Chromium Code Reviews| Index: Source/platform/Timer.cpp |
| diff --git a/Source/platform/Timer.cpp b/Source/platform/Timer.cpp |
| index 5b5227828aed95b19d0603d522f322cb4e09ded9..a795cbb71282f83eebcd2e89a8bf4e3fe7cba183 100644 |
| --- a/Source/platform/Timer.cpp |
| +++ b/Source/platform/Timer.cpp |
| @@ -27,8 +27,9 @@ |
| #include "config.h" |
| #include "platform/Timer.h" |
| -#include "platform/PlatformThreadData.h" |
| -#include "platform/ThreadTimers.h" |
| +#include "platform/TraceEvent.h" |
| +#include "public/platform/Platform.h" |
| +#include "public/platform/WebScheduler.h" |
| #include "wtf/Atomics.h" |
| #include "wtf/CurrentTime.h" |
| #include "wtf/HashSet.h" |
| @@ -38,158 +39,12 @@ |
| namespace blink { |
| -class TimerHeapReference; |
| - |
| -// Timers are stored in a heap data structure, used to implement a priority queue. |
| -// This allows us to efficiently determine which timer needs to fire the soonest. |
| -// Then we set a single shared system timer to fire at that time. |
| -// |
| -// When a timer's "next fire time" changes, we need to move it around in the priority queue. |
| -static Vector<TimerBase*>& threadGlobalTimerHeap() |
| -{ |
| - return PlatformThreadData::current().threadTimers().timerHeap(); |
| -} |
| -// ---------------- |
| - |
| -class TimerHeapPointer { |
| -public: |
| - TimerHeapPointer(TimerBase** pointer) : m_pointer(pointer) { } |
| - TimerHeapReference operator*() const; |
| - TimerBase* operator->() const { return *m_pointer; } |
| -private: |
| - TimerBase** m_pointer; |
| -}; |
| - |
| -class TimerHeapReference { |
| -public: |
| - TimerHeapReference(TimerBase*& reference) : m_reference(reference) { } |
| - operator TimerBase*() const { return m_reference; } |
| - TimerHeapPointer operator&() const { return &m_reference; } |
| - TimerHeapReference& operator=(TimerBase*); |
| - TimerHeapReference& operator=(TimerHeapReference); |
| -private: |
| - TimerBase*& m_reference; |
| -}; |
| - |
| -inline TimerHeapReference TimerHeapPointer::operator*() const |
| -{ |
| - return *m_pointer; |
| -} |
| - |
| -inline TimerHeapReference& TimerHeapReference::operator=(TimerBase* timer) |
| -{ |
| - m_reference = timer; |
| - Vector<TimerBase*>& heap = timer->timerHeap(); |
| - if (&m_reference >= heap.data() && &m_reference < heap.data() + heap.size()) |
| - timer->m_heapIndex = &m_reference - heap.data(); |
| - return *this; |
| -} |
| - |
| -inline TimerHeapReference& TimerHeapReference::operator=(TimerHeapReference b) |
| -{ |
| - TimerBase* timer = b; |
| - return *this = timer; |
| -} |
| - |
| -inline void swap(TimerHeapReference a, TimerHeapReference b) |
| -{ |
| - TimerBase* timerA = a; |
| - TimerBase* timerB = b; |
| - |
| - // Invoke the assignment operator, since that takes care of updating m_heapIndex. |
| - a = timerB; |
| - b = timerA; |
| -} |
| - |
| -// ---------------- |
| - |
| -// Class to represent iterators in the heap when calling the standard library heap algorithms. |
| -// Uses a custom pointer and reference type that update indices for pointers in the heap. |
| -class TimerHeapIterator : public std::iterator<std::random_access_iterator_tag, TimerBase*, ptrdiff_t, TimerHeapPointer, TimerHeapReference> { |
| -public: |
