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Side by Side Diff: core/html/canvas/CanvasRenderingContext2D.idl

Issue 959933002: Move IDLs to 39 roll (Closed) Base URL: https://dart.googlecode.com/svn/third_party/WebCore
Patch Set: Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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31 typedef (HTMLImageElement or 31 typedef (HTMLImageElement or
32 HTMLVideoElement or 32 HTMLVideoElement or
33 HTMLCanvasElement // or 33 HTMLCanvasElement // or
34 // CanvasRenderingContext2D or 34 // CanvasRenderingContext2D or
35 // ImageBitmap 35 // ImageBitmap
36 ) CanvasImageSource; 36 ) CanvasImageSource;
37 37
38 enum CanvasFillRule { "nonzero", "evenodd" }; 38 enum CanvasFillRule { "nonzero", "evenodd" };
39 39
40 [ 40 [
41 TypeChecking=Interface|Unrestricted, 41 TypeChecking=(Interface,Unrestricted),
42 WillBeGarbageCollected, 42 WillBeGarbageCollected,
43 ] interface CanvasRenderingContext2D { 43 ] interface CanvasRenderingContext2D {
44 // back-reference to the canvas 44 // back-reference to the canvas
45 readonly attribute HTMLCanvasElement canvas; 45 readonly attribute HTMLCanvasElement canvas;
46 46
47 // state 47 // state
48 void save(); // push state on state stack 48 void save(); // push state on state stack
49 void restore(); // pop state stack and restore state 49 void restore(); // pop state stack and restore state
50 50
51 // transformations (default transform is the identity matrix) 51 // transformations (default transform is the identity matrix)
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82 [TreatNullAs=NullString] attribute DOMString shadowColor; 82 [TreatNullAs=NullString] attribute DOMString shadowColor;
83 83
84 // rects 84 // rects
85 void clearRect(unrestricted float x, unrestricted float y, unrestricted floa t width, unrestricted float height); 85 void clearRect(unrestricted float x, unrestricted float y, unrestricted floa t width, unrestricted float height);
86 void fillRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); 86 void fillRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
87 void strokeRect(unrestricted float x, unrestricted float y, unrestricted flo at width, unrestricted float height); 87 void strokeRect(unrestricted float x, unrestricted float y, unrestricted flo at width, unrestricted float height);
88 88
89 // path API (see also CanvasPathMethods) 89 // path API (see also CanvasPathMethods)
90 void beginPath(); 90 void beginPath();
91 void fill(optional CanvasFillRule winding); 91 void fill(optional CanvasFillRule winding);
92 [RuntimeEnabled=Path2D] void fill(Path2D path, optional CanvasFillRule windi ng); 92 void fill(Path2D path, optional CanvasFillRule winding);
93 void stroke(); 93 void stroke();
94 [RuntimeEnabled=Path2D] void stroke(Path2D path); 94 void stroke(Path2D path);
95 // Focus rings 95 // Focus rings
96 void drawFocusIfNeeded(Element element); 96 void drawFocusIfNeeded(Element element);
97 [RuntimeEnabled=Path2D] void drawFocusIfNeeded(Path2D path, Element element) ; 97 void drawFocusIfNeeded(Path2D path, Element element);
98 98
99 [RuntimeEnabled=ExperimentalCanvasFeatures] void scrollPathIntoView(optional Path2D path); 99 [RuntimeEnabled=ExperimentalCanvasFeatures] void scrollPathIntoView(optional Path2D path);
100 void clip(optional CanvasFillRule winding); 100 void clip(optional CanvasFillRule winding);
101 [RuntimeEnabled=Path2D] void clip(Path2D path, optional CanvasFillRule windi ng); 101 void clip(Path2D path, optional CanvasFillRule winding);
102 boolean isPointInPath(unrestricted float x, unrestricted float y, optional C anvasFillRule winding); 102 boolean isPointInPath(unrestricted float x, unrestricted float y, optional C anvasFillRule winding);
103 [RuntimeEnabled=Path2D] boolean isPointInPath(Path2D path, unrestricted floa t x, unrestricted float y, optional CanvasFillRule winding); 103 boolean isPointInPath(Path2D path, unrestricted float x, unrestricted float y, optional CanvasFillRule winding);
104 boolean isPointInStroke(unrestricted float x, unrestricted float y); 104 boolean isPointInStroke(unrestricted float x, unrestricted float y);
105 [RuntimeEnabled=Path2D] boolean isPointInStroke(Path2D path, unrestricted fl oat x, unrestricted float y); 105 boolean isPointInStroke(Path2D path, unrestricted float x, unrestricted floa t y);
106 106
