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| 1 /* | |
| 2 * Copyright 2011 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include <emmintrin.h> | |
| 9 #include "SkBlitRect_opts_SSE2.h" | |
| 10 #include "SkBlitRow.h" | |
| 11 #include "SkColorPriv.h" | |
| 12 | |
| 13 /* Simple blitting of opaque rectangles less than 31 pixels wide: | |
| 14 * inlines and merges sections of Color32_SSE2 and sk_memset32_SSE2. | |
| 15 */ | |
| 16 static void BlitRect32_OpaqueNarrow_SSE2(SkPMColor* SK_RESTRICT destination, | |
| 17 int width, int height, | |
| 18 size_t rowBytes, uint32_t color) { | |
| 19 SkASSERT(255 == SkGetPackedA32(color)); | |
| 20 SkASSERT(width > 0); | |
| 21 SkASSERT(width < 31); | |
| 22 | |
| 23 while (--height >= 0) { | |
| 24 SkPMColor* dst = destination; | |
| 25 int count = width; | |
| 26 | |
| 27 while (count > 4) { | |
| 28 *dst++ = color; | |
| 29 *dst++ = color; | |
| 30 *dst++ = color; | |
| 31 *dst++ = color; | |
| 32 count -= 4; | |
| 33 } | |
| 34 | |
| 35 while (count > 0) { | |
| 36 *dst++ = color; | |
| 37 --count; | |
| 38 } | |
| 39 | |
| 40 destination = (uint32_t*)((char*)destination + rowBytes); | |
| 41 } | |
| 42 } | |
| 43 | |
| 44 /* | |
| 45 * Fast blitting of opaque rectangles at least 31 pixels wide: | |
| 46 * inlines and merges sections of Color32_SSE2 and sk_memset32_SSE2. | |
| 47 * A 31 pixel rectangle is guaranteed to have at least one | |
| 48 * 16-pixel aligned span that can take advantage of mm_store. | |
| 49 */ | |
| 50 static void BlitRect32_OpaqueWide_SSE2(SkPMColor* SK_RESTRICT destination, | |
| 51 int width, int height, | |
| 52 size_t rowBytes, uint32_t color) { | |
| 53 SkASSERT(255 == SkGetPackedA32(color)); | |
| 54 SkASSERT(width >= 31); | |
| 55 | |
| 56 __m128i color_wide = _mm_set1_epi32(color); | |
| 57 while (--height >= 0) { | |
| 58 // Prefetching one row ahead to L1 cache can equal hardware | |
| 59 // performance for large/tall rects, but never *beats* | |
| 60 // hardware performance. | |
| 61 SkPMColor* dst = destination; | |
| 62 int count = width; | |
| 63 | |
| 64 while (((size_t)dst) & 0x0F) { | |
| 65 *dst++ = color; | |
| 66 --count; | |
| 67 } | |
| 68 __m128i *d = reinterpret_cast<__m128i*>(dst); | |
| 69 | |
| 70 // Googling suggests _mm_stream is only going to beat _mm_store | |
| 71 // for things that wouldn't fit in L2 cache anyway, typically | |
| 72 // >500kB, and precisely fill cache lines. For us, with | |
| 73 // arrays > 100k elements _mm_stream is still 100%+ slower than | |
| 74 // mm_store. | |
| 75 | |
| 76 // Unrolling to count >= 64 is a break-even for most | |
| 77 // input patterns; we seem to be saturating the bus and having | |
| 78 // low enough overhead at 32. | |
| 79 | |
| 80 while (count >= 32) { | |
| 81 _mm_store_si128(d++, color_wide); | |
| 82 _mm_store_si128(d++, color_wide); | |
| 83 _mm_store_si128(d++, color_wide); | |
| 84 _mm_store_si128(d++, color_wide); | |
| 85 _mm_store_si128(d++, color_wide); | |
| 86 _mm_store_si128(d++, color_wide); | |
| 87 _mm_store_si128(d++, color_wide); | |
| 88 _mm_store_si128(d++, color_wide); | |
| 89 count -= 32; | |
| 90 } | |
| 91 if (count >= 16) { | |
| 92 _mm_store_si128(d++, color_wide); | |
| 93 _mm_store_si128(d++, color_wide); | |
| 94 _mm_store_si128(d++, color_wide); | |
| 95 _mm_store_si128(d++, color_wide); | |
| 96 count -= 16; | |
| 97 } | |
| 98 dst = reinterpret_cast<uint32_t*>(d); | |
| 99 | |
| 100 // Unrolling the loop in the Narrow code is a significant performance | |
| 101 // gain, but unrolling this loop appears to make no difference in | |
| 102 // benchmarks with either mm_store_si128 or individual sets. | |
| 103 | |
| 104 while (count > 0) { | |
| 105 *dst++ = color; | |
| 106 --count; | |
| 107 } | |
| 108 | |
| 109 destination = (uint32_t*)((char*)destination + rowBytes); | |
| 110 } | |
| 111 } | |
| 112 | |
| 113 void ColorRect32_SSE2(SkPMColor* destination, | |
| 114 int width, int height, | |
| 115 size_t rowBytes, uint32_t color) { | |
| 116 if (0 == height || 0 == width || 0 == color) { | |
| 117 return; | |
| 118 } | |
| 119 unsigned colorA = SkGetPackedA32(color); | |
| 120 colorA = 0; // skip below if () for now...(has been disabled since this was
added in r3423). | |
| 121 if (255 == colorA) { | |
| 122 if (width < 31) { | |
| 123 BlitRect32_OpaqueNarrow_SSE2(destination, width, height, | |
| 124 rowBytes, color); | |
| 125 } else { | |
| 126 BlitRect32_OpaqueWide_SSE2(destination, width, height, | |
| 127 rowBytes, color); | |
| 128 } | |
| 129 } else { | |
| 130 SkBlitRow::ColorRect32(destination, width, height, rowBytes, color); | |
| 131 } | |
| 132 } | |
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