| - explicit TimerHeapIterator(TimerBase** pointer) : m_pointer(pointer) { checkConsistency(); } |
| - |
| - TimerHeapIterator& operator++() { checkConsistency(); ++m_pointer; checkConsistency(); return *this; } |
| - TimerHeapIterator operator++(int) { checkConsistency(1); return TimerHeapIterator(m_pointer++); } |
| - |
| - TimerHeapIterator& operator--() { checkConsistency(); --m_pointer; checkConsistency(); return *this; } |
| - TimerHeapIterator operator--(int) { checkConsistency(-1); return TimerHeapIterator(m_pointer--); } |
| - |
| - TimerHeapIterator& operator+=(ptrdiff_t i) { checkConsistency(); m_pointer += i; checkConsistency(); return *this; } |
| - TimerHeapIterator& operator-=(ptrdiff_t i) { checkConsistency(); m_pointer -= i; checkConsistency(); return *this; } |
| - |
| - TimerHeapReference operator*() const { return TimerHeapReference(*m_pointer); } |
| - TimerHeapReference operator[](ptrdiff_t i) const { return TimerHeapReference(m_pointer[i]); } |
| - TimerBase* operator->() const { return *m_pointer; } |
| - |
| -private: |
| - void checkConsistency(ptrdiff_t offset = 0) const |
| - { |
| - ASSERT(m_pointer >= threadGlobalTimerHeap().data()); |
| - ASSERT(m_pointer <= threadGlobalTimerHeap().data() + threadGlobalTimerHeap().size()); |
| - ASSERT_UNUSED(offset, m_pointer + offset >= threadGlobalTimerHeap().data()); |
| - ASSERT_UNUSED(offset, m_pointer + offset <= threadGlobalTimerHeap().data() + threadGlobalTimerHeap().size()); |
| - } |
| - |
| - friend bool operator==(TimerHeapIterator, TimerHeapIterator); |
| - friend bool operator!=(TimerHeapIterator, TimerHeapIterator); |
| - friend bool operator<(TimerHeapIterator, TimerHeapIterator); |
| - friend bool operator>(TimerHeapIterator, TimerHeapIterator); |
| - friend bool operator<=(TimerHeapIterator, TimerHeapIterator); |
| - friend bool operator>=(TimerHeapIterator, TimerHeapIterator); |
| - |
| - friend TimerHeapIterator operator+(TimerHeapIterator, size_t); |
| - friend TimerHeapIterator operator+(size_t, TimerHeapIterator); |
| - |
| - friend TimerHeapIterator operator-(TimerHeapIterator, size_t); |
| - friend ptrdiff_t operator-(TimerHeapIterator, TimerHeapIterator); |
| - |
| - TimerBase** m_pointer; |
| -}; |
| - |
| -inline bool operator==(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer == b.m_pointer; } |
| -inline bool operator!=(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer != b.m_pointer; } |
| -inline bool operator<(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer < b.m_pointer; } |
| -inline bool operator>(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer > b.m_pointer; } |
| -inline bool operator<=(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer <= b.m_pointer; } |
| -inline bool operator>=(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer >= b.m_pointer; } |
| - |
| -inline TimerHeapIterator operator+(TimerHeapIterator a, size_t b) { return TimerHeapIterator(a.m_pointer + b); } |
| -inline TimerHeapIterator operator+(size_t a, TimerHeapIterator b) { return TimerHeapIterator(a + b.m_pointer); } |
| - |
| -inline TimerHeapIterator operator-(TimerHeapIterator a, size_t b) { return TimerHeapIterator(a.m_pointer - b); } |
| -inline ptrdiff_t operator-(TimerHeapIterator a, TimerHeapIterator b) { return a.m_pointer - b.m_pointer; } |
| - |
