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Issue 956333002: Refactor TimeBase to post tasks. Workers to use real Idle tasks. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebased Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
3 * Copyright (C) 2009 Google Inc. All rights reserved. 3 * Copyright (C) 2009 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the 11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution. 12 * documentation and/or other materials provided with the distribution.
13 * 13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #include "config.h" 27 #include "config.h"
28 #include "platform/Timer.h" 28 #include "platform/Timer.h"
29 29
30 #include "platform/PlatformThreadData.h" 30 #include "platform/scheduler/Scheduler.h"
31 #include "platform/ThreadTimers.h" 31 #include "public/platform/Platform.h"
32 #include "wtf/Atomics.h" 32 #include "wtf/Atomics.h"
33 #include "wtf/CurrentTime.h" 33 #include "wtf/CurrentTime.h"
34 #include "wtf/HashSet.h" 34 #include "wtf/HashSet.h"
35 #include "wtf/MainThread.h"
35 #include <limits.h> 36 #include <limits.h>
36 #include <math.h> 37 #include <math.h>
37 #include <limits> 38 #include <limits>
38 39
39 namespace blink { 40 namespace blink {
40 41
41 class TimerHeapReference;
42
43 // Timers are stored in a heap data structure, used to implement a priority queu e.
44 // This allows us to efficiently determine which timer needs to fire the soonest .
45 // Then we set a single shared system timer to fire at that time.
46 //
47 // When a timer's "next fire time" changes, we need to move it around in the pri ority queue.
48 static Vector<TimerBase*>& threadGlobalTimerHeap()
49 {
50 return PlatformThreadData::current().threadTimers().timerHeap();
51 }
52 // ----------------
53
54 class TimerHeapPointer {
55 public:
56 TimerHeapPointer(TimerBase** pointer) : m_pointer(pointer) { }
57 TimerHeapReference operator*() const;
58 TimerBase* operator->() const { return *m_pointer; }
59 private:
60 TimerBase** m_pointer;
61 };
62
63 class TimerHeapReference {
64 public:
65 TimerHeapReference(TimerBase*& reference) : m_reference(reference) { }
66 operator TimerBase*() const { return m_reference; }
67 TimerHeapPointer operator&() const { return &m_reference; }
68 TimerHeapReference& operator=(TimerBase*);
69 TimerHeapReference& operator=(TimerHeapReference);
70 private:
71 TimerBase*& m_reference;
72 };
73
74 inline TimerHeapReference TimerHeapPointer::operator*() const
75 {
76 return *m_pointer;
77 }
78
79 inline TimerHeapReference& TimerHeapReference::operator=(TimerBase* timer)
80 {
81 m_reference = timer;
82 Vector<TimerBase*>& heap = timer->timerHeap();
83 if (&m_reference >= heap.data() && &m_reference < heap.data() + heap.size())
84 timer->m_heapIndex = &m_reference - heap.data();
85 return *this;
86 }
87
88 inline TimerHeapReference& TimerHeapReference::operator=(TimerHeapReference b)
89 {
90 TimerBase* timer = b;
91 return *this = timer;
92 }
93
94 inline void swap(TimerHeapReference a, TimerHeapReference b)
95 {
96 TimerBase* timerA = a;
97 TimerBase* timerB = b;
98
99 // Invoke the assignment operator, since that takes care of updating m_heapI ndex.
100 a = timerB;
101 b = timerA;
102 }
103
104 // ----------------
105
106 // Class to represent iterators in the heap when calling the standard library he ap algorithms.
107 // Uses a custom pointer and reference type that update indices for pointers in the heap.
