FALSE(is_animating_); |
} |
TEST_F(ScrollbarAnimationControllerLinearFadeTest, AwakenByProgrammaticScroll) { |
base::TimeTicks time; |
time += base::TimeDelta::FromSeconds(1); |
scrollbar_controller_->DidScrollUpdate(false); |
+ |
start_fade_.Run(); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(2.0f / 3.0f, scrollbar_layer_->opacity()); |
scrollbar_controller_->DidScrollUpdate(false); |
- start_fade_.Run(); |
- time += base::TimeDelta::FromSeconds(1); |
+ start_fade_.Run(); |
+ time += base::TimeDelta::FromSeconds(2); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(2.0f / 3.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f / 3.0f, scrollbar_layer_->opacity()); |
@@ -336,22 +355,25 @@ TEST_F(ScrollbarAnimationControllerLinearFadeTest, AwakenByProgrammaticScroll) { |
scrollbar_controller_->DidScrollUpdate(false); |
start_fade_.Run(); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(2.0f / 3.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f / 3.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(0.0f, scrollbar_layer_->opacity()); |
- |
- EXPECT_EQ(11, needs_frame_count_); |
+ EXPECT_FALSE(is_animating_); |
} |
TEST_F(ScrollbarAnimationControllerLinearFadeTest, |
@@ -360,10 +382,12 @@ TEST_F(ScrollbarAnimationControllerLinearFadeTest, |
time += base::TimeDelta::FromSeconds(1); |
scrollbar_controller_->DidScrollUpdate(false); |
start_fade_.Run(); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(2.0f / 3.0f, scrollbar_layer_->opacity()); |
@@ -371,6 +395,7 @@ TEST_F(ScrollbarAnimationControllerLinearFadeTest, |
EXPECT_FLOAT_EQ(2.0f / 3.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f / 3.0f, scrollbar_layer_->opacity()); |
@@ -378,12 +403,10 @@ TEST_F(ScrollbarAnimationControllerLinearFadeTest, |
EXPECT_FLOAT_EQ(1.0f / 3.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(0.0f, scrollbar_layer_->opacity()); |
- |
- scrollbar_controller_->Animate(time); |
- |
- EXPECT_EQ(4, needs_frame_count_); |
+ EXPECT_FALSE(is_animating_); |
} |
TEST_F(ScrollbarAnimationControllerLinearFadeTest, |
@@ -392,10 +415,12 @@ TEST_F(ScrollbarAnimationControllerLinearFadeTest, |
time += base::TimeDelta::FromSeconds(1); |
scrollbar_controller_->DidScrollUpdate(false); |
start_fade_.Run(); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(2.0f / 3.0f, scrollbar_layer_->opacity()); |
@@ -403,6 +428,7 @@ TEST_F(ScrollbarAnimationControllerLinearFadeTest, |
EXPECT_FLOAT_EQ(2.0f / 3.0f, scrollbar_layer_->opacity()); |
time += base::TimeDelta::FromSeconds(1); |
+ EXPECT_TRUE(is_animating_); |
scrollbar_controller_->Animate(time); |
EXPECT_FLOAT_EQ(1.0f / 3.0f, scrollbar_layer_->opacity()); |