| -// ---------------- |
| - |
| -class TimerHeapLessThanFunction { |
| -public: |
| - bool operator()(const TimerBase*, const TimerBase*) const; |
| -}; |
| - |
| -inline bool TimerHeapLessThanFunction::operator()(const TimerBase* a, const TimerBase* b) const |
| -{ |
| - // The comparisons below are "backwards" because the heap puts the largest |
| - // element first and we want the lowest time to be the first one in the heap. |
| - double aFireTime = a->m_nextFireTime; |
| - double bFireTime = b->m_nextFireTime; |
| - if (bFireTime != aFireTime) |
| - return bFireTime < aFireTime; |
| - |
| - // We need to look at the difference of the insertion orders instead of comparing the two |
| - // outright in case of overflow. |
| - unsigned difference = a->m_heapInsertionOrder - b->m_heapInsertionOrder; |
| - return difference < std::numeric_limits<unsigned>::max() / 2; |
| -} |
| - |
| -// ---------------- |
| - |
| TimerBase::TimerBase() |
| : m_nextFireTime(0) |
| , m_unalignedNextFireTime(0) |
| , m_repeatInterval(0) |
| - , m_heapIndex(-1) |
| - , m_cachedThreadGlobalTimerHeap(0) |
| + , m_cancellableTimerTask(nullptr) |
| + , m_webScheduler(Platform::current()->currentThread()->scheduler()) |
| #if ENABLE(ASSERT) |
| , m_thread(currentThread()) |
| #endif |
| @@ -199,7 +54,6 @@ TimerBase::TimerBase() |
| TimerBase::~TimerBase() |
| { |
| stop(); |
| - ASSERT(!inHeap()); |
| } |
| void TimerBase::start(double nextFireInterval, double repeatInterval, const WebTraceLocation& caller) |
| @@ -208,7 +62,7 @@ void TimerBase::start(double nextFireInterval, double repeatInterval, const WebT |
| m_location = caller; |
| m_repeatInterval = repeatInterval; |
| - setNextFireTime(monotonicallyIncreasingTime() + nextFireInterval); |
| + setNextFireTime(monotonicallyIncreasingTime(), nextFireInterval); |
| } |
| void TimerBase::stop() |
| @@ -216,11 +70,11 @@ void TimerBase::stop() |
| ASSERT(m_thread == currentThread()); |
| m_repeatInterval = 0; |
| - setNextFireTime(0); |
| - |
| - ASSERT(m_nextFireTime == 0); |
| - ASSERT(m_repeatInterval == 0); |
| - ASSERT(!inHeap()); |
| + m_nextFireTime = 0; |
| + if (m_cancellableTimerTask) { |
| + m_cancellableTimerTask->cancel(); |
| + m_cancellableTimerTask = nullptr; |
| + } |
| } |
| double TimerBase::nextFireInterval() const |
| @@ -232,171 +86,53 @@ double TimerBase::nextFireInterval() const |
| return m_nextFireTime - current; |
| } |
| -inline void TimerBase::checkHeapIndex() const |
| -{ |
| - ASSERT(timerHeap() == threadGlobalTimerHeap()); |
| - ASSERT(!timerHeap().isEmpty()); |
| - ASSERT(m_heapIndex >= 0); |
| - ASSERT(m_heapIndex < static_cast<int>(timerHeap().size())); |
| - ASSERT(timerHeap()[m_heapIndex] == this); |
| -} |
| - |
| -inline void TimerBase::checkConsistency() const |
| +void TimerBase::setNextFireTime(double now, double delay) |
| { |
| - // Timers should be in the heap if and only if they have a non-zero next fire time. |
| - ASSERT(inHeap() == (m_nextFireTime != 0)); |
| - if (inHeap()) |
| - checkHeapIndex(); |
| -} |
| - |
| -void TimerBase::heapDecreaseKey() |
| -{ |
| - ASSERT(m_nextFireTime != 0); |
| - checkHeapIndex(); |
| - TimerBase** heapData = timerHeap().data(); |
| - push_heap(TimerHeapIterator(heapData), TimerHeapIterator(heapData + m_heapIndex + 1), TimerHeapLessThanFunction()); |
