Index: src/gpu/GrClipMaskManager.cpp |
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp |
index 690c31acb6f6f3eefaa7e8c828a96f2b4d346575..0084c2b0549d5c6737fb35f393aebf7a26d6f1a1 100644 |
--- a/src/gpu/GrClipMaskManager.cpp |
+++ b/src/gpu/GrClipMaskManager.cpp |
@@ -32,10 +32,10 @@ namespace { |
// stage matrix this also alters the vertex layout |
void setup_drawstate_aaclip(GrPipelineBuilder* pipelineBuilder, |
GrTexture* result, |
- GrPipelineBuilder::AutoRestoreEffects* are, |
+ GrPipelineBuilder::AutoRestoreFragmentProcessors* arfp, |
const SkIRect &devBound) { |
- SkASSERT(pipelineBuilder && are); |
- are->set(pipelineBuilder); |
+ SkASSERT(pipelineBuilder && arfp); |
+ arfp->set(pipelineBuilder); |
SkMatrix mat; |
// We use device coords to compute the texture coordinates. We set our matrix to be a |
@@ -112,7 +112,7 @@ bool GrClipMaskManager::useSWOnlyPath(const GrPipelineBuilder* pipelineBuilder, |
} |
bool GrClipMaskManager::installClipEffects(GrPipelineBuilder* pipelineBuilder, |
- GrPipelineBuilder::AutoRestoreEffects* are, |
+ GrPipelineBuilder::AutoRestoreFragmentProcessors* arfp, |
const GrReducedClip::ElementList& elements, |
const SkVector& clipToRTOffset, |
const SkRect* drawBounds) { |
@@ -122,7 +122,7 @@ bool GrClipMaskManager::installClipEffects(GrPipelineBuilder* pipelineBuilder, |
boundsInClipSpace.offset(-clipToRTOffset.fX, -clipToRTOffset.fY); |
} |
- are->set(pipelineBuilder); |
+ arfp->set(pipelineBuilder); |
GrRenderTarget* rt = pipelineBuilder->getRenderTarget(); |
GrReducedClip::ElementList::Iter iter(elements); |
bool failed = false; |
@@ -199,7 +199,7 @@ bool GrClipMaskManager::installClipEffects(GrPipelineBuilder* pipelineBuilder, |
} |
if (failed) { |
- are->set(NULL); |
+ arfp->set(NULL); |
} |
return !failed; |
} |
@@ -208,7 +208,7 @@ bool GrClipMaskManager::installClipEffects(GrPipelineBuilder* pipelineBuilder, |
// sort out what kind of clip mask needs to be created: alpha, stencil, |
// scissor, or entirely software |
bool GrClipMaskManager::setupClipping(GrPipelineBuilder* pipelineBuilder, |
- GrPipelineBuilder::AutoRestoreEffects* are, |
+ GrPipelineBuilder::AutoRestoreFragmentProcessors* arfp, |
GrPipelineBuilder::AutoRestoreStencil* ars, |
GrScissorState* scissorState, |
const SkRect* devBounds) { |
@@ -294,7 +294,7 @@ bool GrClipMaskManager::setupClipping(GrPipelineBuilder* pipelineBuilder, |
SkVector clipToRTOffset = { SkIntToScalar(-clip.origin().fX), |
SkIntToScalar(-clip.origin().fY) }; |
if (elements.isEmpty() || |
- this->installClipEffects(pipelineBuilder, are, elements, clipToRTOffset, devBounds)) { |
+ this->installClipEffects(pipelineBuilder, arfp, elements, clipToRTOffset, devBounds)) { |
SkIRect scissorSpaceIBounds(clipSpaceIBounds); |
scissorSpaceIBounds.offset(-clip.origin()); |
if (NULL == devBounds || |
@@ -333,12 +333,12 @@ bool GrClipMaskManager::setupClipping(GrPipelineBuilder* pipelineBuilder, |
} |
if (result) { |
- are->set(pipelineBuilder); |
+ arfp->set(pipelineBuilder); |
// The mask's top left coord should be pinned to the rounded-out top left corner of |
// clipSpace bounds. We determine the mask's position WRT to the render target here. |
SkIRect rtSpaceMaskBounds = clipSpaceIBounds; |
rtSpaceMaskBounds.offset(-clip.origin()); |
- setup_drawstate_aaclip(pipelineBuilder, result, are, rtSpaceMaskBounds); |
+ setup_drawstate_aaclip(pipelineBuilder, result, arfp, rtSpaceMaskBounds); |
this->setPipelineBuilderStencil(pipelineBuilder, ars); |
return true; |
} |