107 // text (see also the CanvasDrawingStyles interface) 107 // text (see also the CanvasDrawingStyles interface)
108 void fillText(DOMString text, unrestricted float x, unrestricted float y, op tional unrestricted float maxWidth); 108 void fillText(DOMString text, unrestricted float x, unrestricted float y, op tional unrestricted float maxWidth);
109 void strokeText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth); 109 void strokeText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth);
110 TextMetrics measureText(DOMString text); 110 TextMetrics measureText(DOMString text);
111 111
112 // drawing images 112 // drawing images
113 [RaisesException] void drawImage(HTMLImageElement image, unrestricted float x, unrestricted float y); 113 [RaisesException] void drawImage(HTMLImageElement image, unrestricted float x, unrestricted float y);
114 [RaisesException] void drawImage(HTMLImageElement image, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); 114 [RaisesException] void drawImage(HTMLImageElement image, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
115 [RaisesException] void drawImage(HTMLImageElement image, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestr icted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh); 115 [RaisesException] void drawImage(HTMLImageElement image, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestr icted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh);
116 [RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted floa t x, unrestricted float y); 116 [RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted floa t x, unrestricted float y);
117 [RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted floa t x, unrestricted float y, unrestricted float width, unrestricted float height); 117 [RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted floa t x, unrestricted float y, unrestricted float width, unrestricted float height);
118 [RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted floa t sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unres tricted float dx, unrestricted float dy, unrestricted float dw, unrestricted flo at dh); 118 [RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted floa t sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unres tricted float dx, unrestricted float dy, unrestricted float dw, unrestricted flo at dh);
119 [RaisesException] void drawImage(HTMLVideoElement video, unrestricted float x, unrestricted float y); 119 [RaisesException] void drawImage(HTMLVideoElement video, unrestricted float x, unrestricted float y);
120 [RaisesException] void drawImage(HTMLVideoElement video, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); 120 [RaisesException] void drawImage(HTMLVideoElement video, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
121 [RaisesException] void drawImage(HTMLVideoElement video, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestr icted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh); 121 [RaisesException] void drawImage(HTMLVideoElement video, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestr icted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh);
122 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void drawImage( ImageBitmap imageBitmap, unrestricted float x, unrestricted float y); 122 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void drawImage( ImageBitmap imageBitmap, unrestricted float x, unrestricted float y);
123 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void drawImage( ImageBitmap imageBitmap, unrestricted float x, unrestricted float y, unrestricte d float width, unrestricted float height); 123 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void drawImage( ImageBitmap imageBitmap, unrestricted float x, unrestricted float y, unrestricte d float width, unrestricted float height);
124 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void drawImage( ImageBitmap imageBitmap, unrestricted float sx, unrestricted float sy, unrestric ted float sw, unrestricted float sh, unrestricted float dx, unrestricted float d y, unrestricted float dw, unrestricted float dh); 124 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void drawImage( ImageBitmap imageBitmap, unrestricted float sx, unrestricted float sy, unrestric ted float sw, unrestricted float sh, unrestricted float dx, unrestricted float d y, unrestricted float dw, unrestricted float dh);