| - checkHeapIndex(); |
| -} |
| - |
| -inline void TimerBase::heapDelete() |
| -{ |
| - ASSERT(m_nextFireTime == 0); |
| - heapPop(); |
| - timerHeap().removeLast(); |
| - m_heapIndex = -1; |
| -} |
| - |
| -void TimerBase::heapDeleteMin() |
| -{ |
| - ASSERT(m_nextFireTime == 0); |
| - heapPopMin(); |
| - timerHeap().removeLast(); |
| - m_heapIndex = -1; |
| -} |
| - |
| -inline void TimerBase::heapIncreaseKey() |
| -{ |
| - ASSERT(m_nextFireTime != 0); |
| - heapPop(); |
| - heapDecreaseKey(); |
| -} |
| - |
| -inline void TimerBase::heapInsert() |
| -{ |
| - ASSERT(!inHeap()); |
| - timerHeap().append(this); |
| - m_heapIndex = timerHeap().size() - 1; |
| - heapDecreaseKey(); |
| -} |
| - |
| -inline void TimerBase::heapPop() |
| -{ |
| - // Temporarily force this timer to have the minimum key so we can pop it. |
| - double fireTime = m_nextFireTime; |
| - m_nextFireTime = -std::numeric_limits<double>::infinity(); |
| - heapDecreaseKey(); |
| - heapPopMin(); |
| - m_nextFireTime = fireTime; |
| -} |
| - |
| -void TimerBase::heapPopMin() |
| -{ |
| - ASSERT(this == timerHeap().first()); |
| - checkHeapIndex(); |
| - Vector<TimerBase*>& heap = timerHeap(); |
| - TimerBase** heapData = heap.data(); |
| - pop_heap(TimerHeapIterator(heapData), TimerHeapIterator(heapData + heap.size()), TimerHeapLessThanFunction()); |
| - checkHeapIndex(); |
| - ASSERT(this == timerHeap().last()); |
| -} |
| - |
| -static inline bool parentHeapPropertyHolds(const TimerBase* current, const Vector<TimerBase*>& heap, unsigned currentIndex) |
| -{ |
| - if (!currentIndex) |
| - return true; |
| - unsigned parentIndex = (currentIndex - 1) / 2; |
| - TimerHeapLessThanFunction compareHeapPosition; |
| - return compareHeapPosition(current, heap[parentIndex]); |
| -} |
| + ASSERT(m_thread == currentThread()); |
| -static inline bool childHeapPropertyHolds(const TimerBase* current, const Vector<TimerBase*>& heap, unsigned childIndex) |
| -{ |
| - if (childIndex >= heap.size()) |
| - return true; |
| - TimerHeapLessThanFunction compareHeapPosition; |
| - return compareHeapPosition(heap[childIndex], current); |
| -} |
| + m_unalignedNextFireTime = now + delay; |
| -bool TimerBase::hasValidHeapPosition() const |
| -{ |
| - ASSERT(m_nextFireTime); |
| - if (!inHeap()) |
| - return false; |
| - // Check if the heap property still holds with the new fire time. If it does we don't need to do anything. |
| - // This assumes that the STL heap is a standard binary heap. In an unlikely event it is not, the assertions |
| - // in updateHeapIfNeeded() will get hit. |
| - const Vector<TimerBase*>& heap = timerHeap(); |
| - if (!parentHeapPropertyHolds(this, heap, m_heapIndex)) |
| - return false; |
| - unsigned childIndex1 = 2 * m_heapIndex + 1; |
| - unsigned childIndex2 = childIndex1 + 1; |
| - return childHeapPropertyHolds(this, heap, childIndex1) && childHeapPropertyHolds(this, heap, childIndex2); |
| + // Keep heap valid while changing the next-fire time. |
| + double newTime = alignedFireTime(m_unalignedNextFireTime); |
| + if (m_nextFireTime != newTime) { |
| + m_nextFireTime = newTime; |
| + // Round the delay up to the nearest millisecond to be consistant with the |
| + // previous behavior of BlinkPlatformImpl::setSharedTimerFireInterval. |