108 class TimerHeapIterator : public std::iterator<std::random_access_iterator_tag, TimerBase*, ptrdiff_t, TimerHeapPointer, TimerHeapReference> {
109 public:
110 explicit TimerHeapIterator(TimerBase** pointer) : m_pointer(pointer) { check Consistency(); }
111
112 TimerHeapIterator& operator++() { checkConsistency(); ++m_pointer; checkCons istency(); return *this; }
113 TimerHeapIterator operator++(int) { checkConsistency(1); return TimerHeapIte rator(m_pointer++); }
114
115 TimerHeapIterator& operator--() { checkConsistency(); --m_pointer; checkCons istency(); return *this; }
116 TimerHeapIterator operator--(int) { checkConsistency(-1); return TimerHeapIt erator(m_pointer--); }
117
118 TimerHeapIterator& operator+=(ptrdiff_t i) { checkConsistency(); m_pointer + = i; checkConsistency(); return *this; }
119 TimerHeapIterator& operator-=(ptrdiff_t i) { checkConsistency(); m_pointer - = i; checkConsistency(); return *this; }
120
121 TimerHeapReference operator*() const { return TimerHeapReference(*m_pointer) ; }
122 TimerHeapReference operator[](ptrdiff_t i) const { return TimerHeapReference (m_pointer[i]); }
123 TimerBase* operator->() const { return *m_pointer; }
124
125 private:
126 void checkConsistency(ptrdiff_t offset = 0) const
127 {
128 ASSERT(m_pointer >= threadGlobalTimerHeap().data());
129 ASSERT(m_pointer <= threadGlobalTimerHeap().data() + threadGlobalTimerHe ap().size());
130 ASSERT_UNUSED(offset, m_pointer + offset >= threadGlobalTimerHeap().data ());
131 ASSERT_UNUSED(offset, m_pointer + offset <= threadGlobalTimerHeap().data () + threadGlobalTimerHeap().size());
132 }
133
134 friend bool operator==(TimerHeapIterator, TimerHeapIterator);
135 friend bool operator!=(TimerHeapIterator, TimerHeapIterator);
136 friend bool operator<(TimerHeapIterator, TimerHeapIterator);
137 friend bool operator>(TimerHeapIterator, TimerHeapIterator);
138 friend bool operator<=(TimerHeapIterator, TimerHeapIterator);
139 friend bool operator>=(TimerHeapIterator, TimerHeapIterator);
140
141 friend TimerHeapIterator operator+(TimerHeapIterator, size_t);
142 friend TimerHeapIterator operator+(size_t, TimerHeapIterator);
143
144 friend TimerHeapIterator operator-(TimerHeapIterator, size_t);
145 friend ptrdiff_t operator-(TimerHeapIterator, TimerHeapIterator);
146
147 TimerBase** m_pointer;
148 };
149
150 inline bool operator==(TimerHeapIterator a, TimerHeapIterator b) { return a.m_po inter == b.m_pointer; }
151 inline bool operator!=(TimerHeapIterator a, TimerHeapIterator b) { return a.m_po inter != b.m_pointer; }
152 inline bool operator<(TimerHeapIterator a, TimerHeapIterator b) { return a.m_poi nter < b.m_pointer; }
153 inline bool operator>(TimerHeapIterator a, TimerHeapIterator b) { return a.m_poi nter > b.m_pointer; }
154 inline bool operator<=(TimerHeapIterator a, TimerHeapIterator b) { return a.m_po inter <= b.m_pointer; }
155 inline bool operator>=(TimerHeapIterator a, TimerHeapIterator b) { return a.m_po inter >= b.m_pointer; }
156
157 inline TimerHeapIterator operator+(TimerHeapIterator a, size_t b) { return Timer HeapIterator(a.m_pointer + b); }
158 inline TimerHeapIterator operator+(size_t a, TimerHeapIterator b) { return Timer HeapIterator(a + b.m_pointer); }
159
160 inline TimerHeapIterator operator-(TimerHeapIterator a, size_t b) { return Timer HeapIterator(a.m_pointer - b); }
161 inline ptrdiff_t operator-(TimerHeapIterator a, TimerHeapIterator b) { return a. m_pointer - b.m_pointer; }
162
163 // ----------------
164
165 class TimerHeapLessThanFunction {
166 public:
167 bool operator()(const TimerBase*, const TimerBase*) const;
168 };
169
170 inline bool TimerHeapLessThanFunction::operator()(const TimerBase* a, const Time rBase* b) const
171 {
172 // The comparisons below are "backwards" because the heap puts the largest
173 // element first and we want the lowest time to be the first one in the heap .
174 double aFireTime = a->m_nextFireTime;
175 double bFireTime = b->m_nextFireTime;
176 if (bFireTime != aFireTime)
177 return bFireTime < aFireTime;
178
179 // We need to look at the difference of the insertion orders instead of comp aring the two
180 // outright in case of overflow.