125 125
126 // hit regions 126 // hit regions
127 // FIXME: Blink does not currently support WebIDL dictionary definitions. 127 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void addHitRegi on(optional HitRegionOptions options);
128 // See http://crbug.com/321462
129 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void addHitRegi on(optional Dictionary options);
130 [RuntimeEnabled=ExperimentalCanvasFeatures] void removeHitRegion(DOMString i d); 128 [RuntimeEnabled=ExperimentalCanvasFeatures] void removeHitRegion(DOMString i d);
131 [RuntimeEnabled=ExperimentalCanvasFeatures] void clearHitRegions(); 129 [RuntimeEnabled=ExperimentalCanvasFeatures] void clearHitRegions();
132 130
133 // pixel manipulation 131 // pixel manipulation
134 [DartName=createImageDataFromImageData] ImageData createImageData(ImageData imagedata); 132 [DartName=createImageDataFromImageData] ImageData createImageData(ImageData imagedata);
135 [RaisesException] ImageData createImageData(float sw, float sh); 133 [RaisesException] ImageData createImageData(float sw, float sh);
136 [RaisesException] ImageData getImageData(float sx, float sy, float sw, float sh); 134 [RaisesException] ImageData getImageData(float sx, float sy, float sw, float sh);
137 void putImageData(ImageData imagedata, float dx, float dy); 135 void putImageData(ImageData imagedata, float dx, float dy);
138 void putImageData(ImageData imagedata, float dx, float dy, float dirtyX, flo at dirtyY, float dirtyWidth, float dirtyHeight); 136 void putImageData(ImageData imagedata, float dx, float dy, float dirtyX, flo at dirtyY, float dirtyWidth, float dirtyHeight);
139 137
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152 150
153 // dashed lines 151 // dashed lines
154 void setLineDash(sequence<unrestricted float> dash); 152 void setLineDash(sequence<unrestricted float> dash);
155 sequence<unrestricted float> getLineDash(); 153 sequence<unrestricted float> getLineDash();
156 attribute unrestricted float lineDashOffset; 154 attribute unrestricted float lineDashOffset;
157 155
158 // text 156 // text
159 attribute DOMString font; // (default 10px sans-serif) 157 attribute DOMString font; // (default 10px sans-serif)
160 attribute DOMString textAlign; // "start", "end", "left", "right", "center" (default: "start") 158 attribute DOMString textAlign; // "start", "end", "left", "right", "center" (default: "start")
161 attribute DOMString textBaseline; // "top", "hanging", "middle", "alphabetic ", "ideographic", "bottom" (default: "alphabetic") 159 attribute DOMString textBaseline; // "top", "hanging", "middle", "alphabetic ", "ideographic", "bottom" (default: "alphabetic")
160 [RuntimeEnabled=ExperimentalCanvasFeatures] attribute DOMString direction; / / "inherit", "rtl", "ltr" (default: "inherit")
162 161
163 // Non-standard APIs. Candidates for deprecation 162 // Non-standard APIs. Candidates for deprecation
164 // https://developer.mozilla.org/en/docs/Web/API/CanvasRenderingContext2D 163 // https://developer.mozilla.org/en/docs/Web/API/CanvasRenderingContext2D
165 [MeasureAs=CanvasRenderingContext2DSetAlpha] void setAlpha(unrestricted floa t alpha); 164 [MeasureAs=CanvasRenderingContext2DSetAlpha] void setAlpha(unrestricted floa t alpha);
166 [MeasureAs=CanvasRenderingContext2DSetCompositeOperation] void setCompositeO peration(DOMString compositeOperation); 165 [MeasureAs=CanvasRenderingContext2DSetCompositeOperation] void setCompositeO peration(DOMString compositeOperation);
167 [MeasureAs=CanvasRenderingContext2DSetLineWidth] void setLineWidth(unrestric ted float width); 166 [MeasureAs=CanvasRenderingContext2DSetLineWidth] void setLineWidth(unrestric ted float width);
168 [MeasureAs=CanvasRenderingContext2DSetLineCap] void setLineCap(DOMString cap ); 167 [MeasureAs=CanvasRenderingContext2DSetLineCap] void setLineCap(DOMString cap );
169 [MeasureAs=CanvasRenderingContext2DSetLineJoin] void setLineJoin(DOMString j oin); 168 [MeasureAs=CanvasRenderingContext2DSetLineJoin] void setLineJoin(DOMString j oin);
170 [MeasureAs=CanvasRenderingContext2DSetMiterLimit] void setMiterLimit(unrestr icted float limit); 169 [MeasureAs=CanvasRenderingContext2DSetMiterLimit] void setMiterLimit(unrestr icted float limit);
171 [MeasureAs=CanvasRenderingContext2DClearShadow] void clearShadow(); 170 [MeasureAs=CanvasRenderingContext2DClearShadow] void clearShadow();
