| Index: cc/output/shader.h
|
| diff --git a/cc/output/shader.h b/cc/output/shader.h
|
| index 7ef6ea9a7dfb4b9e9d8baa98071090cb156ba7c0..561fe28d1049224634025531f857c3e9a52b4fa5 100644
|
| --- a/cc/output/shader.h
|
| +++ b/cc/output/shader.h
|
| @@ -59,6 +59,12 @@ enum BlendMode {
|
| LAST_BLEND_MODE = BLEND_MODE_LUMINOSITY
|
| };
|
|
|
| +enum MaskMode {
|
| + NO_MASK = 0,
|
| + HAS_MASK = 1,
|
| + LAST_MASK_VALUE = HAS_MASK
|
| +};
|
| +
|
| struct ShaderLocations {
|
| ShaderLocations();
|
|
|
| @@ -76,6 +82,7 @@ struct ShaderLocations {
|
| int tex_transform = -1;
|
| int backdrop = -1;
|
| int backdrop_rect = -1;
|
| + int original_backdrop = -1;
|
| };
|
|
|
| // Note: The highp_threshold_cache must be provided by the caller to make
|
| @@ -346,11 +353,16 @@ class VertexShaderVideoTransform {
|
| class FragmentTexBlendMode {
|
| public:
|
| int backdrop_location() const { return backdrop_location_; }
|
| + int original_backdrop_location() const { return original_backdrop_location_; }
|
| int backdrop_rect_location() const { return backdrop_rect_location_; }
|
|
|
| BlendMode blend_mode() const { return blend_mode_; }
|
| void set_blend_mode(BlendMode blend_mode) { blend_mode_ = blend_mode; }
|
| bool has_blend_mode() const { return blend_mode_ != BLEND_MODE_NONE; }
|
| + void set_mask_for_background(bool mask_for_background) {
|
| + mask_for_background_ = mask_for_background;
|
| + }
|
| + bool mask_for_background() const { return mask_for_background_; }
|
|
|
| protected:
|
| FragmentTexBlendMode();
|
| @@ -358,10 +370,12 @@ class FragmentTexBlendMode {
|
| std::string SetBlendModeFunctions(std::string shader_string) const;
|
|
|
| int backdrop_location_;
|
| + int original_backdrop_location_;
|
| int backdrop_rect_location_;
|
|
|
| private:
|
| BlendMode blend_mode_;
|
| + bool mask_for_background_;
|
|
|
| std::string GetHelperFunctions() const;
|
| std::string GetBlendFunction() const;
|
|
|