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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #include "config.h" | 20 #include "config.h" |
21 | 21 |
22 #include "core/layout/svg/SVGTextLayoutEngineBaseline.h" | 22 #include "core/layout/svg/SVGTextLayoutEngineBaseline.h" |
23 | 23 |
24 #include "core/layout/LayoutObject.h" | 24 #include "core/layout/LayoutObject.h" |
25 #include "core/layout/style/SVGLayoutStyle.h" | 25 #include "core/layout/style/SVGLayoutStyle.h" |
26 #include "core/layout/svg/SVGTextMetrics.h" | 26 #include "core/layout/svg/SVGTextMetrics.h" |
27 #include "core/svg/SVGLengthContext.h" | 27 #include "platform/LengthFunctions.h" |
28 #include "platform/fonts/Font.h" | 28 #include "platform/fonts/Font.h" |
29 #include "platform/text/UnicodeRange.h" | 29 #include "platform/text/UnicodeRange.h" |
30 | 30 |
31 namespace blink { | 31 namespace blink { |
32 | 32 |
33 SVGTextLayoutEngineBaseline::SVGTextLayoutEngineBaseline(const Font& font) | 33 SVGTextLayoutEngineBaseline::SVGTextLayoutEngineBaseline(const Font& font) |
34 : m_font(font) | 34 : m_font(font) |
35 { | 35 { |
36 } | 36 } |
37 | 37 |
38 float SVGTextLayoutEngineBaseline::calculateBaselineShift(const SVGLayoutStyle& style, SVGElement* contextElement) const | 38 float SVGTextLayoutEngineBaseline::calculateBaselineShift(const LayoutStyle& sty le) const |
39 { | 39 { |
40 if (style.baselineShift() == BS_LENGTH) { | 40 const SVGLayoutStyle& svgStyle = style.svgStyle(); |
41 RefPtrWillBeRawPtr<SVGLength> baselineShiftValueLength = style.baselineS hiftValue(); | |
42 if (baselineShiftValueLength->unitType() == LengthTypePercentage) | |
43 return baselineShiftValueLength->scaleByPercentage(m_font.fontDescri ption().computedPixelSize()); | |
44 | 41 |
45 SVGLengthContext lengthContext(contextElement); | 42 switch (svgStyle.baselineShift()) { |
46 return baselineShiftValueLength->value(lengthContext); | 43 case BS_LENGTH: { |
44 const float zoom = style.effectiveZoom(); | |
45 return floatValueForLength(svgStyle.baselineShiftValue(), m_font.fontDes cription().computedPixelSize() * zoom) / zoom; | |
pdr.
2015/02/25 19:21:15
What do you think about moving this zoom calculati
fs
2015/02/25 21:21:11
I didn't see much use for it, since AFAIK this is
| |
47 } | 46 } |
48 | |
49 switch (style.baselineShift()) { | |
50 case BS_BASELINE: | |
51 return 0; | |
52 case BS_SUB: | 47 case BS_SUB: |
53 return -m_font.fontMetrics().floatHeight() / 2; | 48 return -m_font.fontMetrics().floatHeight() / 2; |
54 case BS_SUPER: | 49 case BS_SUPER: |
55 return m_font.fontMetrics().floatHeight() / 2; | 50 return m_font.fontMetrics().floatHeight() / 2; |
56 default: | 51 default: |
57 ASSERT_NOT_REACHED(); | 52 ASSERT_NOT_REACHED(); |
58 return 0; | 53 return 0; |
59 } | 54 } |
60 } | 55 } |
61 | 56 |
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223 } | 218 } |
224 | 219 |
225 // Horizontal advance calculation. | 220 // Horizontal advance calculation. |
226 if (angle && !orientationIsMultiplyOf180Degrees) | 221 if (angle && !orientationIsMultiplyOf180Degrees) |
227 return metrics.height(); | 222 return metrics.height(); |
228 | 223 |
229 return metrics.width(); | 224 return metrics.width(); |
230 } | 225 } |
231 | 226 |
232 } | 227 } |
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