172 [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(DOMSt ring color, optional unrestricted float alpha); 171 [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(DOMSt ring color, optional unrestricted float alpha);
173 [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(unres tricted float grayLevel, optional unrestricted float alpha); 172 [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(unres tricted float grayLevel, optional unrestricted float alpha);
174 [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(unres tricted float r, unrestricted float g, unrestricted float b, unrestricted float a); 173 [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(unres tricted float r, unrestricted float g, unrestricted float b, unrestricted float a);
175 [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(unres tricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a); 174 [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(unres tricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a);
176 [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(DOMString color, optional unrestricted float alpha); 175 [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(DOMString color, optional unrestricted float alpha);
177 [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(unrestric ted float grayLevel, optional unrestricted float alpha); 176 [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(unrestric ted float grayLevel, optional unrestricted float alpha);
178 [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(unrestric ted float r, unrestricted float g, unrestricted float b, unrestricted float a); 177 [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(unrestric ted float r, unrestricted float g, unrestricted float b, unrestricted float a);
179 [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(unrestric ted float c, unrestricted float m, unrestricted float y, unrestricted float k, u nrestricted float a); 178 [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(unrestric ted float c, unrestricted float m, unrestricted float y, unrestricted float k, u nrestricted float a);
180 [MeasureAs=CanvasRenderingContext2DDrawImageFromRect] void drawImageFromRect ( 179 [MeasureAs=CanvasRenderingContext2DDrawImageFromRect] void drawImageFromRect (
181 HTMLImageElement? image, optional unrestricted float sx, optional unrest ricted float sy, optional unrestricted float sw, optional unrestricted float sh, 180 HTMLImageElement? image, optional unrestricted float sx, optional unrest ricted float sy, optional unrestricted float sw, optional unrestricted float sh,
182 optional unrestricted float dx, optional unrestricted float dy, optional unrestricted float dw, optional unrestricted float dh, optional DOMString compo siteOperation); 181 optional unrestricted float dx, optional unrestricted float dy, optional unrestricted float dw, optional unrestricted float dh, optional DOMString compo siteOperation);
183 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, optional DOMStrin g color, optional unrestricted float alpha); 182 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, optional DOMStrin g color, optional unrestricted float alpha);
184 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, unrestricted floa t grayLevel, optional unrestricted float alpha); 183 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, unrestricted floa t grayLevel, optional unrestricted float alpha);
185 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, unrestricted floa t r, unrestricted float g, unrestricted float b, unrestricted float a); 184 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, unrestricted floa t r, unrestricted float g, unrestricted float b, unrestricted float a);
186 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, unrestricted floa t c, unrestricted float m, unrestricted float y, unrestricted float k, unrestric ted float a); 185 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, unrestricted floa t c, unrestricted float m, unrestricted float y, unrestricted float k, unrestric ted float a);
187 }; 186 };
188 187
189 CanvasRenderingContext2D implements CanvasPathMethods; 188 CanvasRenderingContext2D implements CanvasPathMethods;
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