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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h

Issue 960873002: Update from https://crrev.com/318214 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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455 455
456 static const GLenum valid_subscription_target_table[] = { 456 static const GLenum valid_subscription_target_table[] = {
457 GL_MOUSE_POSITION_CHROMIUM, 457 GL_MOUSE_POSITION_CHROMIUM,
458 }; 458 };
459 459
460 static const GLbitfield valid_sync_flush_flags_table[] = { 460 static const GLbitfield valid_sync_flush_flags_table[] = {
461 GL_SYNC_FLUSH_COMMANDS_BIT, 461 GL_SYNC_FLUSH_COMMANDS_BIT,
462 0, 462 0,
463 }; 463 };
464 464
465 static const GLenum valid_sync_parameter_table[] = {
466 GL_SYNC_STATUS,
467 GL_OBJECT_TYPE,
468 GL_SYNC_CONDITION,
469 GL_SYNC_FLAGS,
470 };
471
465 static const GLenum valid_texture_3_d_target_table[] = { 472 static const GLenum valid_texture_3_d_target_table[] = {
466 GL_TEXTURE_3D, 473 GL_TEXTURE_3D,
467 GL_TEXTURE_2D_ARRAY, 474 GL_TEXTURE_2D_ARRAY,
468 }; 475 };
469 476
470 static const GLenum valid_texture_bind_target_table[] = { 477 static const GLenum valid_texture_bind_target_table[] = {
471 GL_TEXTURE_2D, 478 GL_TEXTURE_2D,
472 GL_TEXTURE_CUBE_MAP, 479 GL_TEXTURE_CUBE_MAP,
473 }; 480 };
474 481
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688 arraysize(valid_shader_precision_table)), 695 arraysize(valid_shader_precision_table)),
689 shader_type(valid_shader_type_table, arraysize(valid_shader_type_table)), 696 shader_type(valid_shader_type_table, arraysize(valid_shader_type_table)),
690 src_blend_factor(valid_src_blend_factor_table, 697 src_blend_factor(valid_src_blend_factor_table,
691 arraysize(valid_src_blend_factor_table)), 698 arraysize(valid_src_blend_factor_table)),
692 stencil_op(valid_stencil_op_table, arraysize(valid_stencil_op_table)), 699 stencil_op(valid_stencil_op_table, arraysize(valid_stencil_op_table)),
693 string_type(valid_string_type_table, arraysize(valid_string_type_table)), 700 string_type(valid_string_type_table, arraysize(valid_string_type_table)),
694 subscription_target(valid_subscription_target_table, 701 subscription_target(valid_subscription_target_table,
695 arraysize(valid_subscription_target_table)), 702 arraysize(valid_subscription_target_table)),
696 sync_flush_flags(valid_sync_flush_flags_table, 703 sync_flush_flags(valid_sync_flush_flags_table,
697 arraysize(valid_sync_flush_flags_table)), 704 arraysize(valid_sync_flush_flags_table)),
705 sync_parameter(valid_sync_parameter_table,
706 arraysize(valid_sync_parameter_table)),
698 texture_3_d_target(valid_texture_3_d_target_table, 707 texture_3_d_target(valid_texture_3_d_target_table,
699 arraysize(valid_texture_3_d_target_table)), 708 arraysize(valid_texture_3_d_target_table)),
700 texture_bind_target(valid_texture_bind_target_table, 709 texture_bind_target(valid_texture_bind_target_table,
701 arraysize(valid_texture_bind_target_table)), 710 arraysize(valid_texture_bind_target_table)),
702 texture_format(valid_texture_format_table, 711 texture_format(valid_texture_format_table,
703 arraysize(valid_texture_format_table)), 712 arraysize(valid_texture_format_table)),
704 texture_internal_format(valid_texture_internal_format_table, 713 texture_internal_format(valid_texture_internal_format_table,
705 arraysize(valid_texture_internal_format_table)), 714 arraysize(valid_texture_internal_format_table)),
706 texture_internal_format_storage( 715 texture_internal_format_storage(
707 valid_texture_internal_format_storage_table, 716 valid_texture_internal_format_storage_table,
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736 arraysize(valid_vertex_attrib_size_table)), 745 arraysize(valid_vertex_attrib_size_table)),
737 vertex_attrib_type(valid_vertex_attrib_type_table, 746 vertex_attrib_type(valid_vertex_attrib_type_table,
738 arraysize(valid_vertex_attrib_type_table)), 747 arraysize(valid_vertex_attrib_type_table)),
739 vertex_attribute(valid_vertex_attribute_table, 748 vertex_attribute(valid_vertex_attribute_table,
740 arraysize(valid_vertex_attribute_table)), 749 arraysize(valid_vertex_attribute_table)),
741 vertex_pointer(valid_vertex_pointer_table, 750 vertex_pointer(valid_vertex_pointer_table,
742 arraysize(valid_vertex_pointer_table)) { 751 arraysize(valid_vertex_pointer_table)) {
743 } 752 }
744 753
745 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGE N_H_ 754 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGE N_H_
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