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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
| 13 * | 13 * |
| 14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
| 18 */ | 18 */ |
| 19 | 19 |
| 20 #include "config.h" | 20 #include "config.h" |
| 21 | 21 |
| 22 #include "core/layout/svg/SVGTextLayoutEngineBaseline.h" | 22 #include "core/layout/svg/SVGTextLayoutEngineBaseline.h" |
| 23 | 23 |
| 24 #include "core/layout/LayoutObject.h" | 24 #include "core/layout/LayoutObject.h" |
| 25 #include "core/layout/style/SVGLayoutStyle.h" | 25 #include "core/layout/style/SVGLayoutStyle.h" |
| 26 #include "core/layout/svg/SVGTextMetrics.h" | 26 #include "core/layout/svg/SVGTextMetrics.h" |
| 27 #include "core/svg/SVGLengthContext.h" | 27 #include "platform/LengthFunctions.h" |
| 28 #include "platform/fonts/Font.h" | 28 #include "platform/fonts/Font.h" |
| 29 #include "platform/text/UnicodeRange.h" | 29 #include "platform/text/UnicodeRange.h" |
| 30 | 30 |
| 31 namespace blink { | 31 namespace blink { |
| 32 | 32 |
| 33 SVGTextLayoutEngineBaseline::SVGTextLayoutEngineBaseline(const Font& font) | 33 SVGTextLayoutEngineBaseline::SVGTextLayoutEngineBaseline(const Font& font) |
| 34 : m_font(font) | 34 : m_font(font) |
| 35 { | 35 { |
| 36 } | 36 } |
| 37 | 37 |
| 38 float SVGTextLayoutEngineBaseline::calculateBaselineShift(const SVGLayoutStyle& style, SVGElement* contextElement) const | 38 float SVGTextLayoutEngineBaseline::calculateBaselineShift(const LayoutStyle& sty le) const |
| 39 { | 39 { |
| 40 if (style.baselineShift() == BS_LENGTH) { | 40 const SVGLayoutStyle& svgStyle = style.svgStyle(); |
| 41 RefPtrWillBeRawPtr<SVGLength> baselineShiftValueLength = style.baselineS hiftValue(); | |
| 42 if (baselineShiftValueLength->unitType() == LengthTypePercentage) | |
| 43 return baselineShiftValueLength->scaleByPercentage(m_font.fontDescri ption().computedPixelSize()); | |
| 44 | 41 |
| 45 SVGLengthContext lengthContext(contextElement); | 42 switch (svgStyle.baselineShift()) { |
| 46 return baselineShiftValueLength->value(lengthContext); | 43 case BS_LENGTH: { |
| 44 const float zoom = style.effectiveZoom(); | |
| 45 return floatValueForLength(svgStyle.baselineShiftValue(), m_font.fontDes cription().computedPixelSize() * zoom) / zoom; | |
|
pdr.
2015/02/25 19:21:15
What do you think about moving this zoom calculati
fs
2015/02/25 21:21:11
I didn't see much use for it, since AFAIK this is
| |
| 47 } | 46 } |
| 48 | |
| 49 switch (style.baselineShift()) { | |
| 50 case BS_BASELINE: | |
| 51 return 0; | |
| 52 case BS_SUB: | 47 case BS_SUB: |
| 53 return -m_font.fontMetrics().floatHeight() / 2; | 48 return -m_font.fontMetrics().floatHeight() / 2; |
| 54 case BS_SUPER: | 49 case BS_SUPER: |
| 55 return m_font.fontMetrics().floatHeight() / 2; | 50 return m_font.fontMetrics().floatHeight() / 2; |
| 56 default: | 51 default: |
| 57 ASSERT_NOT_REACHED(); | 52 ASSERT_NOT_REACHED(); |
| 58 return 0; | 53 return 0; |
| 59 } | 54 } |
| 60 } | 55 } |
| 61 | 56 |
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| 223 } | 218 } |
| 224 | 219 |
| 225 // Horizontal advance calculation. | 220 // Horizontal advance calculation. |
| 226 if (angle && !orientationIsMultiplyOf180Degrees) | 221 if (angle && !orientationIsMultiplyOf180Degrees) |
| 227 return metrics.height(); | 222 return metrics.height(); |
| 228 | 223 |
| 229 return metrics.width(); | 224 return metrics.width(); |
| 230 } | 225 } |
| 231 | 226 |
| 232 } | 227 } |
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