181 unsigned difference = a->m_heapInsertionOrder - b->m_heapInsertionOrder;
182 return difference < std::numeric_limits<unsigned>::max() / 2;
183 }
184
185 // ----------------
186
187 TimerBase::TimerBase() 42 TimerBase::TimerBase()
188 : m_nextFireTime(0) 43 : m_nextFireTime(0)
189 , m_unalignedNextFireTime(0) 44 , m_unalignedNextFireTime(0)
190 , m_repeatInterval(0) 45 , m_repeatInterval(0)
191 , m_heapIndex(-1) 46 , m_cancellableTimerTask(nullptr)
192 , m_cachedThreadGlobalTimerHeap(0)
193 #if ENABLE(ASSERT) 47 #if ENABLE(ASSERT)
194 , m_thread(currentThread()) 48 , m_thread(currentThread())
195 #endif 49 #endif
196 { 50 {
197 } 51 }
198 52
199 TimerBase::~TimerBase() 53 TimerBase::~TimerBase()
200 { 54 {
201 stop(); 55 stop();
202 ASSERT(!inHeap());
203 } 56 }
204 57
205 void TimerBase::start(double nextFireInterval, double repeatInterval, const WebT raceLocation& caller) 58 void TimerBase::start(double nextFireInterval, double repeatInterval, const WebT raceLocation& caller)
206 { 59 {
207 ASSERT(m_thread == currentThread()); 60 ASSERT(m_thread == currentThread());
208 61
209 m_location = caller; 62 m_location = caller;
210 m_repeatInterval = repeatInterval; 63 m_repeatInterval = repeatInterval;
211 setNextFireTime(monotonicallyIncreasingTime() + nextFireInterval); 64 setNextFireTime(monotonicallyIncreasingTime(), nextFireInterval);
212 } 65 }
213 66
214 void TimerBase::stop() 67 void TimerBase::stop()
215 { 68 {
216 ASSERT(m_thread == currentThread()); 69 ASSERT(m_thread == currentThread());
217 70
218 m_repeatInterval = 0; 71 m_repeatInterval = 0;
219 setNextFireTime(0); 72 m_nextFireTime = 0;
220 73 if (m_cancellableTimerTask) {
221 ASSERT(m_nextFireTime == 0); 74 m_cancellableTimerTask->cancel();
222 ASSERT(m_repeatInterval == 0); 75 m_cancellableTimerTask = nullptr;
223 ASSERT(!inHeap()); 76 }
224 } 77 }
225 78
226 double TimerBase::nextFireInterval() const 79 double TimerBase::nextFireInterval() const
227 { 80 {
228 ASSERT(isActive()); 81 ASSERT(isActive());
229 double current = monotonicallyIncreasingTime(); 82 double current = monotonicallyIncreasingTime();
230 if (m_nextFireTime < current) 83 if (m_nextFireTime < current)
231 return 0; 84 return 0;
232 return m_nextFireTime - current; 85 return m_nextFireTime - current;
233 } 86 }
234 87
235 inline void TimerBase::checkHeapIndex() const 88 void TimerBase::setNextFireTime(double now, double delay)
236 {
237 ASSERT(timerHeap() == threadGlobalTimerHeap());
238 ASSERT(!timerHeap().isEmpty());
239 ASSERT(m_heapIndex >= 0);
240 ASSERT(m_heapIndex < static_cast<int>(timerHeap().size()));
241 ASSERT(timerHeap()[m_heapIndex] == this);
242 }
243
244 inline void TimerBase::checkConsistency() const
245 {
246 // Timers should be in the heap if and only if they have a non-zero next fir e time.
247 ASSERT(inHeap() == (m_nextFireTime != 0));
248 if (inHeap())
249 checkHeapIndex();
250 }
251
252 void TimerBase::heapDecreaseKey()
253 {
254 ASSERT(m_nextFireTime != 0);
255 checkHeapIndex();
256 TimerBase** heapData = timerHeap().data();
257 push_heap(TimerHeapIterator(heapData), TimerHeapIterator(heapData + m_heapIn dex + 1), TimerHeapLessThanFunction());
258 checkHeapIndex();
259 }
260
261 inline void TimerBase::heapDelete()
262 {
263 ASSERT(m_nextFireTime == 0);
264 heapPop();
265 timerHeap().removeLast();
266 m_heapIndex = -1;
267 }
268
269 void TimerBase::heapDeleteMin()
270 {
271 ASSERT(m_nextFireTime == 0);
272 heapPopMin();
273 timerHeap().removeLast();
274 m_heapIndex = -1;
275 }
276
277 inline void TimerBase::heapIncreaseKey()
278 {
279 ASSERT(m_nextFireTime != 0);
280 heapPop();
281 heapDecreaseKey();
282 }
283
284 inline void TimerBase::heapInsert()
285 {
286 ASSERT(!inHeap());
287 timerHeap().append(this);
288 m_heapIndex = timerHeap().size() - 1;
289 heapDecreaseKey();
290 }
291
292 inline void TimerBase::heapPop()
293 {
294 // Temporarily force this timer to have the minimum key so we can pop it.
