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1 #include "SkColorPriv.h" | 1 #include "SkColorPriv.h" |
2 #include "SkPMFloat.h" | |
3 #include <emmintrin.h> | 2 #include <emmintrin.h> |
4 | 3 |
5 // For set(), we widen our 8 bit components (fix8) to 8-bit components in 16 bit
s (fix8_16), | 4 // For set(), we widen our 8 bit components (fix8) to 8-bit components in 16 bit
s (fix8_16), |
6 // then widen those to 8-bit-in-32-bits (fix8_32), convert those to floats (scal
ed), | 5 // then widen those to 8-bit-in-32-bits (fix8_32), convert those to floats (scal
ed), |
7 // then finally scale those down from [0.0f, 255.0f] to [0.0f, 1.0f] into fColor
. | 6 // then finally scale those down from [0.0f, 255.0f] to [0.0f, 1.0f] into fColor
. |
8 | 7 |
9 // get() and clamped() do the opposite, working from [0.0f, 1.0f] floats to [0.0
f, 255.0f], | 8 // get() and clamped() do the opposite, working from [0.0f, 1.0f] floats to [0.0
f, 255.0f], |
10 // to 8-bit-in-32-bit, to 8-bit-in-16-bit, back down to 8-bit components. | 9 // to 8-bit-in-32-bit, to 8-bit-in-16-bit, back down to 8-bit components. |
11 // _mm_packus_epi16() gives us clamping for free while narrowing. | 10 // _mm_packus_epi16() gives us clamping for free while narrowing. |
12 | 11 |
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27 | 26 |
28 inline SkPMColor SkPMFloat::clamped() const { | 27 inline SkPMColor SkPMFloat::clamped() const { |
29 __m128 scaled = _mm_mul_ps(_mm_load_ps(fColor), _mm_set1_ps(255.0f)); | 28 __m128 scaled = _mm_mul_ps(_mm_load_ps(fColor), _mm_set1_ps(255.0f)); |
30 __m128i fix8_32 = _mm_cvtps_epi32(scaled), | 29 __m128i fix8_32 = _mm_cvtps_epi32(scaled), |
31 fix8_16 = _mm_packus_epi16(fix8_32, fix8_32), | 30 fix8_16 = _mm_packus_epi16(fix8_32, fix8_32), |
32 fix8 = _mm_packus_epi16(fix8_16, fix8_16); | 31 fix8 = _mm_packus_epi16(fix8_16, fix8_16); |
33 SkPMColor c = _mm_cvtsi128_si32(fix8); | 32 SkPMColor c = _mm_cvtsi128_si32(fix8); |
34 SkPMColorAssert(c); | 33 SkPMColorAssert(c); |
35 return c; | 34 return c; |
36 } | 35 } |
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