| + long long delayMs = static_cast<long long>(ceil((newTime - now) * 1000.0)); |
| + if (delayMs < 0) |
| + delayMs = 0; |
| + if (m_cancellableTimerTask) |
| + m_cancellableTimerTask->cancel(); |
| + m_cancellableTimerTask = new CancellableTimerTask(this); |
| + m_webScheduler->postTimerTask(m_location, m_cancellableTimerTask, delayMs); |
| + } |
| } |
| -void TimerBase::updateHeapIfNeeded(double oldTime) |
| +void TimerBase::CancellableTimerTask::run() |
| { |
| - if (m_nextFireTime && hasValidHeapPosition()) |
| - return; |
| -#if ENABLE(ASSERT) |
| - int oldHeapIndex = m_heapIndex; |
| -#endif |
| - if (!oldTime) |
| - heapInsert(); |
| - else if (!m_nextFireTime) |
| - heapDelete(); |
| - else if (m_nextFireTime < oldTime) |
| - heapDecreaseKey(); |
| - else |
| - heapIncreaseKey(); |
| - ASSERT(m_heapIndex != oldHeapIndex); |
| - ASSERT(!inHeap() || hasValidHeapPosition()); |
| + if (m_timer) { |
| + m_timer->runInternal(); |
| + m_timer = nullptr; |
| + } |
| } |
| -void TimerBase::setNextFireTime(double newUnalignedTime) |
| +void TimerBase::runInternal() |
| { |
| - ASSERT(m_thread == currentThread()); |
| - |
| - if (m_unalignedNextFireTime != newUnalignedTime) |
| - m_unalignedNextFireTime = newUnalignedTime; |
| - |
| - // Accessing thread global data is slow. Cache the heap pointer. |
| - if (!m_cachedThreadGlobalTimerHeap) |
| - m_cachedThreadGlobalTimerHeap = &threadGlobalTimerHeap(); |
| - |
| - // Keep heap valid while changing the next-fire time. |
| - double oldTime = m_nextFireTime; |
| - double newTime = alignedFireTime(newUnalignedTime); |
| - if (oldTime != newTime) { |
| - m_nextFireTime = newTime; |
| - static unsigned currentHeapInsertionOrder; |
| - m_heapInsertionOrder = atomicAdd(¤tHeapInsertionOrder, 1); |
| - |
| - bool wasFirstTimerInHeap = m_heapIndex == 0; |
| - |
| - updateHeapIfNeeded(oldTime); |
| - |
| - bool isFirstTimerInHeap = m_heapIndex == 0; |
| - |
| - if (wasFirstTimerInHeap || isFirstTimerInHeap) |
| - PlatformThreadData::current().threadTimers().updateSharedTimer(); |
| - } |
| + ASSERT_WITH_MESSAGE(m_thread == currentThread(), "Timer posted by %s %s was run on a different thread", m_location.functionName(), m_location.fileName()); |
| + TRACE_EVENT_SET_SAMPLING_STATE("blink", "BlinkInternal"); |
| - checkConsistency(); |
| + m_cancellableTimerTask = nullptr; |
| + m_nextFireTime = 0; |
| + // NOTE repeating timers drift, but it's preserving the functionality of the old TimerHeap. |
|
Sami
2015/04/16 14:23:39
Should we link to crbug.com/328700 here or is this
alex clarke (OOO till 29th)
2015/04/16 17:20:01
Yeah that may be related.
|
| + if (m_repeatInterval) |
| + setNextFireTime(monotonicallyIncreasingTime(), m_repeatInterval); |
| + fired(); |
|
Sami
2015/04/16 14:23:39
Is it worth having a trace event around this or is
alex clarke (OOO till 29th)
2015/04/16 17:20:01
You can tell with out a trace event, but it would
|
| + TRACE_EVENT_SET_SAMPLING_STATE("blink", "Sleeping"); |
| } |
| -void TimerBase::didChangeAlignmentInterval() |
| +void TimerBase::didChangeAlignmentInterval(double now) |
| { |
| - setNextFireTime(m_unalignedNextFireTime); |
| + setNextFireTime(now, m_unalignedNextFireTime - now); |
| } |
| double TimerBase::nextUnalignedFireInterval() const |