295 double fireTime = m_nextFireTime;
296 m_nextFireTime = -std::numeric_limits<double>::infinity();
297 heapDecreaseKey();
298 heapPopMin();
299 m_nextFireTime = fireTime;
300 }
301
302 void TimerBase::heapPopMin()
303 {
304 ASSERT(this == timerHeap().first());
305 checkHeapIndex();
306 Vector<TimerBase*>& heap = timerHeap();
307 TimerBase** heapData = heap.data();
308 pop_heap(TimerHeapIterator(heapData), TimerHeapIterator(heapData + heap.size ()), TimerHeapLessThanFunction());
309 checkHeapIndex();
310 ASSERT(this == timerHeap().last());
311 }
312
313 static inline bool parentHeapPropertyHolds(const TimerBase* current, const Vecto r<TimerBase*>& heap, unsigned currentIndex)
314 {
315 if (!currentIndex)
316 return true;
317 unsigned parentIndex = (currentIndex - 1) / 2;
318 TimerHeapLessThanFunction compareHeapPosition;
319 return compareHeapPosition(current, heap[parentIndex]);
320 }
321
322 static inline bool childHeapPropertyHolds(const TimerBase* current, const Vector <TimerBase*>& heap, unsigned childIndex)
323 {
324 if (childIndex >= heap.size())
325 return true;
326 TimerHeapLessThanFunction compareHeapPosition;
327 return compareHeapPosition(heap[childIndex], current);
328 }
329
330 bool TimerBase::hasValidHeapPosition() const
331 {
332 ASSERT(m_nextFireTime);
333 if (!inHeap())
334 return false;
335 // Check if the heap property still holds with the new fire time. If it does we don't need to do anything.
336 // This assumes that the STL heap is a standard binary heap. In an unlikely event it is not, the assertions
337 // in updateHeapIfNeeded() will get hit.
338 const Vector<TimerBase*>& heap = timerHeap();
339 if (!parentHeapPropertyHolds(this, heap, m_heapIndex))
340 return false;
341 unsigned childIndex1 = 2 * m_heapIndex + 1;
342 unsigned childIndex2 = childIndex1 + 1;
343 return childHeapPropertyHolds(this, heap, childIndex1) && childHeapPropertyH olds(this, heap, childIndex2);
344 }
345
346 void TimerBase::updateHeapIfNeeded(double oldTime)
347 {
348 if (m_nextFireTime && hasValidHeapPosition())
349 return;
350 #if ENABLE(ASSERT)
351 int oldHeapIndex = m_heapIndex;
352 #endif
353 if (!oldTime)
354 heapInsert();
355 else if (!m_nextFireTime)
356 heapDelete();
357 else if (m_nextFireTime < oldTime)
358 heapDecreaseKey();
359 else
360 heapIncreaseKey();
361 ASSERT(m_heapIndex != oldHeapIndex);
362 ASSERT(!inHeap() || hasValidHeapPosition());
363 }
364
365 void TimerBase::setNextFireTime(double newUnalignedTime)
366 { 89 {
367 ASSERT(m_thread == currentThread()); 90 ASSERT(m_thread == currentThread());
368 91
369 if (m_unalignedNextFireTime != newUnalignedTime) 92 m_unalignedNextFireTime = now + delay;
370 m_unalignedNextFireTime = newUnalignedTime;
371
372 // Accessing thread global data is slow. Cache the heap pointer.
373 if (!m_cachedThreadGlobalTimerHeap)
374 m_cachedThreadGlobalTimerHeap = &threadGlobalTimerHeap();
375 93
376 // Keep heap valid while changing the next-fire time. 94 // Keep heap valid while changing the next-fire time.
