Chromium Code Reviews| Index: Source/platform/ThreadTimers.cpp |
| diff --git a/Source/platform/ThreadTimers.cpp b/Source/platform/ThreadTimers.cpp |
| deleted file mode 100644 |
| index af74b413361072afba4bedca79596f9ec9598d00..0000000000000000000000000000000000000000 |
| --- a/Source/platform/ThreadTimers.cpp |
| +++ /dev/null |
| @@ -1,156 +0,0 @@ |
| -/* |
| - * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. |
| - * Copyright (C) 2009 Google Inc. All rights reserved. |
| - * |
| - * Redistribution and use in source and binary forms, with or without |
| - * modification, are permitted provided that the following conditions |
| - * are met: |
| - * 1. Redistributions of source code must retain the above copyright |
| - * notice, this list of conditions and the following disclaimer. |
| - * 2. Redistributions in binary form must reproduce the above copyright |
| - * notice, this list of conditions and the following disclaimer in the |
| - * documentation and/or other materials provided with the distribution. |
| - * |
| - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| - */ |
| - |
| -#include "config.h" |
| -#include "platform/ThreadTimers.h" |
| - |
| -#include "platform/PlatformThreadData.h" |
| -#include "platform/SharedTimer.h" |
| -#include "platform/Timer.h" |
| -#include "platform/TraceEvent.h" |
| -#include "platform/scheduler/Scheduler.h" |
| -#include "wtf/CurrentTime.h" |
| -#include "wtf/MainThread.h" |
| - |
| -namespace blink { |
| - |
| -// Fire timers for this length of time, and then quit to let the run loop process user input events. |
| -// 100ms is about a perceptable delay in UI, so use a half of that as a threshold. |
| -// This is to prevent UI freeze when there are too many timers or machine performance is low. |
| -static const double maxDurationOfFiringTimers = 0.050; |
| - |
| -// Timers are created, started and fired on the same thread, and each thread has its own ThreadTimers |
| -// copy to keep the heap and a set of currently firing timers. |
| - |
| -static PassOwnPtr<MainThreadSharedTimer> mainThreadSharedTimer() |
| -{ |
| - return adoptPtr(new MainThreadSharedTimer); |
| -} |
| - |
| -ThreadTimers::ThreadTimers() |
| - : m_sharedTimer(0) |
| - , m_firingTimers(false) |
| - , m_pendingSharedTimerFireTime(0) |
| -{ |
| - if (isMainThread()) |
| - setSharedTimer(mainThreadSharedTimer()); |
| -} |
| - |
| -// A worker thread may initialize SharedTimer after some timers are created. |
| -// Also, SharedTimer can be replaced with 0 before all timers are destroyed. |
| -void ThreadTimers::setSharedTimer(PassOwnPtr<SharedTimer> sharedTimer) |
| -{ |
| - if (m_sharedTimer) { |
| - m_sharedTimer->setFiredFunction(0); |
| - m_sharedTimer->stop(); |
| - m_pendingSharedTimerFireTime = 0; |
| - } |
| - |
| - m_sharedTimer = sharedTimer; |
| - |
| - if (m_sharedTimer) { |
| - m_sharedTimer->setFiredFunction(ThreadTimers::sharedTimerFired); |
| - updateSharedTimer(); |
| - } |
| -} |
| - |
| -void ThreadTimers::updateSharedTimer() |
| -{ |
| - if (!m_sharedTimer) |
| - return; |
| - |
| - if (m_firingTimers || m_timerHeap.isEmpty()) { |
| - m_pendingSharedTimerFireTime = 0; |
| - m_sharedTimer->stop(); |
| - } else { |
| - double nextFireTime = m_timerHeap.first()->m_nextFireTime; |
| - double currentMonotonicTime = monotonicallyIncreasingTime(); |
| - if (m_pendingSharedTimerFireTime) { |
| - // No need to restart the timer if both the pending fire time and the new fire time are in the past. |
| - if (m_pendingSharedTimerFireTime <= currentMonotonicTime && nextFireTime <= currentMonotonicTime) |
| - return; |
| - } |
| - m_pendingSharedTimerFireTime = nextFireTime; |
| - m_sharedTimer->setFireInterval(std::max(nextFireTime - currentMonotonicTime, 0.0)); |
| - } |
| -} |
| - |
| -void ThreadTimers::sharedTimerFired() |
| -{ |
| - TRACE_EVENT_SET_SAMPLING_STATE("blink", "BlinkInternal"); |
|
Sami
2015/04/09 10:52:29
I assume this is for sampled trace events? Can we
alex clarke (OOO till 29th)
2015/04/10 15:29:34
Done.
|
| - |
| - // Redirect to non-static method. |
| - PlatformThreadData::current().threadTimers().sharedTimerFiredInternal(); |
| - |
| - TRACE_EVENT_SET_SAMPLING_STATE("blink", "Sleeping"); |
| -} |
| - |
| -void ThreadTimers::sharedTimerFiredInternal() |
| -{ |
| - // Do a re-entrancy check. |
| - if (m_firingTimers) |
| - return; |
| - m_firingTimers = true; |
| - m_pendingSharedTimerFireTime = 0; |
| - |
| - double fireTime = monotonicallyIncreasingTime(); |
| - double timeToQuit = fireTime + maxDurationOfFiringTimers; |
| - |
| - while (!m_timerHeap.isEmpty() && m_timerHeap.first()->m_nextFireTime <= fireTime) { |
| - TimerBase& timer = *m_timerHeap.first(); |
| - timer.m_nextFireTime = 0; |
| - timer.m_unalignedNextFireTime = 0; |
| - timer.heapDeleteMin(); |
| - |
| - double interval = timer.repeatInterval(); |
| - timer.setNextFireTime(interval ? fireTime + interval : 0); |
| - |
| - TRACE_EVENT2("blink", "ThreadTimers::sharedTimerFiredInternal", |
| - "src_file", timer.location().fileName(), |
| - "src_func", timer.location().functionName()); |
| - |
| - // Once the timer has been fired, it may be deleted, so do nothing else with it after this point. |
| - timer.fired(); |
| - |
| - // Catch the case where the timer asked timers to fire in a nested event loop, or we are over time limit. |
| - if (!m_firingTimers || timeToQuit < monotonicallyIncreasingTime() || (isMainThread() && Scheduler::shared()->shouldYieldForHighPriorityWork())) |
| - break; |
| - } |
| - |
| - m_firingTimers = false; |
| - |
| - updateSharedTimer(); |
| -} |
| - |
| -void ThreadTimers::fireTimersInNestedEventLoop() |
| -{ |
| - // Reset the reentrancy guard so the timers can fire again. |
| - m_firingTimers = false; |
| - updateSharedTimer(); |
| -} |
| - |
| -} // namespace blink |
| - |