| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 93 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 104 #define glGetProgramiv GLES2_GET_FUN(GetProgramiv) | 104 #define glGetProgramiv GLES2_GET_FUN(GetProgramiv) |
| 105 #define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog) | 105 #define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog) |
| 106 #define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv) | 106 #define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv) |
| 107 #define glGetSamplerParameterfv GLES2_GET_FUN(GetSamplerParameterfv) | 107 #define glGetSamplerParameterfv GLES2_GET_FUN(GetSamplerParameterfv) |
| 108 #define glGetSamplerParameteriv GLES2_GET_FUN(GetSamplerParameteriv) | 108 #define glGetSamplerParameteriv GLES2_GET_FUN(GetSamplerParameteriv) |
| 109 #define glGetShaderiv GLES2_GET_FUN(GetShaderiv) | 109 #define glGetShaderiv GLES2_GET_FUN(GetShaderiv) |
| 110 #define glGetShaderInfoLog GLES2_GET_FUN(GetShaderInfoLog) | 110 #define glGetShaderInfoLog GLES2_GET_FUN(GetShaderInfoLog) |
| 111 #define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat) | 111 #define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat) |
| 112 #define glGetShaderSource GLES2_GET_FUN(GetShaderSource) | 112 #define glGetShaderSource GLES2_GET_FUN(GetShaderSource) |
| 113 #define glGetString GLES2_GET_FUN(GetString) | 113 #define glGetString GLES2_GET_FUN(GetString) |
| 114 #define glGetSynciv GLES2_GET_FUN(GetSynciv) |
| 114 #define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv) | 115 #define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv) |
| 115 #define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv) | 116 #define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv) |
| 116 #define glGetTransformFeedbackVarying GLES2_GET_FUN(GetTransformFeedbackVarying) | 117 #define glGetTransformFeedbackVarying GLES2_GET_FUN(GetTransformFeedbackVarying) |
| 117 #define glGetUniformBlockIndex GLES2_GET_FUN(GetUniformBlockIndex) | 118 #define glGetUniformBlockIndex GLES2_GET_FUN(GetUniformBlockIndex) |
| 118 #define glGetUniformfv GLES2_GET_FUN(GetUniformfv) | 119 #define glGetUniformfv GLES2_GET_FUN(GetUniformfv) |
| 119 #define glGetUniformiv GLES2_GET_FUN(GetUniformiv) | 120 #define glGetUniformiv GLES2_GET_FUN(GetUniformiv) |
| 120 #define glGetUniformIndices GLES2_GET_FUN(GetUniformIndices) | 121 #define glGetUniformIndices GLES2_GET_FUN(GetUniformIndices) |
| 121 #define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation) | 122 #define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation) |
| 122 #define glGetVertexAttribfv GLES2_GET_FUN(GetVertexAttribfv) | 123 #define glGetVertexAttribfv GLES2_GET_FUN(GetVertexAttribfv) |
| 123 #define glGetVertexAttribiv GLES2_GET_FUN(GetVertexAttribiv) | 124 #define glGetVertexAttribiv GLES2_GET_FUN(GetVertexAttribiv) |
| (...skipping 189 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 313 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) | 314 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) |
| 314 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) | 315 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) |
| 315 #define glScheduleOverlayPlaneCHROMIUM \ | 316 #define glScheduleOverlayPlaneCHROMIUM \ |
| 316 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) | 317 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) |
| 317 #define glSwapInterval GLES2_GET_FUN(SwapInterval) | 318 #define glSwapInterval GLES2_GET_FUN(SwapInterval) |
| 318 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) | 319 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) |
| 319 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) | 320 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) |
| 320 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 321 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
| 321 | 322 |
| 322 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 323 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
| OLD | NEW |