Sami 2015/04/09 10:52:29 This comment looks out of date.
377 double oldTime = m_nextFireTime; 95 double newTime = alignedFireTime(m_unalignedNextFireTime);
378 double newTime = alignedFireTime(newUnalignedTime); 96 if (m_nextFireTime != newTime) {
379 if (oldTime != newTime) {
380 m_nextFireTime = newTime; 97 m_nextFireTime = newTime;
381 static unsigned currentHeapInsertionOrder; 98 // Round the delay up to the nearest millisecond to be consistant with t he
382 m_heapInsertionOrder = atomicAdd(&currentHeapInsertionOrder, 1); 99 // previous behavior of BlinkPlatformImpl::setSharedTimerFireInterval.
100 long long delayMs = static_cast<long long>(ceil((newTime - now) * 1000.0 ));
101 if (delayMs < 0)
102 delayMs = 0;
103 if (m_cancellableTimerTask)
104 m_cancellableTimerTask->cancel();
105 m_cancellableTimerTask = new CancellableTimerTask(this);
383 106
384 bool wasFirstTimerInHeap = m_heapIndex == 0; 107 // Currently only the main thread has a scheduler, so we need to check w hich thread we are posting from.
Sami 2015/04/09 10:52:29 Do we still need this distinction?
108 if (WTF::isMainThread())
109 Scheduler::shared()->postTimerTask(m_location, m_cancellableTimerTas k, delayMs);
110 else
111 Platform::current()->currentThread()->postDelayedTask(m_location, m_ cancellableTimerTask, delayMs);
112 }
113 }
385 114
386 updateHeapIfNeeded(oldTime); 115 void TimerBase::CancellableTimerTask::run()
116 {
117 if (m_timer) {
118 m_timer->runInternal();
119 m_timer = nullptr;
120 }
121 }
387 122
388 bool isFirstTimerInHeap = m_heapIndex == 0; 123 void TimerBase::runInternal()
124 {
125 ASSERT_WITH_MESSAGE(m_thread == currentThread(), "Timer posted by %s %s was run on a different thread", m_location.functionName(), m_location.fileName());
389 126
390 if (wasFirstTimerInHeap || isFirstTimerInHeap) 127 m_cancellableTimerTask = nullptr;
391 PlatformThreadData::current().threadTimers().updateSharedTimer(); 128 m_nextFireTime = 0;
392 } 129 // NOTE repeating timers drift, but it's preserving the functionality of the old TimerHeap.
393 130 if (m_repeatInterval)
394 checkConsistency(); 131 setNextFireTime(monotonicallyIncreasingTime(), m_repeatInterval);
132 fired();
395 } 133 }
396 134
397 void TimerBase::fireTimersInNestedEventLoop() 135 void TimerBase::fireTimersInNestedEventLoop()
398 { 136 {
137 ASSERT(false && "IMPLEMENT ME!");
Sami 2015/04/09 10:52:29 Any thoughts on how to implement this? Is this use
alex clarke (OOO till 29th) 2015/04/10 15:29:39 The callsite for this has gone away, yay!
399 // Redirect to ThreadTimers. 138 // Redirect to ThreadTimers.
400 PlatformThreadData::current().threadTimers().fireTimersInNestedEventLoop(); 139 // PlatformThreadData::current().threadTimers().fireTimersInNestedEventLoop( );
401 } 140 }
402 141
403 void TimerBase::didChangeAlignmentInterval() 142 void TimerBase::didChangeAlignmentInterval(double now)
404 { 143 {
405 setNextFireTime(m_unalignedNextFireTime); 144 setNextFireTime(now, m_unalignedNextFireTime - now);
406 } 145 }
407 146
408 double TimerBase::nextUnalignedFireInterval() const 147 double TimerBase::nextUnalignedFireInterval() const
409 { 148 {
410 ASSERT(isActive()); 149 ASSERT(isActive());
411 return std::max(m_unalignedNextFireTime - monotonicallyIncreasingTime(), 0.0 ); 150 return std::max(m_unalignedNextFireTime - monotonicallyIncreasingTime(), 0.0 );
412 } 151 }
413 152
414 } // namespace blink 153 } // namespace blink
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