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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #ifndef SVGTextLayoutEngineBaseline_h | 20 #ifndef SVGTextLayoutEngineBaseline_h |
21 #define SVGTextLayoutEngineBaseline_h | 21 #define SVGTextLayoutEngineBaseline_h |
22 | 22 |
23 #include "core/layout/style/SVGLayoutStyleDefs.h" | 23 #include "core/layout/style/SVGLayoutStyleDefs.h" |
24 #include "wtf/Noncopyable.h" | 24 #include "wtf/Noncopyable.h" |
25 | 25 |
26 namespace blink { | 26 namespace blink { |
27 | 27 |
28 class Font; | 28 class Font; |
29 class LayoutObject; | 29 class LayoutObject; |
30 class SVGElement; | 30 class LayoutStyle; |
31 class SVGLayoutStyle; | 31 class SVGLayoutStyle; |
32 class SVGTextMetrics; | 32 class SVGTextMetrics; |
33 | 33 |
34 // Helper class used by SVGTextLayoutEngine to handle 'alignment-baseline' / 'do
minant-baseline' and 'baseline-shift'. | 34 // Helper class used by SVGTextLayoutEngine to handle 'alignment-baseline' / 'do
minant-baseline' and 'baseline-shift'. |
35 class SVGTextLayoutEngineBaseline { | 35 class SVGTextLayoutEngineBaseline { |
36 WTF_MAKE_NONCOPYABLE(SVGTextLayoutEngineBaseline); | 36 WTF_MAKE_NONCOPYABLE(SVGTextLayoutEngineBaseline); |
37 public: | 37 public: |
38 SVGTextLayoutEngineBaseline(const Font&); | 38 SVGTextLayoutEngineBaseline(const Font&); |
39 | 39 |
40 float calculateBaselineShift(const SVGLayoutStyle&, SVGElement* lengthContex
t) const; | 40 float calculateBaselineShift(const LayoutStyle&) const; |
41 float calculateAlignmentBaselineShift(bool isVerticalText, const LayoutObjec
t* textRenderer) const; | 41 float calculateAlignmentBaselineShift(bool isVerticalText, const LayoutObjec
t* textRenderer) const; |
42 float calculateGlyphOrientationAngle(bool isVerticalText, const SVGLayoutSty
le&, const UChar& character) const; | 42 float calculateGlyphOrientationAngle(bool isVerticalText, const SVGLayoutSty
le&, const UChar& character) const; |
43 float calculateGlyphAdvanceAndOrientation(bool isVerticalText, const SVGText
Metrics&, float angle, float& xOrientationShift, float& yOrientationShift) const
; | 43 float calculateGlyphAdvanceAndOrientation(bool isVerticalText, const SVGText
Metrics&, float angle, float& xOrientationShift, float& yOrientationShift) const
; |
44 | 44 |
45 private: | 45 private: |
46 EAlignmentBaseline dominantBaselineToAlignmentBaseline(bool isVerticalText,
const LayoutObject* textRenderer) const; | 46 EAlignmentBaseline dominantBaselineToAlignmentBaseline(bool isVerticalText,
const LayoutObject* textRenderer) const; |
47 | 47 |
48 const Font& m_font; | 48 const Font& m_font; |
49 }; | 49 }; |
50 | 50 |
51 } // namespace blink | 51 } // namespace blink |
52 | 52 |
53 #endif | 53 #endif |
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